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DF Suggestions / Re: Processing for seeds
« on: July 17, 2009, 08:10:12 am »Essentially what I'm asking for is to be able to process foods that are also consumable raw to get the seeds. .... Essentially, if you just wanted to grow plump helmets and ignore the food industry, you could do thatHow is processing a plant that you'd otherwise leave on a stockpile ignoring the food industry?
Quote
If you wanted to run a food industry based on multiple crops, which will hopefully be more in-depth than "grow sweet pods and quarry bushes" once Toady finishes fleshing it out, you could plant plump helmets and process them into cookable paste instead of brewing themYou can do that now.
[EXTRACT:mushroom mush:5:0:0]
[EXTRACTVALUE:20]
[EXTRACT_BARREL]
[EXTRACT_COOKABLE]
Or you could add [EDIBLE_RAW] to sweet pods.