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Messages - Lear

Pages: 1 ... 34 35 [36] 37 38 ... 48
526
Roll To Dodge / Re: Interstellar RTD turn 13
« on: April 15, 2009, 03:36:14 pm »
Quote from: Org
We have to run for the hyperdrive!
| You attempt to get up and run to the hyperdrive but only manage to worsen your injury! You yell in pain and collapse. Looking down at your left leg you see a bone is now sticking out and you are bleeding!
Quote from: Org's Status
Health: (L lower leg) severe broken bone, bleeding
Hunger: 7 Thirst: 5
Worn Equipment: (body) Grey Average Clothes, (upper/lower body) Impacmesh Vest   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Chief Mate inaluct
Anyway, I stagger to my feet, take a shaky step forward, and collapse gasping for breath (in other words, I attempt to assist the others in pushing the hyperdrive back in).
| You unsteadily get up and make your way to the hyperdrive. You manage to lift one end of it up. (its about the size of a normal table but weighs about 500 lbs)
Quote from: inaluct's Status
Location: by the Hyperdrive, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (throat) bruised, slightly crushed
Hunger: 6 Thirst: 6   
Worn Equipment: (body) Opulent Green Clothes, (head) Worn Tactical Helmet, (feet) Drydbeast Leather Boots 
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Cpt. Kayell
I fix the hyperdrive. If it is already fixed I try to pilot the ship to solid ground.
| You and inaluct both try to lift the hyperdrive back into place but are unable to.
Quote from: Jay Kayell's Status
Location:   by the Hyperdrive, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (chest) bruise, (R knee) bruise
Hunger: 6 Thirst: 4   
Worn Equipment: (body) Fine Red Clothes, (upper body) Durantium Chest Plate, (feet) Drydbeast Leather Boots    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Katsuun
I'll have a rest to heal my sprain and have some food and drink.
You decide to remain where you are. After consuming a steak and 6 units of water you feel somewhat better.
Quote from: Katsuun's Status
Location: Control Room, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (L ankle) sprain
Hunger: 2 Thirst: 0
Worn Equipment: (body) Shabby Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Doc
I fix everyones wounds as best I can with what I have.
You look everyone over dispite the pain in your shoulder. You decide Org's bleeding should be stopped first. | You manage to set the bone and slow the bleeding a little. You determine that there isn't much else you can to for everyone's bruises.
You gained 1 xp in Medical Treatment!
Quote from: Doc's Status
Location: Control Room, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (L shoulder) bruise
Hunger: 7 Thirst: 6   
Worn Equipment: (body) Average Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Frelock
I hitch a ride on an emergency vehicle to get to my downed ship, and try to fix the hyperdrive whilst there.
You ask the emergency workers if you can come along. | They agree and quickly pull you onboard the emergency hover-skiff. You're on your way!
Quote from: Frelock's Status
Location: Emergency Skiff, Agentar, Durgen   
Health: Unharmed.
Hunger: 5 Thirst: 5   
Worn Equipment: (body) Average Plain Clothes    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Kradellian 307 Freighter
Spoiler: Ship Map (click to show/hide)
Spoiler: Systems (click to show/hide)

Rooms

Control Room
Spoiler (click to show/hide)

Mess Hall / Lounge
This room contains a few dirty tables and chairs throughout. To the mid-left is a basic cooking unit and storage boxes along with a water tank that reads (174/200). There is a tritanium sword here.

Crew Quarters
Spoiler: Org's Locker (click to show/hide)
Spoiler: Frelock's Locker (click to show/hide)
Spoiler: Doc's Locker (click to show/hide)
Spoiler: inaluct's Locker (click to show/hide)
Spoiler: Katsuun's Locker (click to show/hide)
Spoiler: Medical Crate Contents (click to show/hide)

Practically empty save for a few lockers and cots leaned up against the walls. Medical Apparatus has been set up here.

Ladder between Upper and Lower Levels
Exit Hatch

Maintenance Access
Small crawl spaces that allow access to power relays and other systems.
 
Storage Room / Cargo Hatch
The largest room of the ship and also the most empty. There is nothing here save for a large hatch in the floor which is remotely controlled.
Spoiler: Items (click to show/hide)

Engine Room 
Here are housed the two chemical turbine engines that propel the ship. The excess heat generated helps power the ship's systems. It is quite warm in here.

Agentar Docking Bays Occupants: mechanics, docked ships, Alliance Starcruiser
The docking bays at Agentar are pretty good quality considering the planet's low population. It has room to house and service a few dozen starships and sees moderate traffic. Various mechanics scurry around from ship to ship, refueling and performing maintenance.

