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DF Community Games & Stories / Re: Yet another terrifying survival story starring seven peasants.
« on: November 06, 2008, 11:39:28 pm »
[Phew, the goblins are gone. In real life, I mean.
Koji, Ilral is taken, but if you like engravings I can give you Lolol if you like. She's the founder I originally put on smoothing the bedrooms and she's been doing stone detailing on-off ever since. Her details are on the first page.
If you don't want her I can have a look at our migrant engravers, we had two turn up in spring]
Early winter 202
Rickvoid staggered out of his workshop proudly clutching a turtle shell animal trap. That's....interesting. I had a quick check-or rather, I made someone with a smaller nose take a quick check- to ensure he didn't lop off any of his own extremities for extra materials. He seems sane. As sane as he was. His skill appears to have increased enormously as a result of the experience, so much so that I got him to make new leggings and gauntlets for the troops.
All four champions (yes, they've ALL made champion) got better stuff as a result. Although it was a shame none of them picked up the masterpiece werewolf bone gauntlet.
I'll write that down again. MASTERPIECE WEREWOLF BONE GAUNTLET. It feels so good to write. The other one in the pair is merely exceptional.
As a "reward" I've moved Rickvoid's bedroom down to the tomb level. He's now sleeping across from Neo, in a manner of speaking. I figure when he passes on we just swap the bed out for a coffin and call it sewer-brew time.
Oh yeah, Neo's dead.
Which brings me to something that annoyed me slightly. Apparently Neosen did NOT get the credit for killing Anita Pallenberg. He may have been the one that knocked the bitch (hey, it's the correct word) thirty feet. He may have been the one that that closed her eyes forever. But apparently Rovod delivered the blow that actually killed her. I like Rovod, as much as I like any of these dwarves I'm apparently stuck with for the rest of my life, but it didn't seem fair.
Speaking of Rovod, he officially changed his profession to woodcutter recently, having not touched a pick since last autumn. I really should keep better track on who is wielding the third axe. It WAS Mebsuth the Miller (now Mebsuth the Legendary Champion). Now it isn't. I'll have to check to see who.
Anyway, I said it annoyed me Slightly. It would have annoyed me more except for this:
Our new werewolf, "Poor Dumb Gerald", wasted no time in harassing our woodcutters. Unfortunately he met Neosen.
Neosen checked himself into his room with a broken arm. He'll live. And this time he got the kill.
In boring news, the fortified wall is complete and we're expanding the walkway now. I think our next project will be a central tower around our stairway. But we need to start serious exploratory mining. Thus far, all our mining has been to get living and working space. We've actually been pretty lucky to get the ores we have.
Our raccoons have pupped. We now have five little raccoons frolicking around the meeting hall. I'm very pleased about this. In another couple of seasons we should have enough animals to provide our own leather, plus I'm sure Rickvoid will want something more interesting than fishbone to work with.
Our fisherdwarves have managed to fish out the ponds within the perimeter. I'm told they will need time for the turtles to come back. In the meantime I've given them permission to wander further afield. This is dangerous, but to a very real extent we've all sort of lost our respect for the werewolves, and there's nothing else out there that's actually hostile.
We have some iron crossbows, and I'm stocking up on ammunition. There's been some kobold and goblin thief sightings.
Koji, Ilral is taken, but if you like engravings I can give you Lolol if you like. She's the founder I originally put on smoothing the bedrooms and she's been doing stone detailing on-off ever since. Her details are on the first page.
If you don't want her I can have a look at our migrant engravers, we had two turn up in spring]
Early winter 202
Rickvoid staggered out of his workshop proudly clutching a turtle shell animal trap. That's....interesting. I had a quick check-or rather, I made someone with a smaller nose take a quick check- to ensure he didn't lop off any of his own extremities for extra materials. He seems sane. As sane as he was. His skill appears to have increased enormously as a result of the experience, so much so that I got him to make new leggings and gauntlets for the troops.
All four champions (yes, they've ALL made champion) got better stuff as a result. Although it was a shame none of them picked up the masterpiece werewolf bone gauntlet.
I'll write that down again. MASTERPIECE WEREWOLF BONE GAUNTLET. It feels so good to write. The other one in the pair is merely exceptional.
As a "reward" I've moved Rickvoid's bedroom down to the tomb level. He's now sleeping across from Neo, in a manner of speaking. I figure when he passes on we just swap the bed out for a coffin and call it sewer-brew time.
Oh yeah, Neo's dead.
Which brings me to something that annoyed me slightly. Apparently Neosen did NOT get the credit for killing Anita Pallenberg. He may have been the one that knocked the bitch (hey, it's the correct word) thirty feet. He may have been the one that that closed her eyes forever. But apparently Rovod delivered the blow that actually killed her. I like Rovod, as much as I like any of these dwarves I'm apparently stuck with for the rest of my life, but it didn't seem fair.
Speaking of Rovod, he officially changed his profession to woodcutter recently, having not touched a pick since last autumn. I really should keep better track on who is wielding the third axe. It WAS Mebsuth the Miller (now Mebsuth the Legendary Champion). Now it isn't. I'll have to check to see who.
Anyway, I said it annoyed me Slightly. It would have annoyed me more except for this:
Our new werewolf, "Poor Dumb Gerald", wasted no time in harassing our woodcutters. Unfortunately he met Neosen.
Neosen checked himself into his room with a broken arm. He'll live. And this time he got the kill.
In boring news, the fortified wall is complete and we're expanding the walkway now. I think our next project will be a central tower around our stairway. But we need to start serious exploratory mining. Thus far, all our mining has been to get living and working space. We've actually been pretty lucky to get the ores we have.
Our raccoons have pupped. We now have five little raccoons frolicking around the meeting hall. I'm very pleased about this. In another couple of seasons we should have enough animals to provide our own leather, plus I'm sure Rickvoid will want something more interesting than fishbone to work with.
Our fisherdwarves have managed to fish out the ponds within the perimeter. I'm told they will need time for the turtles to come back. In the meantime I've given them permission to wander further afield. This is dangerous, but to a very real extent we've all sort of lost our respect for the werewolves, and there's nothing else out there that's actually hostile.
We have some iron crossbows, and I'm stocking up on ammunition. There's been some kobold and goblin thief sightings.





