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Messages - knightedskull

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226
Forum Games and Roleplaying / Re: Picture Fight
« on: December 10, 2009, 05:16:48 pm »
Spoiler (click to show/hide)

227
Roll To Dodge / Re: DragonBall D! Turn 14: Corruption Begins!
« on: December 10, 2009, 04:51:23 pm »
What does power level affect?

It's your overall combat abilities, life force, chi, energy, your body, mana, spirit, that stuff.

Power level/battle power is sort of measurement of those.

Although your life force and spirit are usually kept apart from the chain unless seriously exerted/needed. 
Side-effects are obvious but ignored by bald people and princes.

228
Roll To Dodge / DragonBall D! Turn 14: Corruption Begins!
« on: December 09, 2009, 09:49:43 pm »
Things have been learned in the few days.
One of them involves using your sister's library card to use their computers (they withdrew mine)....they get very mad about it...

I ask the pod to give me some basic info on whatever creatures live on this planet. I spend the rest of the trip there healing myself.

You follow the scanner reports to a document with details of the planet you are heading towards.  You learn that the planet name is Agneor and the species living there are called Marmosian.
They are an insect-like species who can exert pheromones that can altar emotions and moods of living creatures.  Their homeworld planet must have been very predetorial.
Even so they are intellectual and advanced in technology they cannot space travel due to a single person: Frieza.

[1] The document goes on about reports of an "incident" involving Frieza and his army, resulting in him banishing the entire race from using space travel.  The Marmosians naturally fought back and is in a now never ending war to leave their planet's orbit.
 The war for their fate doesn't concern you much but the possibility of running into Frieza's blockade might.
While trying to read up on their weapon technology an alarm rang out for an imminent ship collision!
You think to your self that is impossible as you recently scanned the area and it showed no signs of any ships nearby.  You take a look out of the pods little window in front to see if you can see anything, but there is nothing "Could it be a malfunction?".

[1]No as you thought when you shake violently in your seat and hear the sound of crunching, burning, shredded metal and small explosions. Your pod scrapes along the side of something cloaked until it slowed to a stop and embeds itself within the drifting structures hull.
It's starting to get warm inside the pod.


Leave and head back to the arena. hopefully before the cops show up.

[5-2] You spit out a bloody tooth and the scene of battle as the building in the background crumbles to dust.  You're exhaustive from using the majority of your energy but you believe to still be able to make it to the arena.
From not staying out in the open much you manage to avoid being seen by most people police

[1] You arrive to the tournament entrance to see that it has been closed.
  You head back to the waiting room to be greeted with the sight of 2 ambulances and a few police cars. Two paramedics are lugging someone into the back of one of the ambulance, the other one being loaded up with a body bag.  You were thinking your next action when someone approaches you from behind.
 
  "FREEZE! Put your hands behind your head and turn around!"

 
 
Search for my compatriot, and try to rescue him from whatever zany adventure he is caught up in. Humorously.

[1]  You ignore the safety warnings from the voice and so you set off to find your companion, who you have no idea where he went off or what he is doing.  You approach one of the doors he could have gone into. But before you could unlock the door it suddenly goes into lockdown mode causing it be airtight with no way of opening it manually, airlocked.
"what's going on?!"

[3] The voice of the ship speaks out to you again.
*Ship master, don't go in there*
*That room is now far too dangerous to go into and thus I have sealed it away*
*I detected an anomaly that would most likely kill you, possibly without feeling any pain.*
*By not being near the door you will survive.*
*Your crew member, however, will be in total bliss of it all and die a slow but painless death.*
*Sit back in your seat, Ship Master*


I restart the damn pod and go back to the planet.
[1] In a panic you hurriedly started mashing buttons until one of the many button combo in hopes to restart the pod computer.
The screen turns off and brings it back on with a black blank screen.
After much sounds of crunching computer sounds it ends when the screen shows the flashing of the following text:

C:/>



Raksha searches the station for any form of transportation. If that fails Raksha will turn the station into a ship. If that fail Raksha will build an egg-shaped ball of metal, shoot whatever is holding the station up, and ride down to the planet in the egg, taking anyone willing to swear eternal obedience.
[5] You turn around and hover down the big hole you created a while ago and now you scan each room as you move down for some way to get out of here.
You soon notice 2 soldiers and an engineer huddled next to a large hatch cover. You stop to examine them and see them opening the door and going inside.  You instantly recognize that it must be connected to some escape shuttle and so you rush inside before the door closed.

