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DF Gameplay Questions / Re: Animal training, cages and the like.
« on: April 09, 2010, 01:22:15 pm »
press (a)ssign, uncheck the animal from the list (should be at the top of the list).
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Prior to having an arsenal dwarf my marksdwarfs wouldn't pick up their quivers and bolts either. They do pick up crossbows though.
I just tryied creating a squad of marksdwarves to check. The first grabbed a crossbow, but no quivers or bolt. The second grabbed an axe... left down by my axedwarf who quickly replaced it with a leather flask. That's depressing.
As for the second question, civilians sadly can only be set to a single civilian alert status that applies to all of them. You could try turning civilians into inactive militia squads based on location but I can see that getting aggravating due to micromanagement.