35
« on: April 22, 2009, 09:21:57 pm »
This is a good question.
I remembered becoming first interested about Dwarf Fortress from big download's freeware-friday post. However, the ASCII graphics presented too much of a learning curve for me, even though I had previous experience with some ASCII games (doomrl, which is roguelike-lite). However, after being pointed to the tileset and graphics, the graphics, interface and gameplay were no longer a problem for me as I relied heavy upon the wikipedia.
What turned me off, or why have I stopped playing, is the lack of being able to handle a large fortress effectively. This could be a personal thing, but after just talking to my wife who also plays, both of us struggle with keeping interest after the size of the fortress prevents micromanaging. (For her, she actually cares about assigning each dwarf a job that they like doing... crazy imo) also, getting a fighting squad ready is difficult to do without many dwarves dieing from training problems (which is being fixed)
Also, for me, I also struggled with not being able to plan the fortress to be the most effective/optimized for travel distance and effective movement of things. Basically, I want to game the system to have the best results possible.
I've tried a bit to use mechanics to move water and lava, to have giant construction projects however with the decrease in FPS, I find the game becomes too slow for my interest. (I use to play at 250-300fps...)
Thanks for asking the question. It looks like you have lots of feedback already, but I just wanted to make a comment beyond graphics.
Sourlout