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DF Suggestions / Re: Giant Attacks (And Strength)
« on: September 09, 2009, 01:09:48 am »
Size certainly should play an important role in battle beyond just numbers. Toady has alluded to this when mentioning how groundhogs are currently capable of biting creatures anywhere, hopefully this will change.
The Giant throws you to the ground.
The Giant stomps on you.
Your body explodes in gore!
I mostly agree with you but being much much larger than your foe in combat would allow you to do things that would simply not be possible with someone of equal stature. An example being stomping on foes, if large enough it should damage the whole body. Currently vermin are edible and if your foe is small enough I don't see why they wouldn't be too. I'd like to see some attacks only present themselves if the size difference is great enough.
I'd love to be able to target body parts like this. It would add more strategy to fights like only wrestling currently does. Being able to chose to stab or slash with swords and being able to sneak up on people and slit their throats being advanced forms of targeting that are heavily context sensitive.
The Giant throws you to the ground.
The Giant stomps on you.
Your body explodes in gore!
I'd rather see a more general handling of attacks in regards to size.
I mostly agree with you but being much much larger than your foe in combat would allow you to do things that would simply not be possible with someone of equal stature. An example being stomping on foes, if large enough it should damage the whole body. Currently vermin are edible and if your foe is small enough I don't see why they wouldn't be too. I'd like to see some attacks only present themselves if the size difference is great enough.
every sort of attack, not just wrestling, should be targetable. Whether or not it hits the intended part of the body is a separate matter. I should be able to try to hack off a giant's foot to knock him over, or shoot arrows at his face to blind him.
I'd love to be able to target body parts like this. It would add more strategy to fights like only wrestling currently does. Being able to chose to stab or slash with swords and being able to sneak up on people and slit their throats being advanced forms of targeting that are heavily context sensitive.

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bloody difficult!