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Messages - eliteliberal2008

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Curses / Re: Future of the Crime Squad
« on: October 08, 2008, 10:44:46 pm »
A few things I noticed...

1. People crack under pressure and rat you out just as easily when you have 4 sleeper judges than when you don't. Shouldn't they be less likely to crack knowing that any judge they get is going to be on their side?
2. People will return from the free clinic to the same place even if there's a raid going on there and somehow get inside without getting caught. This doesn't make sense.  If your compound is getting raided and you just got out of the hospital you'd have to be an idiot to go back to that compound.
3. People will sometimes try to convert their enemies while fighting even though they are armed with a gun. I can't figure out why this is and it has been really annoying.  I'd prefer my person to shoot, but they keep lecturing the police on free speech.

2
Curses / Re: Assassination and the Supreme Court
« on: October 05, 2008, 08:35:43 pm »
What if in the game you had the option of making it look like an accident? Or possibly even framing someone else (the CCS?) for it?

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Curses / Re: Future of the Crime Squad
« on: October 05, 2008, 08:28:30 pm »
I think we should add more issues:

-Marijuana or even drug policy in general could be a political issue. If the position on the issue is elite liberal marijuana could be legal and then you wouldn't be able to get arrested for "selling brownies".  Conversely you could get life in prison for it in an archconservative society (or death if the death penalty is allowed).
-Same for prostitution.
-Race Issues. In an elite liberal society the government is giving out reparations.  In an arch-conservative society Jim Crow Laws are back.
-Immigration. In an elite liberal society immigration quotas are repealed and all illegal immigrants are granted amnesty. In that case sweatshop workers would be replaced with union and nonunion workers, since sweatshop owners wouldn't be able to hold deportation over the heads of their workers in order to keep them working.  In an archconservative society illegal immigrants are executed. So in that scenario if a member who was arrested is an illegal immigrant rather than being deported he would be brought to court and sent to death row if convicted.
-Religion. Religion is a big issue in our society and one of the major dividing lines between liberal and conservative so it should be an issue. In an elite liberal society religion is removed from all public property and everyone is allowed to practice any belief elsewhere. In an archconservative society everyone must adhere to the evangelical Protestant Christianity.

I also have some other Ideas:
-You could have the option to "Forge Citizenship Documents" in the game. Allows illegal immigrants to pretend to be citizens and won't be treated as illegals if arrested unless the police discover that the documents are fake. Would require a high writing skill.
-Add a Church building, and a Pastor character who you can turn into a "Liberal Pastor" through interrogation and give you influence in the church and change the public's mind particularly about Religion.
-Assassinations and bombings would also make the game more interesting.

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