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Messages - Danarca

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46
DF Dwarf Mode Discussion / Re: NOOOOOOOOOOOOOOOOOOO!!!!!!! All that work~!
« on: February 02, 2010, 03:09:58 am »
It's called [AUTOSAVE:SEASONAL] mate.
Sorry about your loss though :p

Never experienced anything big like that due to autosave, but I occasionally lose the designation of a big fortress.

47
DF General Discussion / Re: Dragon Age dwarves
« on: February 01, 2010, 11:53:05 pm »
I know what you mean :)
The deep roads and Orzammar would be awesome to make :D

48
DF General Discussion / Re: Fan art competition!
« on: January 29, 2010, 06:01:47 pm »
I remember that.
Was a mod if I remember correctly... Goblin fortress where you produced such exciting trade goods such as strap-ons.

49
DF General Discussion / Re: Fan art competition!
« on: January 29, 2010, 03:58:58 pm »
Yeah, if we could just decide whether Kobold are lizardy things or long-eared cuties, and which color goblins are.

50
DF Dwarf Mode Discussion / Re: Fortress Layout Changes
« on: January 29, 2010, 03:55:04 pm »
Heh, I did something like that with an experiment on fertility rates/life expentacies.
http://mkv25.net/dfma/map-6932-tongsfurnace
http://www.bay12games.com/forum/index.php?topic=41716.0

51
DF Modding / Re: Quick Extinction
« on: January 26, 2010, 03:45:07 am »
Oh man, this is awesome!
They broke through to the ocean underground, so everything is flooding now :D
Also, soil aren't replaced by walls, I'd presumed they would...

EDIT: Also, the king is naked.
AWESOME!

EDIT2: Hmm, the waves are acting very odd, they roll(?) on the highest (z-level wise) water they can find, which in this case was one z-level above the ocean.
I got no idea how it got up there.

52
DF Modding / Re: Quick Extinction
« on: January 26, 2010, 01:42:25 am »
Heh, im going to visit a dwarf fortress with [START_BIOME:OCEAN] later :p

53

And similar to what I said when it last came up, while you're free to also make a torrent, you should notice that there are always mirror links posted on the download page. It's not like the only download link for it will be hosted by Toady, the download will be available on several other mirroring servers. You're foreseeing an imminent crisis where there really shouldn't be one.
Ah, didn't know about the mirrors :p
That will smooth out the whole process :)

I support this service and/or product. Though, he wouldn't necessarily need to do the torrent himself. Couldn't the community help the server by making their own torrent file and hosting it for a while? I'm sure we could get a couple dozen people willing to be seeds; I know I would.
Well, to find the community-torrent you'd probably have to dig in the forums, which I suspect is going down when the new version hits.
But mirrors will make the whole process easier :)

I know I'll upload my copy as a torrent, and contact Toady to be listed under mirrors, if someone else haven't done it by then.

54
I'm sure I'll know when it's done: when bay12games.com lies on it's broken back, dying from the strain of everybody downloading the new version at once.
There were talks by the community to make a .torrent of the new version, this would ease the strain on Toadys servers, which are so going down.
To be really effective Toady would have to create the torrent himself.
Having to download 100KB~ instead of 20 - 30MB would... Well.

TOADY! If you're reading this, please consider it! For your own good! And ours! THINK OF THE SERVERS OH WONT SOMEONE PLEASE THINK OF THE SERVERS!

55
DF General Discussion / Re: New HFS Sneak Preview!
« on: January 25, 2010, 11:18:18 am »
That, sir, is 4 kinds of awesome.

56
DF Modding / Re: Creating a "Pyromancer" (or icemancer)
« on: January 24, 2010, 11:41:51 pm »
So you mean to tell me that the UNIVERSAL term for 'Death Mage' is NOT Necromancer?
No, it would be Necrourge.
... Necro... Urge...
.... *shudders*

57
DF General Discussion / Re: Who's ready for the next version?
« on: January 24, 2010, 11:32:30 pm »
Man, there's like 5 "NEW VERSION SOON GUYS" popping up every day :p
...
I'll probably make one tomorrow.

SO CLOSE, I CAN TASTE IT!

58
DF General Discussion / Re: Fan art competition!
« on: January 23, 2010, 10:14:52 pm »
Sorry, the language made it ambiguous as to whether she was his girlfriend or daughter.
She was, in fact, both.

59
DF General Discussion / Re: Building Habits
« on: January 23, 2010, 10:12:48 pm »
Goddam modular design. I always have to make more workshop space than I will ever need and make the spaces so efficient and modular. Sometimes I wish I could just not care any more.

Oh, and noise, always noise. Even though the wiki says that workshops no longer create noise, I cannot stand having workshops next to bedrooms because it would make noise and wake them up. I always put bedrooms far away from everything.

They don't? *headdesk*
My reaction exactly.
Ditto, although I didn't try to space them out the suggested distance since it never seemed to be a problem.
Now I know why.

60
DF General Discussion / Re: Champions of the real world.
« on: January 21, 2010, 01:15:18 pm »
In Denmark it's (10 - (BAC rating of persons grandfather X 50)).
Urm... I wasn't serious and...

I have no idea what your math says. :o
I fail. :'(
Drinking age goes down the more drunk your grandfather is?
Yeah, works that way in Denmark.
Unless you aren't where your parents are watching.
We got no legal minimum age of drinking in Denmark, instead you can buy alchohol when you're 16, and buy tobacco, get a drivers license and vote when you're 18.

Yes, in Denmark you can drink before you can smoke.
Well, buy it anyways, no legal drinking age.

For futher reading; http://wikitravel.org/en/Denmark#Drink
The entire site is actually very interesting, and the only thing in that article I disagree with, are the point where they propose you bring a small gift if invited. If you want to bring anything it should be a bottle of wine for drinking while you're there, tops.

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