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Messages - DemonOfWrath

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76
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: February 03, 2015, 08:43:48 pm »
I play a lot of support and one of the few I don't touch is Sona. The complaints of my wallet are now the main thing stopping that from changing.

77
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 29, 2015, 09:24:08 am »
Yeah but you get lifesteal (same amount) and attack speed (not much less than the full possible from rageblade) from Bork, along with the passive (nice) and the active (awesome). And triforce is just awesome on Jax due to movespeed, tons of stats and sheen procs (which make Jax awesome at short trades). I can't see rageblade being any better than either of those and that's all you need or want on Jax for damage.

It's a neat idea and I like experimenting, but the item is just one of a few (this, Atma's impaler, Runaan's hurricane, Zeke's herald, Ohmwrecker) that are pretty crap outside one or two really odd builds and probably only in the game because there's no point in removing them. Literally the only thing I've seen it as a serious choice on is AP trynd.

78
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 29, 2015, 07:05:37 am »
...Eww. I can't imagine in any capacity it's better than Bork or triforce. I just can't.

79
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 28, 2015, 08:48:55 pm »
It's a snooze fest. If you need me, I'll be chilling up at top lane where Riot allows counters to actually exist without nerfing them because of plebs. Playing Irelia against Darius sucks, but it's better than naptime farm fest for 20 minutes.

Clearly you don't play Nasus. Or Shen. Or Maokai. Or Nunu. Ok that last one is a snooze-fest for the other guy, but still.

Top lane is the home of 20 minute games of harvest moon, let's not pretend otherwise. An ideal top lane game is you farm for a while and all of a sudden your team has won the game (I main top btw).  :P

Actually in seriousness the really passive farmy champs are a great way to recover from tilting, because it's pretty damn hard to go stupidly over-aggressive when you know you're just spending the first 10 levels on Nasus farming Q stacks and surviving.

80
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 26, 2015, 12:38:08 am »
Ok sure, that sort of is my argument. Some stuff IS a bit too powerful (Rek'sai definitely last patch, Azir probably is at the moment) but it's more of a numbers thing, rather than being completely whack (as in old Kass which was just the easiest thing to come to mind). Now like I said, that's all my own opinion, and I went about explaining that because I know others here will disagree on that or on how overpowered some things are, and I wanted to give some background to where I was construing my argument from.

It intersects with "dodging point-and-click abilities on an 8-second CD is bullshit." because it sort of points out I DON'T think it's that bullshit. Part of the game and how it's balanced is everyone has some measure of 'bullshit' but they have weaknesses and ways to counterplay that balance it out, which incidentally is also why in the last few months we saw Leblanc and Talon lose silences as part of their kits, because it wasn't possible to play around them killing you within a silence so you can't respond in any way, and why assassins are seeing their damage potential hooked more into hitting certain skills (Ahri charm, the potential changes to Fizz now with his ult). If it was bullshit then you either wouldn't be able to play around it full stop, or it would be difficult to the point of it being practically not an option. I just don't see Fizz being in that category as a whole (that does NOT mean I necessarily think he's 100% balanced btw), same with a lot of things you hear a lot of people complaining about (for instance as a top laner I have not much problem playing against Gnar, it just requires you know the strengths and weaknesses of his forms).

Edit: Actually let me amend something, competitively I think there's a decent chance Azir as-is will hit Kassadin levels of rediculous once players and teams start gettting really good at playing with him, the sheer potential of that champ is pretty nuts.

81
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 25, 2015, 11:33:57 pm »
You're missing the point, which is why I noted that you can swap a lot of the champions or abilities in the examples around and get the same idea. I can swap that argument to make wind wall B and Fizz E C, by noting it can negate everything not just projectiles. Getting nit-picky about trying to prove which ability is better I feel doesn't affect my overall message. You note what their abilities can do and you play around them, same as every other champion and ability and item active in the game.

I do really want to say though that wind wall can legitimately win a game by itself when placed well. It has a big cooldown for a really good reason (two in a big teamfight would be nuts).