[2] The two soldiers start pointing their blasters at you for your sudden and spontaneous entrance.They are a little frightened by your size and aqua suit appearance.

You start thinking of what to do with these pests in YOUR shuttle.



Sheath sword (I don't remember specifying a sheath, but oh well), apologize to turtle, try to resume heading in the direction I was heading when I got here. Preferably by flying.
[6] You insert your sword in the sheath on your back and bow in apology to the confused turtle. Then you take off like a rocket through the air, knocking the turtle on it;s back.
You have finally gain control on flight and you enjoy this so that you just keep heading in one direction, jetting past birds, zig-zaging through the air and clouds.
After a while passed by some tiny house in the middle of the forest and a some mountain.

[3]  You stop in mid-air to get a better look around your surroundings. A city is seen not far away.




Activate training mode

      Name/technique:  Loyalty training
      Part of the week:  Whole week
      Attribute/skill involved:  Loyalty to me
      Description:  Training Roshini to be my dutiful apprentice, who won't do things like turn on me in the middle of battle.  Could be accomplished by letting her wander around, and "saving" her from numerous traps which I placed myself (though I certainly won't tell her that).  Also could include hypnosis, mental conditioning, brainwashing, et.ced.
      Hope to achieve/Notes/whatever:  Should at least make her loyal enough to keep her from betraying me.  At best, should strip her of any desire other than to be my human weapon and do my will.


   And so it begins.

   Day 1:  While Rosini was sent to set up camp you went off to sabotage a building to collapse when ever she would walk by.  After the event was triggered you managed to save her from being crushed to death, portraying somewhat as a hero.

   Day 2: You figure that talking about each other might help gain trust or to form something close to a "friendship" that you might be able to use later.
  You learn that she was the only one of her species on that planet and not long ago she was discovered and tutored by the large gray one for gift.  You recall some gray guy during the fight, pom-tata or something.  She also goes on how she only knows basic ki-manipulation so far.
When it was your turn to spill your guts, you bloated and bragged to make yourself seem even more powerful than you are now. About how you were a mighty warrior that is known through much part of a galaxy far away, how you could altar reality in an instant and have the power to transform into a giant monster further increasing your stupendous power!
 Frieza? BAH, he is just a pussy coward who dares not to show his face to anyone with half the power you hold. He shivers in fetal position in that chair he depends on for transport when ever you're around.

  Although she may be in awe of the self-proclaimed mighty-uber galatic warrior that you presented to her, you doubt she knows the true meaning of power and cannot fully respect it or any of your "feats" of awesome. Yet.

   Day 3: Now that you have learned about her past and placed yourself as a god-warrior of some type, you attempt mix your ways of thinking into her's.  You start lecturing her in a speech about how the people she once knew all died because they were weak and thus they deserved to die in their goal.
 They were too weak to defend their planet, too weak to fight for their planet, too weak to change Frieza's suppression, too weak to escape death and even too weak to make their deaths have a single purpose in it. (except maybe this speech, so their deaths actually did serve a purpose)
 Too weak to do anything made them useless...but because someone may be weak does not mean you can't make their deaths become usefull.  To kill or use one's life for an advantage, to attain a goal, to even make a point should be done if necessary. But to kill for no reason and without thought is savagery. 
 Hunters kill for food to feed others, a king declares war for land to expand kingdom, a warrior kills for glory to be acknowledged, an assassin kills for profit to attain something, and even a bodyguard kills to protect someone.
 Slowly she starts learning more of the importance of power seen through your eyes, although your true intentions for her and your plans (whatever they are) are kept secret for now.

