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Topics - Funk

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16
Part 1 A Shattered dawn

The setting of twilight 2000.

World War III began five years ago. It’s still going on, but that’s the least of your problems.
A few days ago, you were soldiers in the U.S. 5th Division. Now you’re lost and alone, just fighting to
survive while the world falls apart around you.

Right so some basic notes

Here's the Manual
Most of the rules and background are in that.
But there other gear to pick from in the:
US Vehicle book
NATO Vehicle book
and Warsaw pact Vehicle book
Small arms
Heavy weapons book
Nautical and Aviation Handbook
And a fan site here

Having played this once before i'm makeing a few rulings now.
1) All player characters can speak english.
2) In order to take NATO or Warsaw pact Vehicle and Heavy weapons the party must contain a player character of the right origin.
3) The need to buy Magazines will be ignored.
4) All ammo is used and purchased by the case, with rolls to see if you run out.

Ammo Tests
Good Ammo is uncommon and even when well supplied most fighters are unsure if there next round will fire, just go put or make the gun explode.
 
After using a gun you take an ammo test on a D6, to see if you run out of ammo.
Note that useing is not every single shot but a good part of a battle and after each test the passing roll goes up by 1 until you fail.

Pass rates table
2+ muzzle loaders and single shot weapons.
3+ pistols and shotguns
4+ assault rifles and light machine guns
5+ heavy machine guns, flamethrowers, grenade launchers and hand grenades
6+ energy weapons, missile launchers and auto cannons
Artillery and single shot missile launchers automatically fail.


17

Five years ago, the nations of the world began their war for global supremacy, a mighty clash of East vs West.
They said it would be Seven Days to the Rhine, as both sides filled the sky with steel.

A year and half ago, a massive nuclear exchange failed to give any side the decisive advantage
they sought.

Now the army's who orders once came from Moscow and Washington are no more.
But there scattered and scared remains live on, there governed now only by the mouths and wants.

Winter, 18 months past the midnight, since the doomsday clock hit midnight and the suns fell to earth.

You awake in the cold, it's colder then it should be, the fabled nuclear winter.
An engine splutters and dies in the distance.

Spoiler: You are (click to show/hide)
Looking around your home, a covered pit in the ground, you see your few possessions.
Spoiler: possessions (click to show/hide)

18

The warp howls outside the walls of plasteel and the crackling gellar Field.
You hate warp travel, always have its too close to the things.

There's a thump as the ship exits the void, the purple bleeds like blood from wound in reality. 

Well not your ship, not while your on a penitent crusade.
Right now you have only a small force of marines to command, and the technical rank in the fleet.

Your cabins vox crackles in to life,
"Chapter Master Urist, please come to the bridge there something important you should see."
Captain Halwood's voice books no hesitation.

You run the length of Imperatoris Sagitta, knocking a mop serf out way as you pass.

On the ships bridge, you can see worry on Captain Halwood's face and shear terror in the navigator two unmasked eyes.

"We are lost i tell you! His light is gone!" the navigator rants.

"Chapter Master Urist what he says is true, we appear to be in an area of space with out the light of the holy Astronomican.
It's probably some localized warp storm nothing for us to worry about." the Captain try to reassure you but you know too that warp storms can last for years.


"Report from the Explorator-Magus.
We have contact two vessels detected, the scanners are weak, there at the extreme edge of there range.
Alpha signal reported to be hexahedron.
Beta signal reported to be wedge like." the servitors voice is cold and flat.

"Well Chapter Master shall we see whats out there?
Or is discretion the better part of valor." the captain asks you.


A) The cube.
B) The wedge.
C) Nether, we must take caution.



The Exploratory Crusade Feet Details

Vessels
Imperatoris Sagitta , Tyrant Class Cruiser

Forces
Marines 250
The Sisters of the Crimson Rose (Penitent) 600

Imperial Guard
2th Tallarax Artillery Regiment
56th Murom II Mechanised Infantry Regiment
372th Necromunda Line Infantry Regiment (Penal Legion)
95th Fornax IIV Line Infantry Regiment (Penal Legion)

19

-----------------The dead void-----------------

Renegade fugitives in the stars

You wake with your head pounding and vision blurry, the after effects of the liquid cosh.
Across from you is, row of people, each hooded and bound in straight jacket to the seats.
You try to move your arms and a chain rattles.