82
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 25, 2015, 11:01:41 pm »
That's a decent recap of my statements, but I want to elaborate a bit since I think some points I made were missed:
Mobility skill A (shunpo) can negate skill C (skillshots).
Mobility skill B (Fizz E) can negate skills C and D (point-and-clicks).
Rather than get all knotted up about B blocking more, you should be treating using D against Fizz as you should when using C against Kat. SOMETHING is going to be the best defensive ability in the given situation. To illustrate I'll bring up something again I think got missed in my last post.

In addition, there's skill C (Yasuo wind wall) that can negate C and D (and E (AoEs) actually) thrown at anyone, but requires them to be projectiles. In a lot of situations, that is functionally the same as B, or better because it protects the whole team.

My overall point is that rather than tunneling only on the fact on what the ability can do, it's more useful to focus on how to work around the opponent having that ability. You aren't going to Ez ult a Kat and not expect the prospect of her shunpoing, you also won't throw a big cooldown projectile ult at Yasuo unless you know wind wall is down, you won't Zed ult someone with Zhonya's, why are you going to Veigar ult a Fizz with E up? (Or, you aren't going to feel safe under your tower against a Leblanc either, so just back off and recall.)

The actual champions I've used as examples can be interchanged pretty freely with the overall point being the same. There's a lot of defensive or evasive abilities in the game.

Of course I should note I'm of the opinion that there isn't really anything that's super OP in the game. That isn't saying there isn't stuff that needs to be nerfed (I'd bet money Azir will get nerfed sometime soon as people really start mastering him), but there isn't anything in the pick this and you just win category, as old Kassadin was. Just in solo queue you can't be certain of everyone actually knowing how to properly play against a champ, so fuck Akali I perma-ban her.

83
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 25, 2015, 04:27:43 am »
What's so different between the Kat shunpoing an Ez ult and Fizz E'ing a Veigar ult? In both cases if you throw it out while they have their escape up then the response is "Yeah, I deserved that.". If Fizz has his E up, just don't throw the big spell expecting it to hit, bait it out as if you're throwing a skillshot rather than a point-and-click. For a good comparison, are you going to Veigar ult a Yasuo with wind wall still up? I do think that you're focusing too much on what it can do that other stuff can't, rather than taking that and thinking how you should be getting around it.

The Irelia was just an example since that's the champ I go rediculous on the most, but my point stands that most things do go nuts if they get really ahead so taking that as a complaint against a specific champ is kinda silly imo.

And true, that was a base stat comparison you did, but just taking those alone isn't necessarily indicative of the overall picture. Like yeah, Zed and Fizz are basically as squishy, but Zed due to item builds has a lot more sustain and staying power than Fizz so in situations where they aren't 100->0'd Fizz is 'squishier' because he has to back off a lot harder than Zed has to.

84
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 25, 2015, 03:16:45 am »
Hey I'm generally at the same level, and it's only about now I'm starting to see other people who actually know what the hell they're doing (my comments about low elo games are from shaking rust off which have to be blind pick games). And honestly, anything leaving lane with that kind of score is going to dominate a game (had a few games ago where a Jinx did it and just crushed the game, I can do it pretty regularly on Irelia), unless it's like a Janna. It's just the fed assassin delivers the damage quicker, and anything that fed is going to kill anyone unless it's an equally fed tank (from experience I can definitely say being a tank does not help if you're one or two items behind their damage dealers, you just die a bit slower than everyone else).

Personally I don't see Fizz E as that big a problem. It's annoying, but every assassin has some form of mobility or slipperiness due to the squishy factor. Zed/Leblanc has shadows/distortions, Ahri has 3 dashes, Kat has shunpo, Kha'zix has jumps, ect. Fizz actually has less mobility than a lot of other assassins funnily enough, it's just his can disjoint attacks. Being able to break tower aggro is annoying sure but like you said he's not the only one who can (Elise has practically the same mechanic as Fizz). Just don't stick under the tower if you're in Fizz kill range, but that's more general advice since heaps of stuff is good at diving. Top lane example of Renekton, if you're low he's just going to dive you with 2 dashes and the hp from ult and you're going to die.

Ok, I say Bork as the finished item, but cutlass during lane is generally going to be a thing and that's where the lifesteal comes from.

