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« on: February 01, 2012, 02:25:02 pm »
Iirc, toady discussed the difference between necromancy and mummies.
Mummies "properly" reanimate the original soul, iirc. (Eg, mummy reanimating a dead mummy, will result in two fully functional mummies. But a necromancer reanimating a dead necromancer will just have a shuffling corpse. This could probably be tweaked in the raws.....)
Personally, I want the ncromancer. I want there to be *some* (small) hope of clearing the new tower of the black death by the adventure mode thrill seekers who would challenge the site. Filling it with mummies would be a cheapshot, even if mummies would be more in character for the place.
The story on the previous page was pretty awesome, but not quite the theme I was going for. Think more 'i am hopeless, and will never amount to anything! My only hope left is to join my ancestors in death!" Type mentality, with a hermetic order of tomb builders who are all too willing and able to entomb them.
(Research, for instance, "living buddhas" from japan. A now illegal practice....)
What the writer put down would be more in line for what happens... AFTER...
As for getting necros to show up.... that's science in and of itself. I expect they will prefer evil and sinister surroundings. I think an obsidian tower rising from a rank swamp with sinister/evil/haunted surroundings would be the ideal place for this place.
I also had a curious idea on just how to build it. There should be 3 interconnected towers arranged in a triangle. One for animals, pets, and FBs(is possible). One for dwarves, and one for all other visiting sentients.
The site should operate under the premise that "all beings who come to this holy place, come to leave this mortal world behind, and embark in the great ark to voyaage into the next." This means all merchants and siegers (even dwarf ones) and diplomats are fair game, and should be drowned/killed, so that corpses can be properly entombed. This should start all out war with the other civs, and should keep things quite interesting.
Allowing the diplotmat to speak with your leader before execution is optional.