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Messages - flabort

Pages: 1 ... 447 448 [449] 450 451 ... 489
6721
Roll To Dodge / Re: Battle Arena, because we need more of these!
« on: July 23, 2013, 09:25:29 pm »
YEA-HUH! WOO-HOO!

6722
Roll To Dodge / Re: Battle Arena, because we need more of these!
« on: July 23, 2013, 08:55:06 pm »
ONLY IF MASTAH WANTS  ;D
Or flabort could just put some talky text in quotes in his own posts.

6723
Roll To Dodge / Re: Battle Arena, because we need more of these!
« on: July 23, 2013, 08:39:01 pm »
I AM IN. MAKING ME.
((I will be "shouting" a lot in character, possible in third person))

6724
Roll To Dodge / Re: (Illustrated) Roll to Dwarf
« on: July 22, 2013, 10:23:31 pm »
Darn, I thought there was a slim chance that it might produce a hybrid instead.
I guess that makes them the Amazons of "Fantastic Racism" instead of "Sexism".  :P
Alright, Just a dwarf.

6725
Roll To Dodge / Re: (Illustrated) Roll to Dwarf
« on: July 22, 2013, 09:36:51 pm »
Spawn in as a dwarf/lamia hybrid, in the mountainhomes. Take the mason's shop to build some doors.

6726
Creative Projects / Re: Perplexicon RL
« on: July 22, 2013, 09:23:04 pm »
Haha, it's now modder friendly!  :D
I'm getting excited.
What's the full list of tags available so far?

6727
I was thinking of designing a new die system, too, just for fun. If anyone feels like using this, go right ahead.
XdYdZ: Where Z is the character's skill level, Y is it's equipment bonuses, and X is the energy spent on it.
If 3 energy is gained per turn (And only a maximum of 5 can be stored), and without equipment Y is 1, and can go to 5 with really, really good equipment (generally 3), and finally the skill level ranges from 2 to 8:
The average of the first roll (XdY) should be derived from it's average variables: X should average 2.5, and Y should average 3. We know that the average of 1d3 is 2, 2d3 is 4, etc, so 2.5d3 should be 5. On average, XdY should be 5, though it can range all the way up to 5d5, with an average of 15 and maximum of 25. So, we have (1-5-25)dZ. Since Z ranges from 2 to 8, that average is 5 again. So the average roll should be 15, with some really high rolls on occasion and low ones slightly more commonly.

The equipment roll where no equipment is nessesary or needed (looking to the horizon for ships, general luck, or winning a chess match) should be the average, instead of the minimum: 3. For when Equipment is useful (blocking an attack, making an attack, or pole vaulting), it should start at 1, go to 2 for damaged equipment, 3 for average, 4 for very exceptional, and 5 for legendary equipment.

The difficulty values for actions may vary, but should be around 10. This should make most actions easy. For doubling the difficulty, a critical success should be achieved, and for tripling it an overshot should be produced. Failing is getting above half the difficulty but not reaching it, and fumbling is less than half. Of course opposed rolls exist, where the "difficulty" is your opponent's roll. This makes it so when one succeeds, the other fails - and when one crits, the other fumbles. And vice versa.
Of course, medium difficulty actions (stuff that may actually require skill, like taking apart a computer) that aren't an opposed roll are difficulty 20, a difficult one should be 40, and an impossible one 100; since the highest possible roll is 200, if you save up enough energy for it and maxed out your stat and have the best equipment, it's still possible to critically succeed on an impossible task - if you're extremely lucky.

As I said, feel free to use this if you're feeling gutsy. I actually have no intention of using this system.

6728
Roll To Dodge / Re: The Wind Beneath Your Feet: Now at it's end.
« on: July 21, 2013, 04:18:58 pm »
Every thread is dead, dave.

6729
Alright, ready once there's an opening.
Still same class.

6730
I'm back. Uh... OK. Thread went into hiatus while I did too. That worked out well...
I'll just wait around.

6731
Gonna be without internet for a week and a half, or so. Don't kill off my ally, or me.
Maybe if I'm super lucky I can touch-screen-keyboard some PMs off on my 3DS, if I can find a wifi hotspot.
But just in case I don't make any actions, My ally will try to take some more market houses each turn after this one, until I get back from my trip.

6732
Roll To Dodge / Re: The Wind Beneath Your Feet: Now at it's end.
« on: July 10, 2013, 11:19:58 pm »
Darnit. I was thinking I had a few more days before certain events came up (I have a horrible sense of time), and that I'd be able to bring my laptop. Well, I'm gonna be gone for a week and a half (thereabouts), so give control of my demo char to Xantalos if he still wants it, or to GWG.

6733
Oh, sorry. I'm gonna hafta wait. Events came up faster than I thought they would, and I won't have internet for a while, except maybe if I'm extremely lucky. A week and a half or so. So play a few turns without me.

6734
There's no knight yet, but there is Warrior and Guardian, who could become a Knight if you mixed them.

6735
DF Dwarf Mode Discussion / Re: Your best artifact ever
« on: July 10, 2013, 08:16:20 pm »
That. Sounds. So. Dwarvenly. AWESOME.
He died of DEHYDRATION walking to and from battle?
I'd call that epic. I'm willing to put a whole toonie ($2 coin) into the "epic jar" for that one.

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