85
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 25, 2015, 02:38:34 am »
Zed gets lifsteal from Bork, so the even squishiness is a bit misleading because Zed will quickly get back to full hp if you don't kill him straight up, whereas Fizz can't.

The counterplay to assassins when laning is over is a combination of vision, so they can't explode your squishies from fog before you can react, and having crowd control for when they do go in, which frankly are two things you see very little of at lower levels of play and is why you see stuff like Master Yi be an utter monster at low elo but not at high elo, because then people know that you hit him with a stun and he dies. (Also the games a lower elos tend to just devolve into a dumb chaotic ARAM once laning ends and guess what champs thrive in that situation?)

With Fizz, sure he can dodge the first bit of crowd control with his E, but if he does that he's then vulnerable to the next, and used a large chunk of his damage potential avoiding that stun. Basically yeah, if you just let the assassin go in they will kill a squishy target, but if they get locked up by anything when trying to do that, they're dead. And there's always Exhaust to wreck their day as well (when Exhaust was 50% reduced damage for a few months it literally removed Zed as a competitive pick for example). As someone who plays a lot of support I'm never that worried about some assassin, because I'm always trying to keep the flanks lit up with wards, and 95% of the time I either have exhaust or a champ with a lot of crowd control to babysit my squishies with. Assassins are very, very vulnerable if you play around them properly.

86
Other Games / Re: League of Legends - Patch 4.20 - Weedwick
« on: January 06, 2015, 01:46:44 am »
We kept losing game modes due to lack of players, for a while it was only ARAM, blind picks and ranked. We have team builder permanently at the moment but I don't expect that to live for too much longer, it was removed for a while and now it's basically dead again.

Yeah like I said you gotta be careful what you pick odd stuff into (and picking them blind isn't a great idea), Renekton has the gap closers to demolish anything squishy.

A lot of the lore is being re-worked at the moment, I think Riot's plan is to relocate a lot of it into short stories and stuff on the main website due to limitations of the game client. Rek'sai and Azir had a lot of lore actually but that was delivered through mini-sites instead of the client.

87
Other Games / Re: League of Legends - Patch 4.20 - Weedwick
« on: January 05, 2015, 11:49:43 pm »
You aren't the only OCE player, it's just there aren't many of us full stop, else we'd have more game modes.  ;)

On the topic of power creep and meta champs, it honestly doesn't matter at all aside from competitive play. At lower skill levels (solo queue) anything works because everyone sucks, and at higher skill levels everything still works because people actually play them well. The meta is really just the stuff that's the most consistent at the specific roles required in a team composition. As long as you have a good idea of why you're picking an oddball champ, and when you can pick it, you're fine.

For instance my current pet off-meta pick is top lane Ahri, since her range, consistent poke damage and slipperiness trashes a lot of the less mobile melee champs that usually sit up there, it works well with how I play the lane and map (I like turning advantages/stalemates into ganks on mid and pressure in their jungle, and she roams really well), and can go into a few roles later depending on how I build. But when I pick her I have to be sure it's against something that can't close the distance well (so say a Shyvana would be ideal to pick into), and that the rest of the team has enough tankiness to allow me to go full squishy up top.

88
Life Advice / Re: Advice on a friend
« on: December 09, 2014, 09:22:03 pm »
Yeah echoing the sentiment that you just have to be blunt with the guy, if it's negatively affecting your relationship with him you need to tell him that and that you don't want to deal with it anymore. It may seem mean but if you're sincere that'll come through and hopefully work out, and maybe, just maybe it may give him the kick in the arse to start realising some of it himself.

89
Other Games / Re: League of Legends - Patch 4.20 - Weedwick
« on: December 07, 2014, 08:08:08 am »
Pfft please, Oceania has no normal drafts, it's literally only blind or ranked.  :P

90
In the context of these riots that sprung up, does it honestly even matter whether or not the guy is guilty or innocent? It seems like lots of people were set on the fact that he's guilty from the start of this whole thing months ago, and any verdict that didn't end up in him being jailed was going to cause a riot regardless of the (legal or otherwise) truth.

I'll freely admit I'm not american or following this rather closely (I know the general details, but not the fine ones), but in the case the cop is innocent it appears like a horrible lose-lose situation of imprison him unjustly or cause riots.

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