At last in dawns on you, a prisoner awaiting transport to somewhere.

The guards are a pair of the proverbial ugly shaven headed jackboot wearing brutes.

“Hold it, you’ve got one.” you hear as another man half shove a young woman in to the across from you seat.
“No, she not on the manifest, you know the rules.” your guard starts to complain.
“Shove you’re manifest up your arse, she overdue a mindwipe this one.”
“bb-But she’s a psi drone, should be on ice.”
“Look sunshine, this ship's going to the reprocessing plant an so’s she.
 Asteria here's got a brain lock, see?” he pinches her pale cheek.
“You take her or you can take it up with the boss.”

She sits there across from you, her face is blank, doll like with glassy blue eyes.
The left side of her head is shaved and home to a braided steel cable that trails down to steel collar that rings her around her neck with green leds.

Without a clock or anything to see your not sure how much time passes but
One by one you see the lights go dim on Asteria’s collar and then she smiles.

Her eyes flash with purple light and you feel a fist shove knowledge in to your mind.
0451
You hear a click clack as the chains unlock.
Then all hell breaks loose, the lights go out as everyone moves at once, the guard are tackled by three men each.
It’s almost like your on autopilot as you hammer the numbers in to the door keypad.

Then there's a bang, Asteria stare at you while blood gushes from from her neck.
...Tell her i'm sorry..funny dieing doesn't hurt like i thought...

As her eyes roll back, her body spasms as purple lighting tears it way out, ripping flesh apart like tissue paper.

Your mind feels lighter as you make your way to:

A: Armoury ( mini arms race here, describe your sci fi weapon in the post)
B: Escape Shuttles, there's a planet down there.
C: Control bridge, i'm sure it's not that hard to fly this thing.

Ok sheets time.
Spoiler: blank form (click to show/hide)

1: Gene Warrior, built as soldier in the mold of macho man’s macho man (or woman) your blessed with 38 inch biceps, a titanium jaw, the ability to drink whiskey like water and all but walk off gunshot wounds.

2: Mondasian cyber cultist, the flesh is weak, steel is stronger.
A Prosthophile to the core, you mind is ready but body awaits range of bonic parts to transform you.

3: Rogue Psi, power of the mind.
Some how power is drawn to you from the other side, filling you from the crown to the toe, top-full as the strange glowing marking start to flow across your body.
The bad news is that you can feel it inside you, a hungry burning, wanting to escape.
You can draw on the power but wild and ever changing.
(This is the one where i roll two dice to see what happens.
One to see if you have the control need and the other for the power.)

4: Bio adapter, the body changes to the mind.
Originally built to help colonist survive is strange new environments, you can change your physiology in strange and interesting ways given adequate biomass.

Notes, we’re running with “cinematic” reality here, The spaceships are there to look cool and make impressive whooshing noises in deep space.
People will carry hand weapons like “plasma whip” or antimatter-firing crossbows, and never mind how they work.

20
Forum Games and Roleplaying / The dead void (A sci fi SG) 0/6?
« on: February 02, 2018, 08:19:26 pm »

-----------------The dead void-----------------
Renegade fugitives in the stars

You wake with your head pounding and vision blurry, the after effects of the liquid cosh.
Across from you is, row of people, each hooded and bound in straight jacket to the seats.
You try to move your arms and a chain rattles.

At last in dawns on you, a prisoner awaiting transport to somewhere.

The guards are a pair of the proverbial ugly shaven headed jackboot wearing brutes.

“Hold it, you’ve got one.” you hear as another man half shove a young woman in to the across from you seat.
“No, she not on the manifest, you know the rules.” your guard starts to complain.
“Shove you’re manifest up your arse, she overdue a mindwipe this one.”
“bb-But she’s a psi drone, should be on ice.”
“Look sunshine, this ship's going to the reprocessing plant an so’s she.
 Asteria here's got a brain lock, see?” he pinches her pale cheek.
“You take her or you can take it up with the boss.”

