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« on: April 21, 2012, 03:45:14 pm »
Gots another question here. What about gods? Does each race have their own pantheon? And how closely and often to they interact with the mortal races? EDIT: nevermind. I just went ahead and made up my own.
Days: I'm pretty much good any day you wish to play. The mornings are unavailable to me, but afternoons and evenings are open. I'm close to the Eastern time zone, so I should be good with that time too. However, I would prefer just one day a week for this, given that it is a four hour session.
Commitment level: I'd say pretty good. I don't have any other game sessions to conflict with this.
Character
Name: Alysa of the twelfth Serrim clutch.
Profession: Assassin
Personality: Alysa is a very quiet naga. She never uses two words when one will do, or one when no words will do. She simply prefers to remain silent and watch, smell, and listen, gathering information on her surroundings. Her mindset is very analytical, calculating, and patient, and isn't given to outbursts of emotion, positive or negative. That said, she has been known to show a vengeful streak in the past, targeting those who have wronged her or those she cares about. On the flip side, she also has a sense of compassion and honor. If she pities someone wronged by another, she may provide her services at cost, or free even, and may try to help them in other ways. And she makes sure that her marks deserve the death she brings, she will refuse to target anyone she believes to be innocent. Trying to deceive her is a fast way to be made a mark yourself. She also has a curious streak, especially when it comes to magic and alchemy. Lastly, she is also religious, being a firm believer in the naga goddess Thosia'serras, god of judgment, night, and souls.
History: Alysa was born, or hatched rather, in the small naga community of Serrim in the wetlands near a human settlement. She was raised by the community itself with the other naga hatchlings in her clutch, and never knew who her mother or father were. She grew among them, learning to play and hunt, and enjoyed a relatively peaceful childhood. Even when she was young, she had a fascination with magic, and tried to learn as much as she could about it. As she came of age, she naturally decided to become a mage's apprentice. She didn't have any particular talent with it, but made up for it by her incredible patience and perseverance, good even by naga standards. She began learning to tap into the magic of the earth and night, and learned about the magical and alchemic properties of many plants.
However, this all changed during one trip to the nearby human town. She had come simply to study at the library there, and it was nightfall by the time she finished. As she slithered back home, though she was came across an altercation. A thief was attacking a woman in the alley, seeking to slit her throat and make off with her purse and belongings. Alysa reacted without thinking, rushing to the scene and attacked the thief. Her tail lashed out and wrapped about his chest. Her memory of what happened next is hazy, but when all was said and done, the thief was dead with his ribcage caved in, and the victim of the thief nowhere to be seen. Shocked at what she had done, She fled the town.
Upon returning to Serrim, she went to the naga's temple, and told the priests of Thosia'serras what she had done. Alysa surrendered herself to Thosia'serras for judgment for sending a soul to her before it's time, and spent a day and a night coiled her altar in prayer. However, when the answer did come, it wasn't anger or wrath for Alysa's hasty act, but an understanding whisper from the stone lips of Thosia'serras's idol. Alysa's deed may have sent the thief to Thosia'serras before his time, but if she did nothing, the victim of the thief would have been before Thosia'serras instead, with the thief left alive to kill others. The thief needed to be brought before her, in fact, to be judged for his crimes. She would be forgiven.
Relieved at being shown mercy, but surprised at what Thosia'serras told her, she spent several more days in quiet contemplation. In time, she decided in return for the mercy, she would serve Thosia'serras. She was baptized into her worship, but since she had no priestly blood, she could not join the priesthood. Instead, she was made an assassin, a messenger of Thosia'serras, who sent souls in need of judgment to her. Soon after, Alysa set out into the world to act as the messenger of judgment, and traveled to many different cities of many different races. Most recently, she has set her sights on the Otherworlders, for all souls belong to Thosia'serras, and to destroy them is among the most unforgivable of sins.
Skills: Stealth, Archery, Weapon (daggers), Alchemy, Magic (night based), Magic (earth based), Divine (messenger of Thosia'serras)