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DF Gameplay Questions / Re: carve fortifications
« on: May 23, 2009, 06:35:32 pm »
... *facepalm*
how do I use it as a chasm.
how do I use it as a chasm.
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Some people consider not appointing sheriffs\fortress guard to be 'cheating'Damn!! all my work and I cheated
So,what was he possessed by? Armok himself?DUH, of course not, jesus possesed him.
doesn't compile well on linuxYeah, erm, the code errors seemingly is sprialing out of control. I think I might be lowering them down, but, I think it would be nice if I get some assistance.Not ones that I can't test for :/ (yay Linux) I'll help where I can.
LiteralKa, are you good at fixing synatx errors or no?
yes you can express how you are a pedophile.You get Child Workers if Workers' Rights laws are at C+. They are liberated in much the same way as Sweatshop Workers.I thought so. Cool, I never noticed that before!Love all the small touches.
Do they have any special effects?
Let me get this...erm...straight. So, it works on Linux/Wine, but not on Windows/Visual C++?you aren't trying to compile a program then.
Pope schmope. If the game is in USA, you should have heads of radically right-wing churches you could mess with.finally an oppertunity to kill reverend lovejoy!!
I'd rather build a mech, or a "mecha-monster" as I perfer to call it.Eh, I prefer the star destroyer, I can rain death down upon all my enemies at once!!
Gah! It seems that while using the Visual C++ thing, it seems the interface only compiled, erm, some of the code, not all of the code.thank you for stepping forward.
It's going to take some time to repair the synatx errors.
Gentleman's club. Fight the bouncer.I thought he would kill me if I fought him, I'll have to try it.
I think his point is that it doesn't take that long to check for syntax errors, and that if you're contributing, don't make things messier - which sounds fair to me.precisely my point, and for open source to work, people must ensure that their code works and take responsibility for their faulty additions.
This was a mistake that should be rectified already. Have you tried the latest revision?yes I did, downloaded from the SVN today and used visual C++ to compile it, if you mean binary version, well I had that before.