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Messages - LegoLord

Pages: 1 ... 24 25 [26] 27 28 ... 411
376
DF General Discussion / Re: Wait, so that wasn't a DF reference?
« on: February 27, 2010, 04:29:49 pm »
Legos. All I ever do with them is make forts.
Spoiler (click to show/hide)
One of my favorite sets.  I combined it with a multi-colored castle I built.  Naturally I played out an adamantine scenario with it.

377
Play With Your Buddies / Re: Anya's x-com LP
« on: February 27, 2010, 04:26:29 pm »
Wait, what?

Redundant radars don't stack?

FFFFFFFFFFUUUUUUU
Nope, and dismantelling facilities makes you pay 80,000 dollars a month maintaining the empty space where they used to be.
Until you build something new there.

378
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: February 26, 2010, 09:31:26 pm »
Oh.  Sorry, I meant like the starcraft bunker building or the orc burrow.  You just build it, and give the new building a model and pathing texture that simulate it just barely jutting up above the ground.

379
General Discussion / Re: This back fired spectaculary
« on: February 26, 2010, 09:11:34 pm »
I've come across so few non-crazy fundies (which is to say, none) that being crazy is part of my personal set of rules for defining who are fundies.  There are probably fundies that aren't crazy, but either most of them are really quiet about it, or there really are very few of them.

The ones I've come across make religion look bad, which makes me sad.

380
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: February 26, 2010, 08:59:37 pm »
Maybe they could be used for some sort of bunker-like structure?  Since you're in a burrow anyway, they could be ground-pathable (i.e., just have a little stump entrance popping out into the main map for the model) to take care of the blocking-abuse.  Of course, why you'd need stone for that is a little . . . well, I don't know myself why, I'll just put it like that.

381
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: February 26, 2010, 04:42:10 pm »
Animal Processing?  Although I guess that could imply butchery as well . . .

382
Creative Projects / Re: +The Engravers Guild+
« on: February 26, 2010, 04:35:25 pm »
Hey LegoLord congratulations :)
Have you decided on a concentration???
Not yet.  I'm looking at game art and design.

And thanks again. :)

383
Creative Projects / Re: +The Engravers Guild+
« on: February 25, 2010, 04:58:04 pm »
Good news everyone!  I just got accepted to SCAD!
I got a pretty decent scholarship for sending a portfolio, too.  Some of the work in that portfolio was stuff I wouldn't have known how to draw without the learning resources this thread provided.

So, I just thought I'd stop by and say thanks to everyone that pulled this thread and it's sources together. ;)

By the way, that's a wicked chainsaw, Fault.

384
General Discussion / Re: MSPA: He just landed himself in citation city.
« on: February 25, 2010, 04:51:51 pm »
That is pretty cool.

Sure is a lot of unnecessary white space, though.

385
Play With Your Buddies / Re: Anya's x-com LP
« on: February 24, 2010, 02:29:51 pm »
Name: Steve
Equipment:  Medkit, stun prod/launcher, flares, rifles (upgrades with each new tech).
Personality:  Strange.  Very strange. It's said that the mental institutes wouldn't take him.

It will be awhile before we have the sort of engineering facilities and workers to effectively produce things for profit, so I'd say Medkits or laser weapons first.

386
Play With Your Buddies / Re: Let's Play Spore!
« on: February 23, 2010, 06:41:48 pm »
Calm down it's a joke...mostly to relieve my own stress about it. :-\


Sorry. I thought you were being serious :-[  You know, ounce of prevention and all that.  And text doesn't have tone.  At least now we shouldn't have to worry as much about someone who is, eh?

So I take it things are just about up and running?

387
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: February 23, 2010, 06:34:08 pm »
Oh, I know the mana depletion part is easy.  But the consequences and conditions in which it is regenerated might not necessarily be.  I just made this little thing that could potentially cover one aspect, - depending on your approach, of course, and with some work - and it was trickier than I thought it would be when I first sat down and started on it.

Spoiler (click to show/hide)

And there are probably more ways to do it.  I just thought I'd throw around some ideas.  If you want help with scripting, I'd be happy to take a look at any little problems that happen to be lying around.

388
Play With Your Buddies / Re: Let's Play Rewind: Lego Island 2
« on: February 23, 2010, 05:27:38 pm »
Hey, where'd you get this game?  An old copy, or a Steamlike?

389
Play With Your Buddies / Re: Let's Play Spore!
« on: February 23, 2010, 05:24:33 pm »
Micro, if you don't like it you can leave the thread now.  You don't have to read it or follow it or even acknowledge its existence.  I don't like Family Guy, but I don't vehemently antagonize my friends and family who enjoy it.  Remember the guidelines:  "try to be supportive of the OP's intentions" - or words to that effect.

That said, yes, ridiculing what parts of it are genuinely bad or that annoy you while you play it, rather than it's failure to live up to nearly-godly expectations, sounds like a good source of comedy if executed properly - which is a broad range of options, of course.

390
Other Games / Re: Warcraft 3
« on: February 23, 2010, 04:59:13 pm »
Wait, you can host WCIII games over Steam?

Boiled water is not what it used to be.

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