Yeah the Tuts are awesome, I have actually been able to learn alot on my own after doing these guides as they give a good solid foundation knowledge of the game, dont get my wrong Im still learning but they have helped immensely and made me fully realise that a text game , if done correctly like DF is always going to exceed the depth of any graphical game.
I'm just checking back to see if there are any new guides up, but Im guessing C.Duck will be enjoying his new year
I cant wait to watch some of the new guides when they come, its just I have a glass industry setup, clothiers, forges and a whole host of other stuff. I currently have a baron, hammerer and tax collector and my residents are for the most part, happy! However with not having the game experiance I have done things in a somewhat disorganised way, this is because alot of new things are happening in game so I think next time around I will be better prepared but the guides would be useful.
Some future guide considerations:
Continuation of your defense setup
How to smelt and forge weapons
How to setup glass, collect sand
How to collect cave spider silk/functions of looms and clothiers
Optimum stock piles for the above
How to build towers (Outside)
How to use traps, mechanisms (Maybe how to make portcullis , which opens via an inside lever? and other cool traps stuff)
Defense capable of working against megabeasts
How to use gear assemblys and also how to use floodgates to flush water out a river
How to use pits
The above is just some ideas for future guides, much of it I have figured out thanks to the solid learning base I have through watching the guides. Whatever you come up with I will be happy with but one things for sure this game has mammoth scope! Anyway no doubt you have your own ideas but just thought I would post these and in actually in regards to the forges, its not to hard to figure out their use after what the guides taught.
Good luck with any future guides and enjoy your new year!