She sits there across from you, her face is blank, doll like with glassy blue eyes.
The left side of her head is shaved and home to a braided steel cable that trails down to steel collar that rings her around her neck with green leds.

Without a clock or anything to see your not sure how much time passes but
One by one you see the lights go dim on Asteria’s collar and then she smiles.

Her eyes flash with purple light and you feel a fist shove knowledge in to your mind.
0451
You hear a click clack as the chains unlock.
Then all hell breaks loose, the lights go out as everyone moves at once, the guard are takeled by three men each.
It’s almost like your on autopilot as you hammer the numbers in to the door keypad.

Then there's a bang, Asteria stare at you while blood gushes from from her neck.
...Tell her im sorry..funny dieing doesn't hurt like i thought...
As her eyes roll back, her body spasms as purple lighting tears it way out, ripping flesh apart like tissue paper.

Your mind feels lighter as you make your way to:

A: Armoury ( mini arms race here, describe your sci fi weapon in the post)
B: Escape Shuttles, there's a planet down there.
C: Control bridge, i'm sure it's not that hard to fly this thing.

Ok sheets time, im setting a hard limit or
Spoiler: blank form (click to show/hide)
You are:

1: Gene Warrior, built as soldier in the mould of macho man’s macho man (or woman) your blessed with 30 inch biceps, the ability to drink whiskey like water and all but walk off gunshot wounds.

2: Mondasian cyber cultist, the flesh is weak, steel is stronger.
A Prosthophile to the core, you mind is ready but body awaits range of bonic parts to transform you.

3: Rogue Psi, power of the mind.
Some how power is drawn to you from the other side, filling you from the crown to the toe, top-full as the strange glowing marking start to flow across your body.
The bad news is that you can feel it inside you, a hungry burning, wanting to escape.
You can draw on the power but wild and ever changing.
(This is the one where i roll a dice to see what happens.)

Notes, we’re running with “cinematic” reality here, The spaceships are there to look cool and make impressive whooshing noises in deep space.
People will carry hand weapons like “plasma whip” or antimatter-firing crossbows, and never mind how they work.


21
☢️Lost in a Nuclear dark age, a Twilight 2000 SG☢️

Five years ago, the nations of the world began their war for global supremacy.
Three years ago, a massive nuclear exchange failed to give any side the decisive advantage
they sought.

Today you live in the aftermath, both sides still fight on driven by inertia and the need plunder to survive.

From east to west from the Urals to Cape Roca, europe is in the grip of a new dark age.
It is a time of bellum se ipsum alit, the war feeds itself.
Armies have turn in migratory warbands, takeing what they can from the land.
Once Rome feared the huns, now it fears the US Fifth Infantry Division.
Today a rifle and skill to use it, could make you king.

A week ago your were part an Infantry Division sent in battle in Poland.
What ever plan your commander had failed and now you're lost, split from army way from support, supply, or reinforcement.

As the sun rise on the browning autumn leaves you wonder how you’ll survive the coming winter...

Spoiler: Character creation (click to show/hide)

You have some more gear then just the standard issue, pick one.

A: Armour, you have extra body armour.
B: Bigger gun,some thing better than the standard issue rifle
C: NBC suit, a suit to protect you from nuclear, biological, chemical attacks.

22
Forum Games and Roleplaying / =][= Defender of god emperor =][=
« on: September 17, 2017, 01:32:36 pm »
In the nightmare future of the fortieth millennia, There is NO time for peace, NO respite, NO forgiveness.
Forget the power of technology,Forget the promise of progress For to be a man is such times is to be one amongst untold billions, to live under the cruellest and most bloody regime imaginable...

But your no normal man, for you are an inquisitor, a special agent of god emperor.
Chosen to see the monsters lurking in the darkness, to hunt the heretic, to purge the witch and drive the alien from the stars.
To be the sheild of man, to be wacher of the darkness.

Your name is:
And you are a:
1) Man.
2) Woman.