   Day 4: You start smirking after you spent most of this day rigging a complex trap with a formed plan. 
The Plan: She is sent back into the city for more food supplies (as you gobbled the current supply when she wasn't looking, no point in waste) and then for you to ignite a group of 8-pack fuel cell batteries from the various vehicles laying about with a small guided ki-blast. This results in an explosion that would send bunches of debris into her. "Sensing distress and trouble" (as explained later) you would then rush to her aid and pretend to save her.  Bonus if she is rendered unconscious so she might not remember this later and put 2+2 together (plus, think of the things you could say to make it more dramatic!)
 When the moment came to trigger the trap you executed the explosion without flaw, but what an explosion it was!  A huge blue mist shrouded the surrounding area, mostly melting the road, walls of buildings and glassing what it could not destroy with extreme heat. Beautiful as it was, plasma doesn't make a boom as so much as it dissipates away with whatever it's touching...not good.
 
Now that there be an actual emergency you rush to where Rosini once stood and find the sidewalk she was standing, on the opposite side of the street from the explosion, there only remains a half circle of the sidewalk with glassed dirt surrounding it.  You look around to find that Rosini was smashed into the wall of a building, leaving a hole in the wall with her on the other side incapacitated.

With only basic first-aid knowledge you manage to treat most wounds and you believe that it will take a day or two for her recovery. Surely by then you'll have an explanation...

   Day 5: Rest
   Day 6: Rest
   
   Day 7: On the third day Rosini regains consciousness.  You evaluate  form the whole week that she just might adapt to her new lifestyle.  She hasn't blamed you for the incident yet so you guess there is some trust, but no signs of complete loyalty.

   
Throw caution to the wind and jump into the hole.
[5] You perform a perfect swan dive mid-air and fly into the hole in the ground and into the abyss. This place is nothing but blackness and you. As you float around, in what is essentially nothing, you hear a loud *THUD* and turn to see the hole you came through has something on the other side. 

[1] You recognize it as your body!  Before you anything the hole starts to get smaller...moving away!  You reach out for the hole as it flies to a tiny speck, eventually causing the blackness to stretch and snap out of place revealing another color underneath and those being ripped from the spot too! It seemed to be doing it for every kind of possible colors. Red, green, blue it continues to flash viciously until it stops at a color that seemed both green and blue at the same time.
The color seems to sooth you without making you forget your predicament, not for long however.  To your left a solid gray wall that stretches beyond your sight appears and, in an instant, a pair of hands comes forth and pulls you into the color.  The feeling being pulled is mighty enough for you to do nothing but scream through the color void of nothing but grayness.
Along the way you see casual strings of lines, each a different color. One of pure red first, then blue, green, purple, yellow, light blue, and so on.  They first came slowly but they then started coming out of nowhere at fast speed and disappear as sudden as they appear from within the greyness void.
After what seems an eternity of pulling it stops without warning and you come to a complete stop.  Turning around to see what it was, you are greeted by a ghastly image of a spirit that looks humanoid but any other detail is smeared away.
_____________________________________________________________________________________________

Quote from: Rosini
Questions
[5] Rosini slowly open her eyes and leaned upwards.  She takes note that she is inside a building on a bed.
She notices the bandage on her forehead but it took her a second to spot Kenoten sitting in a chair across the room, wearing his smirk for who knows what reason.

"What happened?" She asks.



<----Players Status--->

Spoiler: Anonymous (click to show/hide)

Spoiler: Dragooble (click to show/hide)

Spoiler: Cumber (click to show/hide)

Spoiler: Kenoten (click to show/hide)

Spoiler: Uther (click to show/hide)

Spoiler: Zen Gar (click to show/hide)

Spoiler: Luke Prowler (click to show/hide)

Spoiler: Raksha (click to show/hide)

<-----NPC----->

Spoiler: Rosini (click to show/hide)

Spoiler: Ghostly image (click to show/hide)



<-----Objects & Places----->
Spoiler: Earth (click to show/hide)


Spoiler: Blackbird (click to show/hide)


Spoiler: The Saiyans spacepods (click to show/hide)

229
Roll To Dodge / Re: DragonBall D! Turn 13: Somethign goes *gurgleblubub*
« on: December 04, 2009, 10:12:23 am »
I have returned from the holidays to be greeted by a virus ambush.

