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Messages - jaked122

Pages: 1 ... 54 55 [56] 57 58 ... 73
826
DF Dwarf Mode Discussion / Re: Towercap farms
« on: May 31, 2009, 08:37:31 am »
my dwarves are apparently anti-fungal, my tower caps never grow  :'(

827
What if megabeasts only bred/respawned until there are as many as there were to begin with? So you couldn't ever go over that cap.
[POPCAP:400]?

828
... dammit, I wish I had thought of this before you!!

829
DF General Discussion / Re: What turns you off about DF?
« on: May 25, 2009, 05:19:48 pm »
So I just wanted to get this off my chest:
Apart from the most obvious graphics and interface, one of the things that turns me off most about DF is making bedrooms. The process should be made much quicker.
A pre planned, rotateble order-template that would tell the dwarves to dig out a proper room, place a bed (or even other furniture) there AND designate it as a bedroom would be sweet. Obviously, any player should be able to create his own template.
there is one, AHK scripts can do just this.

830
DF General Discussion / Re: atom smash memory test..
« on: May 25, 2009, 05:17:00 pm »
I'm going to use custom smelter reactions to make the bulk of the things to be dumped

831
DF General Discussion / Re: atom smash memory test..
« on: May 25, 2009, 01:31:16 pm »
the goal is to cause the game to crash.

Spoken like a true dwarf.
it's only fun in DF, in GMOD or anywhere else I burst a blood vessel.

832
DF General Discussion / Re: ATTN: Tarn Adams
« on: May 25, 2009, 09:32:28 am »
Out of all of the games I've played over the years, no game has been able to hold my interest so intensely and for so long. My friends all think I'm weird, spending hours upon hours sinking my time into the game.

You've got me hooked, Tarn.
me as well, I'm even hooked on the forums.

833
DF General Discussion / atom smash memory test..
« on: May 25, 2009, 09:30:42 am »
I am to move thousands of stones into the atom smasher so they may all be destroyed at one point, the goal is to cause the game to crash.

834
DF Gameplay Questions / Re: coins and rent
« on: May 25, 2009, 09:18:46 am »
You could just create artificial work by making dwarfs haul stuff back and forth pointlessly all the time (kinda like what the government's doing with the car companies).
;D ;D

835
DF Gameplay Questions / Re: +- on Mac
« on: May 25, 2009, 09:17:47 am »
the old white one had a numpad which could be used with FN-key. the new ones don't, and it screws my game over.

836
disable weather, speeds it up as much a temp, and it's not really necessary

837
Curses / sentanced to death over breaking and entering
« on: May 25, 2009, 08:31:23 am »
Wow, how did this happen, one account of breaking and entering and I was sentenced to death.

838
General Discussion / Re: That's it, no more games...
« on: May 24, 2009, 04:19:16 pm »

Work on programming skills
for me that is time on the internet

839
I've made note of this for use on my little brother, then myself... I'm sure I'll come out of it laughing.

840
General Discussion / Re: Scamps video upload
« on: May 24, 2009, 04:13:49 pm »
http://www.youtube.com/watch?v=2PJqC6Wbt80

I just put a Scamps video up on YouTube as an interim solution.  I have some other videos as well.  This one is a 640x480 (I think) 30MB mpg file (the format used by the camera).  I don't know if everybody has access to YouTube, so if there's some other way that's preferable, that's fine.  I'd host the video myself but I want to hear any other options first.  If YouTube is okay we can just stick with that.

It's a little dark, but he's around the corner and out of sight during the middle section.  The toy often bounces way out there.
wait you made a youtube account exclusively for this?
that's slightly better than why I made mine.

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