A Parts Shop, Agentar, Durgen Occupants: Shopkeep
This small building has been stuffed with all sorts of random components. The shopkeep is in and walks about the ailse of parts, tagging and dusting.
Spoiler: Parts Shop (click to show/hide)

a body of water, a short distance from Agentar,Durgen
The ship has crashed in a body of water a short distance from Agentar, in the distance emergency vehicles can be heard.

527
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: April 15, 2009, 02:40:47 pm »
Granted, a fish throws one at you. You die from having a pike lodged in your chest.

I wish for the ability to survive anywhere.

528
That or he could tear apart the souls of all in an excruciating way, where every second seems like ten thousand lifetimes. Your mind will lose all grip of reality as it is torn from your pitiful shell which is mutilating itself, painting everything deep red. Just before it is over, at the end of a seeming eternity, you behold him me and you give a soul piercing cry of utter and complete agony and cease to exist in our reality. Only to realize a new and existence rending one.

529
Life Advice / Re: MY BOARD! MY BEUTIFUL BOOOARRD!
« on: April 14, 2009, 09:17:28 pm »
You mean everyone doesn't already use Firefox??

530
The Arch-Archwizard cancels out both of the archwizards' spells, and turns the floor of the arena into magma.
I vote this.

531
*facepalm* I screwed up, sorry. See my previous post.

532
CRAP! I accidentally deleted the actual crash! Long story short: Org broke his leg, Cpt. Kayell bruised his right knee and chest, Katsuun sprained his left foot, Doc bruised his left shoulder and inaluct bruised his throat and is having some difficulty breathing. The ship's hull took minor damage to all facings, the hyperdrive popped out and will go boom in 2 turns unless its placed back in, and the engines took minor damage. All in all a disappointment.

533
Quote from: Org
Okay, repeat last action
| You attempt to access the databank to read about repairing but you are thrown into the ceiling! You get a minor bruise on your lower left leg.
Quote from: Org's Status
Location: Control Room, Kredillian 307 Freighter, seconds above the surface of Durgen   
Health: (L lower leg) minor bruise
Hunger: 6 Thirst: 4
Worn Equipment: (body) Grey Average Clothes, (upper/lower body) Impacmesh Vest   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Cpt. Kayell
I regain control of the ship.
You try to regain of the ship. | You realize it's too late to prevent a crash! |
In one last ditch effort you aim the ship for a deep body of water!
Quote from: Jay Kayell's Status
Location:   Control Room, Kradellian 307 Freighter, seconds above the surface of Durgen
Health: Unharmed, for present few seconds at least.
Hunger: 5 Thirst: 3   
Worn Equipment: (body) Fine Red Clothes, (upper body) Durantium Chest Plate, (feet) Drydbeast Leather Boots    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Katsuun
I will send a distress signal through the comm link to the nearest habited area.
| You manage to hit the emergency signal button on the Comm panel and strap yourself into the seat!
Quote from: Katsuun's Status
Location: Control Room, Kradellian 307 Freighter, seconds above the surface of Durgen   
Health: Unharmed
Hunger: 6 Thirst: 6
Worn Equipment: (body) Shabby Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Frelock
I'll look around for that hyperspace engineer again.
You try to find a hyperspace engineer, | but it seems that Durgen is just too backwards for many to be around. Suddenly you look up and see a streak blaze through the sky. A nearby speaker begins blaring a distress signal. You realize it's coming from your ship!
Quote from: Frelock's Status
Location: Docking Bays, Agentar, Durgen   
Health: Unharmed.
Hunger: 4 Thirst: 4   
Worn Equipment: (body) Average Plain Clothes    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Doc
JESUS CHRIST I GET READY FOR THE CRASH 
| You frantically look around for some way to soften the impact. All you manage to do in your hysteria is grab onto the seat near the navcomputer.
Quote from: Doc's Status
Location: Crew Quarters, Kredillian 307 Freighter, seconds above the surface of Durgen      
Health: Unharmed
Hunger: 6 Thirst: 5   
Worn Equipment: (body) Average Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Chief Mate inaluct
I stick my sword back in my locker and wrap myself around something immobile away from loose objects. Like a chair bolted to the floor. But instead of sitting in it, I'll be frantically clinging to it.
| Realizing you have no time to open your locker and stash your sword, you chuck it away from you. You brace yourself under the table in the mess hall and prepare for IMPACT!
Quote from: inaluct's Status
Location: Mess Hall, Kradellian 307 Freighter, seconds above the surface of Durgen   
Health: Unharmed
Hunger: 5 Thirst: 5   
Worn Equipment: (body) Opulent Green Clothes, (head) Worn Tactical Helmet, (feet) Drydbeast Leather Boots 
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Kradellian 307 Freighter
Spoiler: Ship Map (click to show/hide)
Spoiler: Systems (click to show/hide)

