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DF General Discussion / Re: Graphics : The duel.
« on: January 22, 2010, 11:51:42 am »
I tried playing it with the ascii as I have enjoyed other ascii games, but I only started to get into DF when I had a graphic set. Now I have a graphic pack that has been heavily modified to suit my tastes.
Does anyone else check out different forts on dfma? I gotta say that graphics make a fort clear to understand and look much better then plain ascii. (Also, graphics is the way to go with dfma because you cannot use the look function to figure out what something is)
All I need is sprite based graphics. Would anyone have care about or enjoyed chrono trigger or any final fantasy game if they only were in ascii?
Does anyone else check out different forts on dfma? I gotta say that graphics make a fort clear to understand and look much better then plain ascii. (Also, graphics is the way to go with dfma because you cannot use the look function to figure out what something is)
All I need is sprite based graphics. Would anyone have care about or enjoyed chrono trigger or any final fantasy game if they only were in ascii?


) share a common belief. As the fortress grows in renown, more people arrive. With the nobles arriving, they are only there because of the wealth. That is why they give their own orders, their own ideas and demands. While the priest/player, has almost total control, they still have to listen to the rich and influential. Like many retreats, with the wealth generated by the fort, the outside world takes notice and no longer leaves the retreat alone; it now has to deal with the outside world. A religious order is created, with customs, practices and buildings.... all player directed. The possible purpose of the religious orders in the game is to maintain or increase the players influence over his people (and to keep the nobles in check).
I don't normally stay too long with any one fort...)