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DF Suggestions / Re: Additional Mechanics/Traps Wishlist
« on: September 21, 2008, 10:01:48 pm »
I have a couple suggestions here to allow for some rather nasty traps:
Movable walls:
As in constructed walls that can be linked to a trigger to move to an adjacent empty space - horizontally or vertically.
Aka, crusher traps!
Pressure plates in same tile as other constructions:
This one has been mentioned before but it would be pretty dang handy for setting up traps and probably necessary for the above trap to work at its best.
It would also allow for nifty pitfall traps when a pressure plate is combined with a floor hatch or retractable drawbridge.
Plenty of options for pitfall traps: long falls to solid stone, spikes, water, magma or... another trap.
Additional liquids:
One type of liquid I would absolutely love my dwarves to be able to make is acid... and then fill a pool with the stuff.
I guess lye could be considered a corrosive acid but I'm pretty sure it can't be used to fill a pool with.
Flaming oil and explosive oil/alcohol are other ideas, but they would need a few other things to be implemented for them to be useful.
Movable walls:
As in constructed walls that can be linked to a trigger to move to an adjacent empty space - horizontally or vertically.
Aka, crusher traps!

Pressure plates in same tile as other constructions:
This one has been mentioned before but it would be pretty dang handy for setting up traps and probably necessary for the above trap to work at its best.
It would also allow for nifty pitfall traps when a pressure plate is combined with a floor hatch or retractable drawbridge.
Plenty of options for pitfall traps: long falls to solid stone, spikes, water, magma or... another trap.

Additional liquids:
One type of liquid I would absolutely love my dwarves to be able to make is acid... and then fill a pool with the stuff.
I guess lye could be considered a corrosive acid but I'm pretty sure it can't be used to fill a pool with.
Flaming oil and explosive oil/alcohol are other ideas, but they would need a few other things to be implemented for them to be useful.