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Topics - Old-one-eye

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DF Gameplay Questions / Stone Stockpiling
« on: June 18, 2011, 06:17:58 am »
It feels as though I spend most of my time managing the stockpiling of mined stone and my Dwarves seem to stubbornly oblivious of the bins I produce. Are there any solutions?

2
When my Legendary miner started mining out a loam room, he was doing it so quickly, the game literally couldn't keep up with him. The fps dropped as it tried to process his progress.

3
DF General Discussion / There's nothing quite so satisfying as 'x'
« on: June 11, 2010, 04:46:02 pm »
Things that make you smile in DF.
Just had one.

There's nothing quite so satisfying as setting up successful irrigation in a new fort and and it working first time.

Discuss :P

4
DF Gameplay Questions / Where do you switch of immigration?
« on: June 04, 2010, 08:08:22 am »
I want to see if I can do a fort with just my seven starter dwarves and their offspring, is there somewhere I can edit to switch off immigration?

5
DF Gameplay Questions / Won't let me embark
« on: June 03, 2010, 08:22:54 am »
The 'choose fortress location' screen has the [e]mbark key greyed out. What might be causing it?

6
DF Dwarf Mode Discussion / I HATE the military. Just thought I'd say.
« on: June 02, 2010, 04:36:34 pm »
Every other aspect of this great game I can understand, I can CONTROL. But the military, the military; I don't know how to to get them to do things, I don't know what half the things on the m menu mean, I don't know how to see what they're doing, I don't know how to tell them to do stuff I can't see if they're doing it.

I HATE it.
/end ineloquent of rant.

So if anyone could explain... :P

7
DF Dwarf Mode Discussion / WTF IS THIS??
« on: May 31, 2010, 02:11:26 pm »
So I'm alerted that a fisherdwarf stricken by melancholy has died of thirst, so I think 'better find the body in that case, where the hell is it?' I needn't have bothered, I soon see a stream of Dwarves carrying clothes, having merrily looted the body of their fallen comrade. 0_o THAT is their priority, not burial, theft?! XD

8
DF Dwarf Mode Discussion / No Goblin Sieges
« on: May 29, 2010, 08:54:34 am »
I'm a relatively new player (well I have played the game on and off since 2006 but I'm intermediate in terms of experience) so when I got into the game upon the new release I wanted to make sure I wasn't going to be crushed too quickly, and so I chose a non-evil area.

But. No sieges, not one. And with a 100 pop. So, I'm asking for ways to cause FUN. Thanks.

9
DF Community Games & Stories / Fortress Uroshugosh "WraithHollows"
« on: September 24, 2009, 10:05:00 am »
I shall be playing this game with Hoborobo234 an another IRL friend who is yet to register to the mighty forums. The rules are simply as follows: each year is a turn long and they play order will cycle from I to Hoborobo234 to he who until he registers will be called T0rp3d04zz4 for simplicity's sake. After their turn the player will post a report, "in character narration" and screenshots being optional. We may rope in other players if interest is shown. I f something catastrophic happens (ie. OH TEH NOES MAGMA FLOOD!11!) we will revert to an earlier save game. This is my first time doing anytrhing like this so hopefully if this sucks at first, it'll improve over time. And if you think this is a load of shite then please kindly keep your opinion to yourself ;)

So without further ado, let's play Uroshugosh "WraithHollows"...


I arrive; tired, hungry and ticked off. The sooner we get underground and some good booze down our necks the better.


first I check what sort of wildlife is around here


Ah my old friend, the carp. How I hath missed thee. I'm glad I didn't bother recruiting a fisherdwarf now.
There certainly is a sinister aspect to this place. time to get in doors.

Strike the earth!

Before too long we have some workshops an simple rooms. And despite having plenty of food, paranoia causes me to make farming a priority, if every Dwarf dies in this fledgling fortress at least it won't be from wnat of food. And of course the most important building in the fortress is soon set up, the still!


Time passes an to be honest, I'm just a little dissapointed. Don't get me wrong, I don't want thing to go wrong but all that's happened since we arrived is some foolish miners almost got drowned digging some channels (bless 'em, short on brains but you can't live without them).

In autumn a trade depot arrived in which we traded some rope in order to build a well, it was followed by some migrants.

With the year over it's time to hand over the fortress to the next player.


10
DF Bug Reports / Smelted metal... gone!
« on: October 02, 2008, 02:15:57 pm »
I melted down a spare battle axe and didn't get any metal from it.

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