The computer sustain major damage and had to be placed in a coma to stop the pain and screams.
The only solution was to take it to the backyard and did what had to be done (reformat).

Some were injured in the ambush and manage to survive thanks to their survival compatibility skills (and an external hard drive) but some did not make it or could not adapt and died.

The following will be missed.

Dungeon Siege+EP: KIA

Sim city 2000: KIA
Scarface: KIA
Fable: KIA
Worms 4: KIA
Sims2+EP: KIA
Various Dwarf Fortress folders and versions: KIA
Fallout: KIA
Freespace1&2: KIA
Full Throttle: KIA
X-Wing Alliance: KIA
StarWars battlefront 1&2: KIA
Oblivion GOTYE: KIA
Morrowind GOTYE: KIA
Elderscroll Construction Kit: KIA
X-COM Terror from the Deep: KIA
Flatout2: WIA
Everything on Star Wars Best of PC: WIA
HomeWorld2: WIA
Worms Armageddon: WIA
Age of Mythology: WIA
Mass Effect: WIA
Battlestation Midway: WIA
Diablo: WIA
Every single Emulator: WIA
Civilization3: WIA
Diablo2+EP: MIA
FF7: Unknown
KOTOR2: Unknown
Fooly Cooly: Unknown

List will be extended when I get a status report of the others

The folder that held the RTD (and other things related to this forum) are also gone, so I'll have to re-write your characters sheets and whatnot. In the mean time I'll have a turn up this weekend.

For the turns that are up before the character sheets are done, anything goes in the game.

230
Roll To Dodge / Re: DragonBall D! Turn 12: Never hold back on a fight.
« on: November 20, 2009, 08:57:07 am »
Silly me, I forgot to change the title...

Fixed
I restart the damn pod and go back to the planet.

The planet you were going away from or the place you were heading to for healing?

231
Roll To Dodge / DragonBall D! Turn 13: Somethign goes *gurgleblubub*
« on: November 18, 2009, 08:58:41 pm »
I have returned!

Ok, back to me playing some more addictive Risk.

I find a piece of debris and throw it at the commander, then go looking for an escape pod, shuttle, fighter bay or anything else that might have a space craft that wasn't in the hangar.
[5] After a brief moment of meditation and deep thought, you concluded that the "warriors" are either pussies or total bull. You approach the monitor with the Commander on the screen, who thought you were about to give out another demand, and you place your hands around it and rip it off the wires. Then you throw it down the hallway and into the Commander's face. Everything sandwiched between the monitor and chair becomes chunky salsa.

[2] This station is useless to you, best to leave. With your ship gone along with the hangar bay, the only option would be an escape pod or some private ship docked somewhere else. Where though, you do not know and this area seems devoid of any staff.

Seeing that the station is beyond repair, I say screw it and tell the pod to make its way to the nearest planet that contains advanced, sentient life.
[2] You feel that this is your chance to loosen the grip of control from Frieza by abandoning your post. So you tell the auto-pilot computer to take you to another planet with intelligent  life forms......................*silence*.......

[4] Some time with the manual and the scanner, you find a promising planet with what looks like cities, decent population, and a moon!
Yes! Things are looking up now.

The pod turns and speeds off. It will take some time 4 Cycles.[]

I free myself.
The safety belts feels like they could crush you in an instant.
 [5]You manage to wiggle your hand free and press a large button under the arm of the chair. With a swishing sound the belts retract back to the chair and you take stand to breath better.

The voice speaks again.
   *Ship Master, it would be wise of you to stay in your seat for the duration of the trip*
   *Certain things have happened to previous Snip Masters and they all died a horrible, painful death*
   *Please, do not leave your seat*

Look around the place to see if the place is moderately dangerous.  If so, give Rosini directions on what her training will be like.  If not, then...train somehow...