A healthy child, your early life was spent on:

A) A brutal jungle death world.
B) In the vast mega hive on an industrial world.
C) A peace full farm world.
D) A backwards medieval world.
E) The high noble tower of a hive world

By life changes and growing to adulthood you found your self:

A) In the vast legions of Imperial Guard,fighting with your lasgun in hand.
B) A battle brother of the Adeptus Astartes, a Space Marine, nobley fighting with a bolter in hand.
C) In the Officio Assassinorum, doing thing that never happen in laces you never where, you where an Assassin and killer supreme.
D) A member of the Adepta Sororitas, a Sisters of Battle, fist of the church and defender of the faith.

But you hide a secret your difften from other men.

A) Differing from our men, you were stronger, tougher faster than them and time fails to age you.

B) You are a hidden childen of the Legio Cybernetica, an unholy construct of steel and silicon.
An Abominable Intelligence, Just the idea of your existence is crime punishable by death.

C) Mark of the mutant!

"and Arise now as an Inquisitor!
And listen well for i will not repet this name..."

-----------------
Yep it's a gentic 40k game with a few odditys, personal combat will be rolled under game rules, dito wounds and injurys and character advancement.

23
Forum Games and Roleplaying / Operation Arulco 2/8? OCC
« on: August 30, 2017, 08:49:27 pm »
My name is not impotent so you will call me commander.
You all know why your here, but to repeat 48 hour ago, Association of International Mercenaries received the advanced for this operation.
Your client is one Enrico Chivaldori, he wish you to undertake Two objectives.
The Primary objective is the termination of one Deidranna Reitman.
The Secondary objective is to gain military control of the micro nation of Arulco.

Your insertion to the conflict zone will be via helicopter at 0400 hundred hours.
Any questions?

Spoiler: Character Creation (click to show/hide)
Spoiler: Equipment and things (click to show/hide)
Spoiler: Ammo Tests (click to show/hide)

24
Forum Games and Roleplaying / From an age undreamed of. II (SG)
« on: June 02, 2017, 05:18:18 pm »
"Between the time when the Titanomachy fell and rise of the Etruscan kings, there was an age undreamed of.
A time where fate of empires rested on steel and foul sorcery shaped the land."



You where but a new born baby when a gang of bandits killed your mother and left you alone to die by the roads side.
But you where lucky, a pasting sheep farmer found you and ever since you have been raise by your adoptive parents.

The day started much like any other with you heading out early to top pasture with the sheep.

The dawn brakes and across the valley you see a banner rising above the fields, a clenched red fist on a black background.
Below it comes a horde of riders and men at arms, all marching towards the village with evil in there eyes.

Screams crack the dawn as men dies cut down like dogs as women are stolen, homes burns and village is plundered.

As you rush back to the village, you can see smoke rising from the far side of your family's barn and a trail of blood on the door.

Your fathers barely stands up facing the door way, half propping self with the wall.
One hand on his belly by a large arrow and the other limply around the haft of a blooded hatchet.

" Thank gods!, you're still alive, i thought the slavers had you.
-Ughk- This is where we part ways, your mothers dead, an i'll be with her soon.
-he cough and spits a mouth full blood on the floor-
I never told her but your mother, your true mother, she left you a gift, made me swear that i'd wait until you where old enough.
-yet more coughing-
Funny i wanted leave here until she came, dieing from bandits with you in her arms.
A little baby still at the teat and all alone in the world, that was it.. she made me stay.
- he grimaces in pain.-
She said that your father might come looking for you...

The gift, i buried it, up the hill, the gate post to the bull pen it's under there.
Now get out of here and you always remember, no matter where or what happens that you go that you where my child."

As you father passes away you leave the burning barn and your old life behind.


(Yes i know the same opening as the last one.)

