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Messages - Simmura McCrea

Pages: 1 ... 157 158 [159] 160 161 ... 165
2371
DF Gameplay Questions / Re: Various Questions of a New person
« on: June 22, 2009, 04:06:20 pm »
q -> x actually.

2372
DF Adventure Mode Discussion / Re: Instances of the "Magic Arrow"
« on: June 21, 2009, 07:42:15 am »
[OFFTOPIC]
In Fortress mode, I had a dabbling Fortress Guard crossbowdwarf one hit kill a dragon by removing both its lungs and its heart. Quite impressive seeing as said dragon had just flattened my main military.
I hope you drown this fellow in booze, treasury and wardogs. I love to give my unexpected heroes the treatment they do not deserve, according to their skills and attritubes.
[/OFFTOPIC]
The tomb I gave her is the biggest in the fortress and covered in masterwork statues and the like. And I tossed her some steel armour.

2373
DF Adventure Mode Discussion / Re: Instances of the "Magic Arrow"
« on: June 21, 2009, 04:32:54 am »
In Fortress mode, I had a dabbling Fortress Guard crossbowdwarf one hit kill a dragon by removing both its lungs and its heart. Quite impressive seeing as said dragon had just flattened my main military.

2374
DF Dwarf Mode Discussion / Re: Help with building a water tower
« on: June 20, 2009, 06:18:22 am »
Yes, I know it involved screwpumps but I really can't figure out the layout, if a screwpump is pointing towards the stairs, will it go down them or will the screwpump above catch it?

Also do screwpumps power screwpumps next to them, in all 10 directions?
I don't quite understand the first question, but yes to the second.

2375
DF Dwarf Mode Discussion / Re: Help with building a water tower
« on: June 20, 2009, 06:06:16 am »
I built a watertower once just for the sake of it.

The 'hardest' part is to raise the water up enough levels.

So basically you should use a number of screw pumps to do that.

Screw pumps take water from level -1 and place it on the back of the pump at level 0. So if you use a system of pumps - each one pumping the other's 'output water', you can effectivly raise water a few levels.

Then its just a simple case of using Construction to build sealed tower (remember to put a floodgate and attach a lever for when you want to empty the tower) (and probably another floodgate to block water being pumped)

And you're pretty much done.

Its not very useful to be honest, but nice if you want to flood the world.
Actually, it's pretty easy to create a fairly hefty wall of water by abusing the pressure system. Good for rapidly flooding a noble's room or trade depot filled with elves.

2376
DF Dwarf Mode Discussion / Re: An ambush! Curse them! ....Horses?
« on: June 20, 2009, 06:04:36 am »
Elven sieges are always stealthed. So I think this is a feature rather than a bug. Then again, see sig.

2377
DF Gameplay Questions / Re: How can I salvage this?
« on: June 20, 2009, 04:27:22 am »
Lignite in iron bins + magma = toasted orcs.

2379
If it's dropped from straight above the pit, then it'll just go straight down. If it's knocked off something with cave in dust, then I think it can veer off.

2380
DF Gameplay Questions / Re: Underground trees
« on: June 19, 2009, 05:36:37 pm »
Anywhere underground that is muddied or soil.

2381
DF Dwarf Mode Discussion / Re: Fight or Not to fight
« on: June 19, 2009, 05:34:33 pm »
Cage them all, then appease Armok with a huge sacrafice.

2382
DF Gameplay Questions / Re: Outside Defense
« on: June 19, 2009, 03:41:05 pm »
but the fact that you suggest that he know to search for "slope" when trying to get rid of ramps certainly doesn't help the situation - in fact, it indicates why the wiki isn't as great as it could be.

The fact that FtR used the word "ramp" when clearly looking to remove "slopes" has nothing to do with the wiki, and everything to do with the user.

The fact that you are explaining how to remove "ramps" when the OP is clearly talking about slopes implies something as well.

Totally off-topic, but what does OP mean? I understand it's like first poster but I don't know what the actual words are.
Original post or original poster, depending on the context.

2383
DF Modding / Re: Wounded dwarves drinking booze
« on: June 11, 2009, 01:10:41 pm »
It's hardcoded, I'm afraid. Maybe in some later version.

2384
You could make them think with their legs or something.

2385
DF Adventure Mode Discussion / Re: Most violent/metal thing ever
« on: June 08, 2009, 04:03:18 pm »
Morul punting an orc 155 tiles. It could've gone further if there hadn't been a wall there.

Pages: 1 ... 157 158 [159] 160 161 ... 165