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Messages - jaked122

Pages: 1 ... 63 64 [65] 66 67 ... 73
961
DF General Discussion / Re: How much longer till a 64bit version?
« on: April 26, 2009, 12:12:29 pm »
ints are always signed unless preceded by the unsigned designator.
and therefore I see no point in this.

962
DF General Discussion / Re: Scariest Historical figures
« on: April 26, 2009, 12:10:10 pm »
best man ever, GIVE HIM THE NOBEL PEACE PRIZE.

963
DF General Discussion / Re: The month-end project!
« on: April 26, 2009, 12:08:19 pm »
Look, it dosnt have anything to do whit any other bay12 game. And Toady dosnt work whit filthy capitalists no mater how awesome games they make.

It is, in fact, a scifi sim, just like DF is a complete open ended high fantasy world simulator, the month end project is a complete open ended space opera simulator. that is, it will simulate the trajectories of every star in the galaxy, and it will have giant starships you can design, and then walk around talking whit the individual crew members or so anything, and it'll have features beyond your puny mortal comprehension.
It will be Beyond Quality.
remember, DF is paid for by the people who play it, not some company or government, meaning this is the ultimate form of capitalism

964
Creative Projects / Re: School kills creativity?
« on: April 26, 2009, 09:22:48 am »

killing debate is SOP because teachers really don't want to deal with the kids who are smarter than they are,
must kill teacher

965
Curses / gay pride parades
« on: April 26, 2009, 09:07:23 am »
we've all tried to ignore them for the most part in real life, but in LCS, I'd suppose that LCS would be protecting the transvestite hookers from the conservative crime squad.

966
DF Dwarf Mode Discussion / Re: What to do with all these dogs...
« on: April 25, 2009, 01:21:15 pm »
Put them all in a single cage by your entrance walled off by a flood gate.

Attach the floodgate and cage to a single lever.

wait untill the next goblin seige

Smithers, release the hounds!
yes! my two favorite things coming together DF, and the simpsons.

967
DF Gameplay Questions / Re: Slow performance on Map, 0 FPS
« on: April 25, 2009, 01:11:45 pm »
show us your map, that'll shed some light on it... or tell us the size, and the features(ALL OF THEM)

968
DF Gameplay Questions / Re: Elven Tree Quota
« on: April 25, 2009, 01:10:37 pm »
TIME TO PISS THEM OFF

970
DF Modding / Re: Smelter Reaction Make Wood
« on: April 25, 2009, 12:43:36 pm »
not FUEL [FUEL]

971
DF Modding / Re: Insane Difficulty
« on: April 25, 2009, 12:39:50 pm »
YOU MUST UPLOAD THIS SOMETIME!!

972
DF Modding / Re: Graphics Problem
« on: April 25, 2009, 12:28:36 pm »
wonderful, but give us the images with the file.

973
DF Suggestions / Re: The Inventions Megathread.
« on: April 25, 2009, 12:27:28 pm »
if the game was to generate inventions randomly, something like 'in the 100th year the sliding dwarves invented a cat pleasuring device'... this would be hilarious but I don't think that unless toady has a great revelation on the methods involved for this to be plausible, that it will ever happen.

974
DF Suggestions / Re: Multi Tile Gears
« on: April 25, 2009, 12:16:46 pm »
Urist mcdwarf cancel's grind cat, stuck in bigass gears.

975
DF Suggestions / Re: Additional Mechanics/Traps Wishlist
« on: April 25, 2009, 12:14:32 pm »
DWARVEN JACKHAMMER AWESOMENESS EMBODIED

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