Also, how many turns do I wait for this time?
[5] You take off into the air and fly to the nearby city with Rosini trailing behind.
 Within view, the entire place looks like it may have belonged to an advance civilization, only now a grim and dark place.
  Every building has their doors and windows randomly opened and closed. Perfectly aerodynamic vehicles lay on the ground or to their sides, some parked on top of buildings.
 Trash and clothing is spread out everywhere. Clearly something awful must have happened, without leaving a single body.
[4] You're not dead yet so it must be safe for now. There are some buildings that house shelves of completely squared All-in-one meals that hasn't expired, should last a long time.

With everything abandoned, the entire city is at your mercy. This could be a fine training ground.

// ok, this is how the training thing is going to work.

   *At any moment of a new turn you may activate training mode that will span out to a week of training.
   *The week will be divided into 3 parts; the first two are worth 3 days each and the last day is basicly a progress report.
   *You may instruct your student on what to do for the 1st and 2nd parts of the week and then a performance will be given out for an overall of the week.
   *For instructing things: you will need to include what part of the week (or both) and some name for the training (or something), a description of the training, what attribute it would most likely increase (things like Strength, Speed, Vitality, Ki-Based *something* ect,.). You could use this chart or some variation of it.
      
      Name/technique:
      Part of the week:
      Attribute/skill involved:
      Description:
      Hope to achieve/Notes/whatever

   *Also at any new turn, you may return to standard turn time to do what you will or to instruct special moves and that stuff.
   
!!!Notes: Performance will be decided by the die and each part could effect the other. So the worst you  could get overall is a 2 or possibly a 1 if something goes horribly wrong.
        You may train in months and possibly years. If one time is used enough, it will advance to the next. So if you train in weeks long enough it will span into months and will switch to that for each turn, with years next...so again, do plan ahead.
        EVERYTHING is effected by the area of training, what it may teach, you, the student, and time. Eventually one of these will fault and re-thinking will be in order.
          Students are like clay, they can be molded to whatever you want and come to life. But be careful if the clay figure decides to strike down it's maker if raised in such a way. Carefully plan your actions as they may or may not effect your student.
      
 Yes, Aging is set to 1.
 
 If there are any question or confusion, ask away. (I made up this crap at 4 in the morning...so there may be broken bits.)
 
 (back to RTD)
 //

 
I enter a meditative trance to restore my energy while waiting for the pod to reach its destination.
[1] The pod: keeping you barely consious, limited life-support for your wounds, traveling at high speed, hand-me-down scrap.  CAN'T. TAKE. IT!
   The lights and other components suddenly black out, the pod's only light from; a blue screen on the control panel with strings of text & numbers. The pod is still and silent.
      
"WHAT DO YOU MEAN 'NOT ENOUGH MEMORY'?!?!"


"You want more? Fine then. Turn it up!"

Unleash a can of Gatling Ki Cannon on this guy!
[6]"WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRHHG"
   You scream out a battle cry and release the strain on your Ki, causing it to burst out in yellow and shatter the ground beneath you.
   The aura of Ki shrinks to your hands and they shine brightly.
   "You wanted this, right? Then have it!"
   You thrust out your arms one at a time and each time they shoot out multiple ki-blasts in rapid succession!
   At such close range, Pol didn't have enough time to put a defense nor was it possible to dodge.  They all hit him like .45's to Jabba the Hutt fired from Skywalker dual wielding Thompsons...with drum-barrels taped together.
   With each hit, Pol's body would back-lash and dance from the hundreds of Ki's hitting him in the front.   [Dmg:6] Eventually one of the small ki-blasts knock Pol off his feet, but that doesn't stop you! The attack keeps going on for a while...   
DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA
DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA
DAKKA DAKKA DAKKA DAKKA DAKKA ..... Dakka Dakka dakka dak..

Eventually exhuastion takes its toll and reduces further ki-blasts to petty fireworks. Poor Pol is a purple gooey pulp that seems to have caught on fire at some point of the carnage.

 The collateral damage is high. Half the road was exploded and the ground behind where Pol stood is bunch of large holes. Trees are dismembered and fallen on everythign under it or was vaporised to the trunk. Another thing hit was some building in the background littered with large holes and on the verge of collapsing.
   Guess you found the alien...probably...
   
