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211
IMHO "adding a production lines system" does not make it "a more promising and faithful successor to the spirit, rather than to the mechanics, of Dungeon keeper".

Anyway, thanks for the link! Nice find!

212
Other Games / Re: If you hate consoles... Xone love hate?
« on: June 07, 2013, 07:34:49 am »
I'm disappointed, especially because I thought Sony's presentation for PS4 was not impressing and I thought Microsoft would cash on that. With these confirmations, I'm more and more thinking about going back to Sony, after having been a XBox player for some years.

Quote from: X-Bone
There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
I always bought consoles because I could borrow games from friends (and obviously, lend them some), and sometimes borrow games from unknown friends through known friends.

Quote from: X-Bone
[...] game publishers can enable you to give your disc-based games to your friends.
I don't think game publishers will actually go against game lending, but that's still another requirement for lending games.

So it seem they've either been lying to us about how the game licensing worked, or more likely, they changed their plans after seeing the backlash.
I don't think they lied to us or changed their plan. Everything they said during the X-Bone announcement day was hinting to such a license system. Let me quote myself:
As hemmingjay just stated, there will be no fee when buying a used games, but what he did not say is that games will surely be bound to account. It stands logical than in order to lend a game to a friend or to sell one of your games you'll have to unbind the game from your account. This also means that you'll have to create an account to play games on an X1, and also that you'll need an internet connection the first time you'll play a game (and actually, maybe each time you'll start one), because the console will have to check if the game is not already bound to another account.

My speculations may actually be wrong, but that's how I understood the whole thing. I hope I'll be proved wrong.

[Edit]
Some quotes from Phil Harrison, on Eurogamer:
Quote from: About used games
We will have a system where you can take that digital content and trade a previously played game at a retail store. We're not announcing the details of that today, but we will have announced in due course.
Our goal is to make it really customer-centric, really simple and really understandable and we will announce those details in due course.
Quote from: About internet connection
Xbox One requires an internet connection, but it does not need to be connected all the time

213
My own prediction:
F4 will take place in Florida. Why? Because Washington, SF and Las Vegas are done, and New York is now a boring setting (too many games took place there).

214
Other Games / Re: Forsaken's Gaming Servers
« on: June 05, 2013, 05:39:09 am »
Dammit, that's a first, but I'm not able to install the mod pack. Let me list what I've done:

1. Create a new 1.5.1 instance in MultiMC
2. Add jar mods in the instMods folder
3. Add the other mods in the minecraft/mods folder
4. Plop the config folder in the minecraft folder
5. Edit mods in MultiMC, reload list then rebuild jar.
6. Try to play game
7. Crash because of player.render.API, something maybe about a conflict with another mod which replaces a required file

What did I do wrong?

215
Have you read the readme? The game has some problems with some video cards. Let me quote it:
Quote from: Readme
NOTE: There is a known bug with certain video cards where the game will inexplicably slowdown while it is being run in fullscreen.  If you are experiencing this problem, please play in windowed mode for the time being.

I'm playing in windowed mode, so no problems on my side. About the game/demo, I like it a lot. Some awesome ideas there, and it's really addictive, as you unlock at least one feature/item/something per run, even for the shortest ones. I will surely pre-order it. :)

216
A demo is available! Get it here.

217
Other Games / Re: Least productive game development
« on: May 24, 2013, 02:31:16 pm »
Hehe. :)

*looks through the list of games he follows the development of*

Well I would say Minecraft too. A lot of features are nice, but I always found them incomplete/lacking in content, especially for the time it took to include them in the game. So, for me, it looks like this game is still in "beta", even after so many years. And this impression is reinforced whenever I checked what modders did in less time...

218
Other Games / Re: If you hate consoles... Xone love hate?
« on: May 22, 2013, 07:55:36 am »
As hemmingjay just stated, there will be no fee when buying a used games, but what he did not say is that games will surely be bound to account. It stands logical than in order to lend a game to a friend or to sell one of your games you'll have to unbind the game from your account. This also means that you'll have to create an account to play games on an X1, and also that you'll need an internet connection the first time you'll play a game (and actually, maybe each time you'll start one), because the console will have to check if the game is not already bound to another account.

My speculations may actually be wrong, but that's how I understood the whole thing. I hope I'll be proved wrong.

[Edit]
Some quotes from Phil Harrison, on Eurogamer:
Quote from: About used games
We will have a system where you can take that digital content and trade a previously played game at a retail store. We're not announcing the details of that today, but we will have announced in due course.
Our goal is to make it really customer-centric, really simple and really understandable and we will announce those details in due course.
Quote from: About internet connection
Xbox One requires an internet connection, but it does not need to be connected all the time

219
Other Games / Re: Grandroids: Golum Moves!
« on: May 20, 2013, 07:29:46 am »
A new video is online, and it's really impressive. The creature learns to stand up, balance itself and walk in less than half-an-hour (the video is 3 mn long).

220
By the way, I'm officially claiming the whole mountain range near my weird tower, north-east from spawn, here.

I'm gonna build a medieval city, or something like that. Maybe a surface dwarven town.

221
Other Games / Re: Steam tradingcards
« on: May 18, 2013, 11:35:44 am »
The games where cards dropped are, if I'm not mistaken, HL2, Portal 2, Dota2, TF2 and Don't Starve. As Dota and TF are F2P you have to have bought at least something once in these games in order to see card drops. Finally, cards drop like once every 20-30 mn.

222
Other Games / Re: Morrowind Overhaul and mods (Links!)
« on: May 17, 2013, 04:46:28 am »
Wow. Just awesome. Thank you a lot for your work, LordBucket. :D

223
-_- I was trying to avoid client side mods. We could vote or something :/

Anyways, I installed Overviewer and it should update the map hourly, however I'll have to see how much extra load it puts on the server. If it adversly affects gameplay I will kill it.

High resolution maps: sljackson.co.uk
It doesn't bother me if we have to install client side mods. I already installed Rei's Minimap on my side, so one more won't be too much difficult to install. :P

And I like the map: I can see my home and my weird tower. Now to find a new project for this map: a dwarf fortress or a tree-hanging village in a jungle forest?

224
Other Games / Re: Steam tradingcards
« on: May 16, 2013, 07:24:28 am »
I have 3 invites. Friend me on Steam (Maunoir) and message me for it. No escape lunatics.

@ScriptWolf
Achievements are not currently used for card drops, only playtime.

omg they were gone so fast. still no invite :'(
My invites are not gone, but I'm sorry, you can't have one, as you're an escaped lunatic.

225
Other Games / Re: Steam tradingcards
« on: May 16, 2013, 06:45:30 am »
I have 3 invites. Friend me on Steam (Maunoir) and message me for it. No escaped lunatics.

@ScriptWolf
Achievements are not currently used for card drops, only playtime.

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