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Messages - Boogerman

Pages: 1 2 [3] 4 5 ... 10
31
Roll To Dodge / Re: Sell-out's RTD Turn 27 and Falling through the Floor.
« on: February 01, 2009, 02:21:56 pm »
I use a fire shield as an umbrella against the inclement weather.

32
DF Suggestions / Re: Increase the max quanity for the manager
« on: February 01, 2009, 12:46:09 pm »
I agree with this. Repetition gets annoying when I want to order large amounts of glass blocks.

33
DF Suggestions / Re: Mining is harder for Humans
« on: January 28, 2009, 11:15:36 pm »
What about not a chance to reduce an entire adjacent wall to rubble, but to partially mine it, like the thing a wall looks like when a dwarf mines it and then you stop it before the rock is completely removed?

That sounds good. Then poor miners will "damage" all the rock surrounding the target. I still think that there should be collapsed walls at least for low-skill humans so that you can't expect a guy who just picked up a pick to make a perfect square chamber.

When/if the cave in system is overhauled, the damaged squares could provide less support.
This could result in cave ins.

34
DF Gameplay Questions / Re: Baron(ess) didn't arrive
« on: January 27, 2009, 02:43:57 pm »
Maybe wait for the first migrant wave of the next year?

35
DF Gameplay Questions / Re: Baron(ess) didn't arrive
« on: January 27, 2009, 01:28:07 pm »
Wait for the next migrant wave.

36
DF Gameplay Questions / Re: The clothing industry
« on: January 27, 2009, 01:26:53 pm »
Yes

37
Roll To Dodge / Re: Sell-out's RTD Turn 26 and Not Much Happens...
« on: January 26, 2009, 03:09:36 pm »
If Akroma does not absorb the block, I try to set it off with a fireball.
Otherwise, I order my phoenix to claw Akroma, while I take a (very) short rest.

38
DF Community Games & Stories / Re: The Founders. [Succession & Community]
« on: January 21, 2009, 03:42:22 am »
I have stuff happening, so I won't be able to do my turn.

39
Other Games / Re: Steam.
« on: January 20, 2009, 02:52:27 pm »
I may as well join. madbiker88.

40
Other Games / Re: Stranded II - God damnit I need two more vines.
« on: January 20, 2009, 02:49:35 pm »
succession islands

DO.

WANT.

I don't actually see that being too much fun since player creativity is limited to a far greater degree than in Dwarf Fortress. The only real decision you can make is where to place a building. There's no way to make a truely personal mark on the island.

Make a maze out of grain.

41
DF Dwarf Mode Discussion / Re: Statue usage
« on: January 19, 2009, 07:43:22 pm »
Back on topic...
Windows also work well, despite being a little lower in value.
I like the way they look compared to statues.

42
DF Dwarf Mode Discussion / Re: So i got sieged by goblins.
« on: January 18, 2009, 05:01:57 pm »
What's more fun is the random Kobold ambushes in the first autumn!

That would only happen if kobolds manage to steal a large value of items.

43
Forum Games and Roleplaying / Re: Quote Pyramid!
« on: January 16, 2009, 07:34:47 pm »
DO NOT REVIVE THREADS THAT ARE SPAM.

Hah, Cheeetar broke it.
About time someone did.

44
Roll To Dodge / Re: Sell-out's RTD Turn 25 and Don't Cross the Beams!
« on: January 16, 2009, 01:44:18 am »
I increase the intensity of my flames, attempting to ward off Akroma's death metal.

45
I'd like to be the planter.
Name him Keyan.

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