   
I'd say to hover above the portal and drop a small amount of ki into it.
[3] You hover a few inches off the ground, what with the small space and low ceiling, and then shoot the small blue ki form your finger (like a gun) into the portal.
[2] The small blue ki goes into the portal and fades away slowly. It is now pitch black again.

Slice the door away with the Zankantou, get up and prepare in case whoever is nearby happens to attack.
[4] You grab you sword from your back and use it to slice the door to tiny bits.
[5] In mid-air, you perform a barrel roll and land on your feet with weapon raised towards the entity that was stalking behind you. It turns out to be a Sea-turtle..."What are you doing here? you can't just barge in on someones home!"...that talks and claims this it's house...
Makes sense...it's out in the middle of the ocean and it does say Turtle House on it.

Quote from: Pol
NOOOOOOOOOO~
[3]*gurgleblubub*

Quote from: Turtle
???
???

<----Players Status--->

Spoiler:  Anonymous (click to show/hide)

Spoiler:  Dragooble (click to show/hide)

Spoiler:  Cumber (click to show/hide)

Spoiler:  Kenoten (click to show/hide)

Spoiler:  Uther (click to show/hide)

Spoiler:  Zen Gar (click to show/hide)

Spoiler:   Luke Prowler (click to show/hide)

Spoiler:  Raksha (click to show/hide)

<-----NPC----->

Spoiler:  Rosini (click to show/hide)

Spoiler:  Pol (click to show/hide)

<-----Objects & Places----->

Spoiler:  Earth (click to show/hide)


Spoiler:  Blackbird (click to show/hide)


Spoiler:  Pink House (click to show/hide)

232
Roll To Dodge / DragonBall D! Turn 12: Never hold back on a fight.
« on: November 17, 2009, 06:39:38 pm »
Will have turn tomorrow, my current connection is...very very very very VERY BAD. It takes 5 fuckign minutes to load or refresh a page and it seems to include the preview button...so fuck this shit...I will be back later with the real connection I use that is so fine I shouldn't have gone to this wifi spot instead...fuck Wendy's...

233
Roll To Dodge / Re: DragonBall D! Turn 12: Never hold back on a fight.
« on: November 07, 2009, 09:53:38 am »
"You want more? Fine then. Turn it up!"

Unleash a can of Gatling Ki Cannon on this guy!
Yeah....might even the fight if you unleashed your suppressed Ki.

234
Forum Games and Roleplaying / Re: Picture Fight
« on: November 05, 2009, 06:05:02 pm »
Spoiler (click to show/hide)

235
Forum Games and Roleplaying / Re: Picture Fight
« on: November 05, 2009, 05:17:18 pm »
I was just about to post that T_T.

Only with a different image.

236
Forum Games and Roleplaying / Re: Picture Fight
« on: November 05, 2009, 04:23:53 pm »

"War would end if the dead could return."
                                               -- Stanley Baldwin


237
Roll To Dodge / Re: DragonBall D! Turn 12: Never hold back on a fight.
« on: November 04, 2009, 08:47:27 pm »
I'm actually trying to get this Training thing done on paper. Your in another dimension so time means nothing so you could span out to days and weeks, possibly months depending on what style of training you choose and setting it up for the fewest turns as possible...so it won't take a hundred turns for something.

You would be able to instruct what parts of the weeks for training and that such. I think I have the basics of how it could possibly go.

And I forgot about your thing. Hold on.
K, 3 turns.

238
Roll To Dodge / DragonBall D! Turn 12: Never hold back on a fight.
« on: November 04, 2009, 06:55:57 pm »
Turns out my STALKER problem was that I wasn't using an overdone mod for it...LURK RULEZ!


Anyways, here is the turn.


Get into the pod and tell it to dock with the station. On the journey there, focus on healing my wounds from the battle with that damned clown Kaka-- I mean, that damned clown whose name escapes me.
You enter your spacepod and place in the commands on the control panel to return to base. [2] Once the spacestation was within sight, you knew there would be a problem. The landing pads are gone and chunk of the spacestation with it!
[2] Your unsure of what to do. You see Cumber flying off in some random direction and the spacestation is probably still in big trouble, your day has gone to hell since your re-assignment.


Big ball of fire ... Pretty ... Compelling.

