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Messages - wierd

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18001
Plunking him in the drink solved his flaming problem, but he is still wearing the dress.

Oh well. At least that isn't a fortress ending problem like the former.

If he likes the dress so much, he can keep it.

18002
I suppose it beats having him run around naked.

Temperature is turned off, so he isn't in any danger of burning to a crisp, so that's ok for the time being.

I have assigned him the miner labor, and once he finishes eating, drinking, and "being merry", I will burrow him near a pool on a single tile, and have him channel it ou, dunking his flaming butt in the drink.

Perhaps a cold dip will sort this flaming fashionista out.

18003
I don't know how he managed to catch it on fire.

The game log shows no fights with fire spitting monsters, and he didn't take a magma facial.

Yet, there he is. Flaming. In a dress.

18004
Pretty self explanitory.

He, Goden MirroredBlanket, is the expedition leader. He is 112 years old, is incredibly muscular, with greying amber hair.

He is also wearing an exceptional silk dress, made from exceptional silk. That happens to be on fire.

There *are* shirts available.... he just chose not to wear one.

Clearly, dwarf fortress has a very peculiar sense of humor.

18005
Attn: Goden Onullil, expedition leader


By all means, please explain how your masterwork brown recluse spider silk dress has managed to catch on fire. The magma is about 4 z levels away, and completely inaccessible at this point.  I checked the game log and combat reports. There are no mentions of any interactions with any kind of fire tossing creatures. Yet somehow, through some mysterous process, you have caught your dress on fire, and are merrily going about your business, threatenting to catch the booze stockpile on fire.  Thankfully I have disabled temperature, or your fat butt would have gone up like a tallow candle.

So again, please explain how you managed this clearly impossible feat.  I don't want to hear any bullshit, made up explanations, like "it's a hot pink dress!" Or, "it's literally smokin' sexy!". I don't care that you could set your husband on fire with just a passing touch.

Please report to the pump room for a high pressure cold water shower.

As you know, dwarven kind is on the verge of extinction, and we can't afford to lose you, no matter how deserving of a darwin award you so clearly are.

--your overseer.


Addendum:

It has been brought to my attention that I was mistaken concerning your gender. Your files clearly show you as being a male dwarf. Please explain why you are wearing a flaming dress, which is flaming because it is actually on fire, and not a more gender appropriate tunic. We can't afford having dwarves practice alternative lifestyles while the race teeters on the brink of extinction. Put the hot dress down, and find a girlfriend ASAP.

--your overseer

18006
Nonsense. The loud ones give it away. Silent and deadly all the way.


18007
What about all the delicious giant creatures they sell?

I have giant lions, giant hyenas, giant dingoes, and now giant eagles thanks to them!

18008
DF Dwarf Mode Discussion / Re: If Bay Forum were a Mountain Hall...
« on: April 12, 2012, 10:09:42 pm »
On the wall is an engraving of the mad human Salad Fingers and rusty spoons.  The human is caressng the spoons. The artwork relates to the fondling of the rusty spoons by the mad human Salad Fingers in the desert of madness, in the autumn of 1997.

(Whatever you do, don't watch "spoilsberry toast boy", by the same creator. It is........beyond disturbed. Salad fingers is tame.)

18009
DF Dwarf Mode Discussion / Re: quick noob question - traps
« on: April 12, 2012, 09:53:22 pm »
There are a couple was to do it, such as using some other creature as the plate trigger.

See for instance:

You have a really long trap hallway. The kobold misses all the traps while sneaking in.

The final line of defense is made to catch fleeing creatures (snatchers, kobolds).  It is comprised of a bridge that is about 10 tiles long, a row of pressure plates that drop the bridge, and then a pen/pasture full of war dogs.

The kobold sneaks in, misses all the traps, crosses the bridge, avoids the pressure plate, and gets detected by the dogs.  The dogs aren't chained, just penned.  This way they can chase the kobold.

The kobold makes a nonsense utterance, bugs out, and tries to run away.  It turns back around, and heads across the bridge, avoiding the pressureplates.  The dogs chasing it however, trip the plates.  Kobolds are fast little things. He should already be on the bridge by the time the dog hits the plate. This means the bridge falls away underneath him, dropping him into the traps below.

No more kobold. 

The dog returns to his pen, hitting the plate again, and resetting the bridge.


18010
DF Dwarf Mode Discussion / Re: quick noob question - traps
« on: April 12, 2012, 07:56:55 pm »
Kobolds have TRAPAVOID, so kobolds will never trigger traps.  Goblins do not have TRAPAVOID.  Goblin thieves and ambushers will trigger traps, even if they're hidden.

Also, animals which were tamed, but which have reverted back to being wild, will also still not trigger traps.  They forget to be tame, but not where the traps were.  Be careful.

Not completely true.

1) they can be caught by dodging into a trap.
2) they can be caught by falling into a trap (such as via a fallaway bridge floor)
3) they can be washed into a trap.

Otherwise? Totally immune.

18011
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: April 12, 2012, 07:05:50 pm »
No migrants! :)  dwarves are nearly extinct in this word. I have 23 dwarves. The *only* source of more, is "the old fashioned way".


18012
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: April 12, 2012, 07:02:19 pm »
TradedStabs' residents are being moved from the cramped apartment complex of the construction pit housing block, into the spacious family sized apartments of arcology subfloor1.

The shipments of food from the pit site to the new food stockpile indoors has taken an entire year, but is nearing completion.

The fortress doesn't have enough haulers.
The fortress doesn't have enough masons, or engravers either.

Really, the fortress doesn't have enough dwarves. Jobs go unfilled for weeks at a time in the backlog.  Perhaps a protracted period of reproductive hiatus should be enacted?


18013
DF Dwarf Mode Discussion / Re: Greatest reactions to DF gameplay, ever
« on: April 12, 2012, 06:41:42 pm »
Lol.

Like it matters to me.  I might as well not have gender.

18014
DF Dwarf Mode Discussion / Re: I need ideas
« on: April 12, 2012, 06:12:31 pm »
What the hell did I just watch?


(On a related note, is it wrong of me to ask where the pickle genie outfit is from? I really want to wear it for halloween....)

18015
DF Dwarf Mode Discussion / Re: If Bay Forum were a Mountain Hall...
« on: April 12, 2012, 04:41:33 pm »
Not even a quirky reply to my liquid tantrum post. :(

Personally, I would probably end up making virgin fruitjuice smoothies (we DO have access to sugar afterall), and tea for people like myself with an inherited intolerance for alcohol.

Kodkod would be angry that the tea was served with sugar cubes but no milk though. No amount of delicious strawberry tea buscuits would please her over the affront I think.

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