Rooms

Control Room Occupants: Cpt. Kayell, Org, Katsuun, Doc
Spoiler (click to show/hide)

Mess Hall / Lounge Occupants: inaluct
This room contains a few dirty tables and chairs throughout. To the mid-left is a basic cooking unit and storage boxes along with a water tank that reads (174/200).
There is a Tritanium Sword here.

Crew Quarters Occupants:
Spoiler: Org's Locker (click to show/hide)
Spoiler: Frelock's Locker (click to show/hide)
Spoiler: Doc's Locker (click to show/hide)
Spoiler: inaluct's Locker (click to show/hide)
Spoiler: Katsuun's Locker (click to show/hide)
Spoiler: Medical Crate Contents (click to show/hide)

Practically empty save for a few lockers and cots leaned up against the walls. Medical Apparatus has been set up here.

Ladder between Upper and Lower Levels
Exit Hatch

Maintenance Access
Small crawl spaces that allow access to power relays and other systems.
 
Storage Room / Cargo Hatch Occupants:
The largest room of the ship and also the most empty. There is nothing here save for a large hatch in the floor which is remotely controlled.
Spoiler: Items (click to show/hide)

Engine Room 
Here are housed the two chemical turbine engines that propel the ship. The excess heat generated helps power the ship's systems. It is quite warm in here.

Agentar Docking Bays Occupants: Frelock, mechanics, docked ships, Alliance Starcruiser
The docking bays at Agentar are pretty good quality considering the planet's low population. It has room to house and service a few dozen starships and sees moderate traffic. Various mechanics scurry around from ship to ship, refueling and performing maintenance.

A Parts Shop, Agentar, Durgen Occupants: Shopkeep
This small building has been stuffed with all sorts of random components. The shopkeep is in and walks about the ailse of parts, tagging and dusting.
Spoiler: Parts Shop (click to show/hide)

a body of water, a short distance from Agentar,Durgen
The ship has crashed in a body of water a short distance from Agentar, in the distance emergency vehicles can be heard.

All in all you got lucky and/or I didn't add +3 or +4 instead of +2 to damage. I think I might start to ramp the difficulty up a bit..

534
Unfortunately, it seems I should have added an additional +1 to damage rolls soz... update shortly.

535
Running up closely behind Org, I jump out and try to swipe the leader's weapon.

536
Actually, I change my action.

I prepare myself for the crash, throwing loose objects in my locker, and then...bunker down?

Sorry Org, I've already typed the turn out, just finishing up statuses.

 

537
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: April 14, 2009, 06:05:42 pm »
Granted, your mind is now inside a robot body. Unfortunately the robot moves awkwardly and you fall into the ocean and sink to the bottom. While you are highly durable and water proof, the immense pressure keeps you from moving. You remain in the blackened deeps until your battery gives out 10,000 years later.

I wish to be able to decide on a wish to wish.

538
I'll look around for that hyperspace engineer again.

By the way, how is repair different from engineering?
I guess engineering would be more the planning and building of new items whereas repair is just fixing them. I know that's not too much of a distinction, I guess I should've thought that out a bit more. Owell.  :-\