25
Forum Games and Roleplaying / To Valhalla! (A Viking SG)
« on: April 09, 2017, 07:45:08 pm »
You are a young Viking on a quest for loot and glory.
And to day you set foot on the dragon ship off to make your name.
For you father you have inherited his gift of

Armour) A fine mail shirt and helmet
Weapons) A mighty tool of war, a razor sharp sword
Fury) For he was one of the Ulfhednar, wolf skinned warrior.
Might) He was one of the berserk, who could call apron  the might and power the bear
Spoiler: Calling on the gods (click to show/hide)

26
OCC TREAD HERE


Five years ago, the nations of the world began their war for global supremacy.
Three years ago, a massive nuclear exchange failed to give any side the decisive advantage
they sought.
One year ago, the US Fifth Infantry Division launched a drive into enemy-held Poland, part of
an offensive to knock the Soviets back to their homeland.
It failed. Now the Red Diamond is deep in enemy territory, reduced to small units without
support, supply, or reinforcement. The war for Europe has turned into the war for survival.

For weeks you have had only intermittent and confused messages from both sides as units and men refuse to leave there territory.
At first it was with excuses lack fuel, the need for resupply but now you hear clear disobedience, commanders being told to come and make there men move.

Before the radio fall's silent you get one last message:

"To all units this is Deneral Hardwell speaking, Black Dragon confirms the 12th guards lead offensive has over run our lines outside of LODZ,Sompolno and taken the bridge at Sieradz.
I repeat soviet forces are mobile towards Kalisz.

I Repeat to all unit of the US 5th Infantry Division, we are unable to assist with the withdrawal at this present time.
Your on your own now, Good luck. -Click-"

Now what?

You are camped in the woods by the banks of the river Warta, you where meant cover the bridge.
A quick look at your map tells you at you will soon be enveloped by hostile forces.
But just maybe you might be able to slip away but how?

Spoiler: Map (click to show/hide)
Spoiler: Unmarked map (click to show/hide)


Player characters

Spoiler: Players Team Inventory (click to show/hide)
Spoiler: Players Vehicles (click to show/hide)

27
You awaken to a slow robotic voice in your ear.

"Good morning Smith.
Let me explain, from now on you are blanked, you do not exist, you have no identity, no finger prints, no id, no records
you are a blank.

You belong to us now, for we hold your life in our hands.
You have been implanted with remote controlled bomb and other systems.
Now we have work for you to do, you have 7 days to acquire 1 million dollars or the charges will be detonated.

With a click the lights come on and you can see the empty hotel room.

On the table is black suit and shoes by a steel briefcase.
You open the steel case and find a handgun, 5 magazines and box of bullets.
The gun is plain unmarked, even the bullets are unmarked.
Beside the gun is knife, a mobile phone and wallet with $500 in crisp new bills.

Character Sheets
Mr or Miss Smith?
Tie Colour:
Character Description:

28
The setting

World War III began five years ago. It’s still going on, but that’s the least of your problems.
A few days ago, you were soldiers in the U.S. 5th Division. Now you’re just fighting to
survive while the world falls apart around you.


Right so some basic notes

Here's the Manual
Most of the rules and background are in that.
But there other gear to pick from in the:
US Vehicle book
NATO Vehicle book
and Warsaw pact Vehicle book
Small arms
Heavy weapons book
Nautical and Aviation Handbook
And a fan site here

Having played this once before i'm makeing a few rulings now.
1) All player characters can speak english.
2) In order to take NATO or Warsaw pact Vehicle and Heavy weapons the party must contain a player character of the right origin.
3) The need to buy Magazines will be ignored.

A note on equipment, you all get free basic gear and a vehicle for every three players. (if there just two i'll give you a starting payment to buy one with.)

Spoiler: Player characters (click to show/hide)

Spoiler: Players team inventory (click to show/hide)




29

Greeting, engineers today we face our sworn enemy's the oppressive and ugly Bordurians.

While the last war cost both us and them vast amount of manpower and weaponry, our spy report that they are planing to attack.
Naturally we must not only attack them first but create some new weapon to crush them with.
To this end engineering department A is reassigned from the atomic rocket program back to working on the death ray.
Department B is to commence working on a short term solution to the arms criss.
The diplomatic core reports that our new allies of the North Atlantic Treaty Organization will surely add us in this struggle.


30


Amaïh Kûrvi-Tasch, engineers today we face our sworn enemy's the dastardly Syldavians.

While the liberation war as destroyed much of once glorious arsenal, today we have new allies.
Our comrades in the Warsaw pact  are able and willing to arm us so we can defend our self against the smelly Syldavians.


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