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Messages - moghopper

Pages: 1 ... 38 39 [40] 41 42 ... 118
586
Done, and done. Starting now.

587
So far:
1 Female Cave norn
1 Male Harlequin Norn
1 Male Fallow Norn
1 Male Magma Norn
1 Female Fallow Norn
1 Female Astro Norn

2 slots left. one male, one female

Everything in the ship is ready. I just need those last 2 choices

588
While we wait for the other breed slots to be filled let's take a moment to discuss the world of creatures 3 and the rooms that comprise it.

Creatures 3 takes place on an abandoned starship with several terrainiums or biodomes. Each one has its own environment, ecology and risks associated with it. there are several standard rooms that come with creatures 3 and docking station. These are:

1. The norn terrainium: A very safe and welcoming place for norns. There is no hostile fauna and the environment is good for just about all the norn breeds. disease and infection is rare here and there is huge amounts of food.

2. The jungle: This room is hot, damp, and full of diseases. Much of the wildlife is hostile or a disease carrier. Norns are at a great risk in here but there is some (nasty) food to be had.

3. The desert: An extremely hot and barren room. While there is little in the way of disease there is also very little food to be had.

4. The Aqua room: Mostly water and full of dangerous life. It is probably the most dangerous room for norns unless they evolve water breathing (it can happen). The only food to be had is underwater.

5. The ship proper: No diseases, but nothing particularly interesting except for a few machines that we will not be using.

Docking station rooms:

1. The norn Meso: About as close to a norn paradise as there will be in this lp. No disease, literally tons of food, great weather, and lots of toys.

Unofficial add-ons used:

1. The Garbage dump: A very bad place to be. It is crawling with disease and all the food is toxic. Macrobacteria could cause problems later.

2. The lost cave: No idea. I thought I'd try it out.

589
Dwarf Fortress forum, and nobody picked magma yet. I am disappointed. Stick one of those in there for me. Gender, name, don't care.

Anyway, those sound like the warrior types we need to survive in the hellhole you're going to leave them in. >.>

It won't start as a hellhole. But overpopulation, rampant disease, and grendle attacks can rapidly make things ugly. Plus, i'm using the garbage dump metaroom, so if a creature gets in there and becomes a macrobacteria host, they could spread the infection across the ship.

Hellhole indeed.

So far:
1 Female Cave norn
1 Male Harlequin Norn
1 Male Fallow Norn
1 Male Magma Norn

590
Ah the good old days, back when we didn't have a care in the world and we could play games to our hearts content. I will be bringing you a Let's play of a game from this period of my childhood. But what game is this? What could I be talking about?

Creatures 3 According to wikipedia:
"Creatures 3 is the third game in the Creatures a-life game series made by Creature Labs. In this installment, the Shee have left Albia in a spaceship, the Shee Ark, to search for a more spherical world. The Ark was abandoned by the Shee because a meteor hit the ship, but the infrastructure still remains in working order.

There are 6 main "metarooms" on the ship; the Norn Terranium, Grendel Jungle, Ettin Desert, Marine area, Bridge, and Engineering Room. The Norn Terranium is where you can safely hatch and raise your norns. The Grendel Jungle is where the Grendel mother (egg-layer) is, and it is well suited for Grendels. The Ettin Desert is where the Ettin mother is; it is a dry, harsh environment for all creatures. The Bridge is where you will find the most gadgets, and also the most Ettins. The Engineering Room is where the Agent Creator is, with which you can create objects for your world.

Grendels are now vicious, unlike the original Creatures Grendels; these Grendels enjoy hunting down, and then killing norns. The Ettins, which first appeared in Creatures 2, love gathering gadgets and taking them back to the Ettin Desert."


Essentially Creatures 3 has you raising a group of cute little critters and protecting them from danger and death. However, we will not be doing that. Instead, this will be a world where only those with strength, smarts, or luck will survive. The world will be set up, and then the critters (Norns) will be left to live (or die) on their own. There will be no help, and no safety.
Threats to these creatures include:
-evolving diseases
-overpopulation
-grendle attacks
-hostile fauna
-and much more

What I need from you all is what kind of norns to start with. This will determine the gene pool of our population and will impact their eventual evolution. There will be 8 starting norns. 4 males. 4 females. I need you all to choose the breeds of each. Please refer to this list before choosing:
Spoiler (click to show/hide)

So what will generation one look like folks?

I'll be updating every three days or so to report on the population and the general state of things.

591
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 10, 2011, 03:50:19 pm »
Server is up.

Edit: Guys, where are you?

592
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 12:35:46 pm »
Not anymore

Sunday group, are you all still good?

593
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:58:19 am »
Up now

Okay, If the saturday group continues not to show up I will be eliminating that session completely.

(To be replaced by a Warhammer Fantasy Roleplay Game)

594
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:46:21 am »
I need to lower my firewall. Let's wait until the others show up though


595
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:40:32 am »
Oh, I thought you meant the actual game server. Sorry

596
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:38:49 am »
Do you have maptools?

597
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:36:48 am »
What kind of connection were you trying? Direct or server?

598
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:31:28 am »
Network is: Fading North

Ip needed is: 5.207.57.43

No pass needed

599
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 09, 2011, 11:16:13 am »
Server up. Same details as always.

600
Forum Games and Roleplaying / Re: DnD Fading North Player thread
« on: April 08, 2011, 01:08:50 pm »
That is 6 AM where I live. I would rather not.

Oh sorry... I got my times mixed up. What I MEANT to say was 6pm Gmt instead of 4pm gmt.

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