539
Quote from: Doc
Store the medical supplies in my locker.
You look the various items over one more time before storing them in your locker. The crate is now empty.
Quote from: Doc's Status
Location: Crew Quarters, Kredillian 307 Freighter, in Orbit around Durgen      
Health: Unharmed
Hunger: 5 Thirst: 4   
Worn Equipment: (body) Average Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Frelock
Alright, I'll just look for regular ship repair work then, preferably on weapons systems.
You look around for another job, | but it seems everyone is too busy to handle employment requests. You decide to just watch as a team of mechanics hoist a brand new plasma repeater into the mounting port of an Alliance Starcruiser. You wonder to yourself what a powerful ship like this is doing all the way out here..
You gain .5 xp toward Basic Repair: Weapons!
Quote from: Frelock's Status
Location: Docking Bays, Agentar, Durgen   
Health: Unharmed.
Hunger: 3 Thirst: 3   
Worn Equipment: (body) Average Plain Clothes    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Chief Mate inaluct
I follow Org around. If I see him touch anything that looks like it could conceivably catch on fire or explode, I punch him.
| You decide to follow Org around in order to keep him out of trouble. (any dangerous action he attempts can be thwarted by rolling higher than he does)
Quote from: inaluct's Status
Location: Control Room, Kradellian 307 Freighter, in Orbit around Durgen   
Health: Unharmed
Hunger: 5 Thirst: 5   
Worn Equipment: (wielded, 1 handed) Tritanium Sword, (body) Opulent Green Clothes, (head) Worn Tactical Helmet, (feet) Drydbeast Leather Boots 
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Katsuun
I will attempt to find or make one of these data modules.
| You manage to scrounge up some of the parts needed to make the module. Taking your electronics toolkit out, you begin working on it.
You gained 1 xp in Electronics!
Quote from: Katsuun's Status
Location: Control Room, Kradellian 307 Freighter, in Orbit around Durgen   
Health: Unharmed
Hunger: 5 Thirst: 5
Worn Equipment: (body) Shabby Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Cpt. Kayell
I land the ship in the Agentar docking bays.
You begin the ship's decent toward Durgen. | However, you misjudge your trajectory and speed!
You lose control of the ship as it begins to plumet toward the ground!
Quote from: Jay Kayell's Status
Location:   Control Room, Kradellian 307 Freighter, Upper Atmosphere of Durgen
Health: Unharmed.
Hunger: 4 Thirst: 2   
Worn Equipment: (body) Fine Red Clothes, (upper body) Durantium Chest Plate, (feet) Drydbeast Leather Boots    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Org
Ill read up on repairing
You find the databank still rebooting when you come up to it. The screen reads reboot: 1 turn remaining. You consider hitting it when Cpt. Kayell loses conrol of the ship and you are knocked off your feet!
Quote from: Org's Status
Location: Control Room, Kredillian 307 Freighter, Upper Atmosphere of Durgen   
Health: Unharmed
Hunger: 5 Thirst: 3
Worn Equipment: (body) Grey Average Clothes, (upper/lower body) Impacmesh Vest   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Kradellian 307 Freighter
Spoiler: Ship Map (click to show/hide)
Spoiler: Systems (click to show/hide)

Rooms

Control Room Occupants: inaluct, Cpt. Kayell, Org
Spoiler (click to show/hide)

Mess Hall / Lounge Occupants:
This room contains a few dirty tables and chairs throughout. To the mid-left is a basic cooking unit and storage boxes along with a water tank that reads (174/200).

Crew Quarters Occupants: Doc, Katsuun
Spoiler: Org's Locker (click to show/hide)
Spoiler: Frelock's Locker (click to show/hide)
Spoiler: Doc's Locker (click to show/hide)
Spoiler: inaluct's Locker (click to show/hide)
Spoiler: Katsuun's Locker (click to show/hide)
Spoiler: Medical Crate Contents (click to show/hide)

Practically empty save for a few lockers and cots leaned up against the walls. Medical Apparatus has been set up here.

Ladder between Upper and Lower Levels
Exit Hatch

Maintenance Access
Small crawl spaces that allow access to power relays and other systems.
 
Storage Room / Cargo Hatch Occupants:
The largest room of the ship and also the most empty. There is nothing here save for a large hatch in the floor which is remotely controlled.
Spoiler: Items (click to show/hide)

Engine Room 
Here are housed the two chemical turbine engines that propel the ship. The excess heat generated helps power the ship's systems. It is quite warm in here.

Agentar Docking Bays Occupants: Frelock, mechanics, docked ships, Alliance Starcruiser
The docking bays at Agentar are pretty good quality considering the planet's low population. It has room to house and service a few dozen starships and sees moderate traffic. Various mechanics scurry around from ship to ship, refueling and performing maintenance.

A Parts Shop, Agentar, Durgen Occupants: Shopkeep
This small building has been stuffed with all sorts of random components. The shopkeep is in and walks about the ailse of parts, tagging and dusting.
Spoiler: Parts Shop (click to show/hide)

Durgen, Upper Atmosphere
Ah, what a lovely view. The countryside, the fields, the scorching flames of reentry, and the blurred insides an out of control freighter, what a lovely, lovely view.

540
Roll To Dodge / Re: Interstellar RTD (d10) - turn 10 - a close call!
« on: April 14, 2009, 03:01:33 pm »
I'll try to use the comm systems new functions to analyze the data of the nearby mining colonies to get the same information I failed to when calling the colonies.
I guess I was unclear. It's the databank that could receive new functions but a data transfer module is required to give it those functions.

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