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Messages - Overkill

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16
DF Dwarf Mode Discussion / Re: Best Fortress Random Name
« on: March 01, 2009, 08:52:51 pm »
I have gotten:

"BloodTorch"

"ScalySyrup"

"IncestBolt" and

"Bootcry"


17
DF Suggestions / Re: New Races
« on: March 01, 2009, 08:44:19 pm »
sorry, I should rephrase that. i meant civs, not whole races. basicly on a smaller scale. there would be other civs in better situations, and the lizard civ could be playable. those were just example (albiet bad ones). i also edited my above post before i saw your reply.

And the primitves would have no other means of obtainin new technology. ie they get to keep making spears swords and their plate mail. but in the meantime dwarfs develope dwarven armor of doom and dont share it.

18
DF Suggestions / Re: New Races
« on: March 01, 2009, 08:40:35 pm »
I eventually want to see dynamic civs. for example dwarves, elves and humans dont always come as the high tech large awsome amagawd civs. Instead you can give races certain traits that affect how they start and what they do during world gen. lets say humans are generally very diplomatic and liek to trade. they do, but if a civ spawns near hostiles who cant talk or something they are unable to do that and thus expand normally and they become primitive cavemen. While another civ peacefully trades with the dorfs, elves and crap and prospers, expands and becomes a "superpower".

On the otherhand, lizard men (just an example) arent very diplomatic and dont end up being very large or expanding past swamps the other civs dont want. but one day the humans come tra-lalalalala-ing on by and are like hey, you guys are cool, have some weapons and armor inturn for this here land. the lizard men accept, becuase humans are such good diplomats and start expanding and become not so primitive.


This could be very cool in a way that a diplomatic race starts near a race that needs to be tought and helped out a little, but doesnt like other people. in the mean time some race that cant talk or have diplomacys attack the humans wiping them out, but the primitive race has their tech and carries on their legacy by defeating the un diplomatic race and becoming a sort of replacement for the humans or what ever. but in the smae situation with dorfs, instead of humans the dwarfs wipe out the primitives and live to wage an inteanse war with the other race due to their love of war and lack of tolerants for the undiplomatic.

19
DF General Discussion / Re: [40d9] Frame Rate Poll
« on: February 13, 2009, 07:29:46 pm »
I Never have gotten below 100fps (with around 150 dorfs). I havent tried anything crazy like magma/river abusing or have bajillions of kittehs (I butcher cats on sight).
system: 6gigs DDR2 1066 ram, Q8300 2.33ghz(overclocked to around 3ghz), vista 64bit, and a overclocked 9500gt 1gig of VRAM.

20
DF Modding / Re: A 3D DF mod (in it's infancy) and a request
« on: January 25, 2009, 07:39:07 pm »
If you go down the path of 3d models, i could pitch in to help from time to time (im working on alot of other projects)

21
DF Adventure Mode Discussion / Re: The Deadliest Creatures
« on: December 19, 2008, 06:54:11 pm »
Well, i personnaly have no issues with GCS or Giant Scorpians. all it takes is a single stab to anything semi-important to their ability to well....live (ie. foot, abdomen, head) and some twistes of a spear to keep them distracted, eventually they pass out and die. i have fought quite alot of the buggers. i have killed ettins,hydras,titans,giants, everything. but by far armys of zombie carp and zombie whales scare the s*** out of me the most. oh yeah, if your not using a spear, pike, bow or xbow you DOIN IT WRONG vs anythin big.

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