Wait, no. This ship surely has some sort of automatic anti-idiot pilot device. I'll try to activate an autopilot to a random planet in the current star system. Vocally if I can't move.
[5] As the star's gravity pulls your ship in, you scream out "GET ME OUT OF HERE!" and the sudden voice form earlier speaks out

*Yes, Ship owner*
*Plotting new course for 'GET ME OUT OF HERE'*
*initiating new navigation coordinates*

The ship starts warfing and shape changing again, you think it might resemble something organic on the insides of something disgusting. Only this time it didn't change back to normal as quickly as before.

*Destination Time: 6 cycles*

You remain in your seat, wondering if this madness will stop and if Dragooble will manage this nightmare..


I try to wake up and figure out where the pod is headed.

[4] You slowly regain consiousness and rub your forehead with your non-disabled arm. Noticing you are no longer on the planet and now traveling through space, well past the orbital space st0ation.
After going through the log files, you also realize that the on board computer already calculated the damage reports from the station and is already auto-piloting to the next available location. [5] An actual medical facility! It's on some asteroid rock a few ways from your current location.
The orbital station behind you may still have a functional healing tank but the landing would be difficult.

The most you can do is pray that the spaztastic pod goes without it's faults as you decide on your next action.


My first fight! Weeeeee!

Jump up from the taxi car, and deliver an ax kick to Pol's head.
[4] Your opponent seems to have...changed his body size...that's unique. But it will not change your plan of attacks. You leap into the air and deliver an axe kick towards Pol's head. [Dodge:6] but before the attack could connect to Pol, who is stranding perfectly still, his foot appears out of nowhere and his heel hits you right under the chin[Damage:4] it send you into the air a couple of meters and then you hit the grass hard. You sit-up and see Pol's foot retracting back to his leg.
After that counter-attack, your jaw is going to be hurting for a while.
[3] A direct attack didn't work so you use your fast speed to leave behind a half arsed after-image to trick Pol and strike him from the right with a kick [Dodge:3] Pol's left arm bends behind his back and springs out towards your foot, grabbing it and leaving you in midair for a split second before planting your feet on the ground as you watch his arm returns to previous shape.

Unique ability AND strong. A deadly combo.


Verily. i try and focus a small amount of Ki into my finger to try and make a finger light.
[4] You get up in the pitch darkness and send a small amount of ki to your finger, filling the area with a light-blue shade color.
[1] That's when you notice that the entire room has changed! The walls look like they are being bent and melted, mixed with everything around them, the ceiling is shaking violently, and the floor looks like some swirling hole.
The floor still is solid so it's not an actual hole...but it doesn't seem to apply to the containers shadows as they are being stretched and sucked up into it! And now it's starting to grab your shadow too! You're unsure of what to make of this anomaly.

Take Rosini on a dimension jump to someplace more...suitable.

[5] After a few moments feeling your power returning to you, you are finally able to leave this place. You use your unique ability to create another rift in mid-air. It pulses an eerie orange glow with gray swirls with it. You call Rosini to get up and come forth to the hole in the air. She is afraid however and unwilling to get close to it.
You wonder if her mind is prepared for any of your plans.
 It matters not, either she will accept her fate or die a lonely death. You loosen up your tail from your waist and wrap it around Rosini's wrist, leaping into the portal as you do so while dragging her along.
[3] Inside the tunnel, it feels the same as before, the floating and the walls...but it's content has changed somewhat.
   The covering on the wall this time is of dark orange with swirls of gray. The flying images and in-sights of before are now replaced by even more of these swirls, always moving about.
You were taking notes that the jumps tunnel might change...and what other things could occur.
Some of the swirls suddenly start combining and forming a small gray standing figure on the walls of the tunnel, it shows no other detail as it is seems to be entirely covered by gray fuzz.

The small gray fuzz figure and swirls do nothing but remain within view during the whole trip, looking directly at Rosini as she tries her best to stay away from the walls and the gray figure.

[D:6]Eventually the end of the tunnel appears and both of you fall out of it like lead weight, the fall broken by a tree and some bushes.

