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DF Dwarf Mode Discussion / Re: Thats one hell of a canyon
« on: February 21, 2012, 06:12:55 pm »
"Mr Ascit, how many hits does it take to get to the clowncar center of a magma pop?"
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I found that if the "poke hole" is also a 1x wide channel with the slope wall that leads to a floor one zlevel up which is the preferred exit path, even a moron miner/mason will be able to escape unharmed.
This is how I got magma out of the volcano and into my magma glass furnaces safely.
Personally, as an addendum to this plan above, instead of diagonal mined tile next to the floodgate, turn it into a fortification. This will keep fire imps and magma crabs from pooping bassalt and flaming flatulence on your furnace operators.
Better idea: Forget that, and instead build the impassable tile of your workshops over the channel to power them. But *GASP* this means you have to plan ahead and build your workshops in an efficient pattern or you need a very large room - with magma under it all for them.
Does it appear that magma is now pressurized?