To the monitor "This station belongs to me now, get me a ship and your best agents or I will take this station down to the planet to see if there are any ships there... I sit down and use Spirit Well.
[2] You take your big grizzly gloved fist out of the hole that used to be a communication device and proceed to the monitor and claim ownership of the space station or else it shall be destroyed.

*"HA, even if you weren't joking. I shall not simply abandon my duties as a commander over this station. Besides, I have already called back our REAL warriors to apprehend you, instead of these green recruits..."*
[4] The news of actual fighters coming presents an odd sensation between doubt and worry. You haven't had a good fight in many years and it could be fun, but your not exactly in your prime age nor do you know anything about these "warriors" if they exist or the Commander isn't bluffing.
 you sit down and meditate to think things through. While doing so you store a lot of your active Ki for later use, this slightly weakens you but it will regenerate with time while keeping the stored Ki.
 
 
Unceremoniously kick down the door, enter and look around.
[6] You kick at the screen door with your foot...through the screen door. Your foot and pants get caught in the mesh material making you fall over it, technically breaking down the door with you squirming around like some fish in a net.
[2] You hope no one saw that and yet someone did. You feel it's presence behind you...from outside!


Quote from: Pol
MOAR FIGHTEN!
"Stop with this holding back! It offends me!"
 [1] Pol then shoots out his right arm at Luke, who nimbly dodges it with ease. The arm then hits the front of a police van, smashing it to bits. Possibly killing the driver too. Pol silently curses himself as Luke takes an opening for attack! [Damage:4] Before Pol's arm could retract, Luke slugs him right in the face! However Pol turns the other cheek.
 "That might have hurt. Now show me your real strength!"


Quote from: Rosini
Ask Questions.
[3] Rosini stands up to shake the dirt off her cloths and then began to ask Kenoten some questions.
" What was that back there and why was it staring at me? Where are we? What's going to happen? Why is thi-"
[5] Mid-sentance, Rosini finally notice the background. Ruined buildings lay undisturbed in the distance. Tons of abandoned vehicles lay motionless on roads. And there is nothing making a sound, no bugs or wildlife but the plants seems perfectly fine
...very strange.



<----Players Status--->

Spoiler:  Anonymous (click to show/hide)

Spoiler:  Dragooble (click to show/hide)

Spoiler:  Cumber (click to show/hide)

Spoiler:  Kenoten (click to show/hide)

Spoiler:  Uther (click to show/hide)

Spoiler:  Zen Gar (click to show/hide)

Spoiler:  Luke Prowler (click to show/hide)

Spoiler:  Raksha (click to show/hide)

<-----NPC----->

Spoiler:  Rosini (click to show/hide)

Spoiler:  Pol (click to show/hide)



<-----Objects & Places----->

Spoiler:  Earth (click to show/hide)


Spoiler:  Blackbird (click to show/hide)


Spoiler:  Pink House (click to show/hide)


239
DF Adventure Mode Discussion / Re: Cool things you just noticed in DF
« on: November 03, 2009, 04:12:29 pm »
I would like to report an incredibly noob-maneuver.
I have recently noticed something that would have saved me alot of time...involved floors and walls and not knowing you can change their length and width without having to place them down. One. At. A. Time.

240
Roll To Dodge / Re: DragonBall D! Turn 11: Suns-you.
« on: November 03, 2009, 03:30:48 pm »
I don't think I will be satisfied until I shrug off someone throwing a planet at me...
Unlike a completely hairy, giant, highly popular Star Wars figure.


Anyways I am back form the sickness of the whole weekend...might be able to get turn up today or tomorrow, depends on what happens in STALKER.

BTW, is there a better rifle than the GP 37? It seemed to have replaced all my other fire-arms, except maybe the shotgun...I am hesitant to loose it but it's a shitty modified SPAS-12 with a barrel made for slugs and not great with shots and it seems to have horrible handling...fuck I shouldn't have dumped my pump  :'( but it was getting worn down...which also comes to mind if it's possible or not to repair or whatever your equipment and armor...I don't want to loose my SEVA suit! And no I'm not exactly far into the game..I just get lucky stuff after lucky stuff...I think...

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