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Messages - Meanmelter

Pages: 1 ... 48 49 [50] 51 52 ... 88
736
Roll To Dodge / Re: Zombie RTD Turn Three:Bloody Mess
« on: May 25, 2010, 05:12:55 pm »

737
wait, I should have a four turn old baby?

738
Now ambush the next human that walks by.
What if he is not a peasant. They requested a Peasant?

I suggest you Look around for a farm, you know? the places with poor farmers with like no weapons?

739
Turn 10
Merchant, Orc War Party, and Archer Usage

Report: Cheddarius immediately sends his army to go and assist Phantom's Army as Ghazkull shoots some Fire arrows to go see what arises Beyond the wave of the Orc Axe-men. He discovers a wave of 15 Orc Axe-men! The Peasants quickly form a Boar snout and-what-not. But as one peasant get to his spot he says 'FUCK THIS!' and drops his weapon and starts running for the exit. Karne and his forces start to move to the Orc Axe-men. Karne's main group runs into another group of Orc Axe-men! Ghazkull and his army fires all there arrows at the First squad of Orc Axe-men, managing to kill 5 of them! Frelock starts moving to the aid of Karne.

Deaths:
5-Orc Axe-men





Special Report: As all this is happening, everyone gained ten units except for the new commander, Spartan 117, who leads an Army of Sea-Raider's( Trust me, Sea Raiders can take plenty of hits!) and a giant party of merchants are here and agree to stay until everyone has traded with them or are asked to leave.

740
Can i lit my Arrows on fire?
Yes, it will provide light for two turns also.

741
Forum Games and Roleplaying / Re: A Troglodyte Adventure. Turn 0
« on: May 25, 2010, 03:34:42 pm »
You remembered that elves are in love with everything nature, even though you are more of CAVE NATURE as dwarf's call you, you take your chances and reveal yourself... They start to crowd you, only you are accepted. They probably don't care about your gear because it is wood from a 'mushroom underground and not on the surface, or they are just color-blind. One of the trades Elf say's.
Uhh, he is naked, hold on, I'll go get you some clothes
He runs back to the cart and gives you some +Rope Reed Loincloth+, +Rope Reed Shirt with a Hood+, and a +Rope Reed Pants. You Equip the +Rope Reed Loincloth+, +Rope Reed Shirt with a Hood+, and  +Rope Reed Pants+

The Trades Elf say's
Goodbye Ol' Brave Troglodyte! Hope we Rejoice someday!
They Leave the sene and you are now standing in the middle of the road.


-The Elven Aura has left you
-You feel as if people are counting on you.
-You are Cold.
-You are Quite full
-It is slightly dark.
-You are confused.
-Skills: Hunting Skilled  (50/250) Fishing Novice: (0/100) Spear Skilled (50/250) Stealth Novice (60/100) Negotiation Newb (5/50)
-Stats: Very Agile.
-Special Effects: You are a Troglodyte, you have sharp claws.
-Inventory: 3 Cave Plump Helmets,  Tower-Cap Hunting Spear.
-Equipped: Battered Tower-Cap Shield, Tower-Cap Spear, +Rope Reed Loincloth+, +Rope Reed Shirt with a Hood+, +Rope Reed Pants+.

742
I need to stockpile on food, you never know when you will need everyone else to do some other things.

Turn 5:all cavepeople go fish.

743
Forum Games and Roleplaying / Re: You are a ...
« on: May 25, 2010, 07:11:10 am »
4 Keep eating the dead thing, we should get every EVO point we can.

744
Roll To Dodge / Re: Zombie RTD Turn Three:Bloody Mess
« on: May 24, 2010, 10:33:27 pm »
Well, we are planning to much ahead

745
Advance in formation forward 8.
Have men begin a whispered chant. (The tuba section in my high school marching band always did this as a whispered chant before any performance: "We're gonna rape, kill, pillage and burn, we're gonna rape, kill, pillage and burn.  Eat Babies!"  It should be quite obvious why we couldn't do it out loud.  Good times...)

Also, I'm going out of town tomorrow.  I'll have internet access here and there, and I should be around every 24 hours or so, but don't wait up for me.
I'll control you for some time-ish. Trying to preserve your troops and protect everyone else at the same time.

746
What does the Special Report mean? I see no merchants, and no new commander. I see troops, but that hardly deserves a "special report".

Forgot to add 'next turn' part. Sorry!

747
Forum Games and Roleplaying / Re: A Troglodyte Adventure. Turn 0
« on: May 24, 2010, 09:17:21 pm »
FFFFFFFFFFFFFFFF
Get behind the tree, out of sight of the caravan, then enter the travel screen.
There is no Travel Screen. The only other place you know of is your house.

748
Forum Games and Roleplaying / Re: A Troglodyte Adventure. Turn 0
« on: May 24, 2010, 09:14:13 pm »
Is that a Giant Evil Mouse Cursor? Nahh, your hallucinating from the Elvish magic.

You try to slowly move to the nearest tree. You manage to get there without them noticing. The other donkey's start to go mad. The Elvin's begin to move in the for the distraction the donkey's are telling them.


-You feel as if people are counting on you.
-You are Cold.
-You are Full.
-It is slightly dark.
-You are scared.
-You are Frightened
-You See an Elven Caravan.
-Many Donkey's sense you.
-Skills: Hunting Skilled  (50/250) Fishing Novice: (0/100) Spear Skilled (50/250) Stealth Novice (60/100)
-Stats: Very Agile.
-Special Effects: You are a Troglodyte, you have sharp claws.
-Inventory: 3 Cave Plump Helmets,  Tower-Cap Hunting Spear.
-Equipped: Battered Tower-Cap Shield, Tower-Cap Spear, Bush Disguise.

749
Turn 9
Dis-obeying, Oh shit, and inspiration.

Report: Karne Tell his men that they will be okay as long as they stick together! Cheddarius moves up next to his men. Some of Phantom's peasants hear a noise so they move up to the play. Four more follow as they are curious and want to help the other four, dis-obeying phantom's command. They have discovered Orc Axe-men! They are spotted!




Special Report:  next turn, a new commander. Some troops, and MERCHANTS BITCH!

750
Forum Games and Roleplaying / Re: A Troglodyte Adventure. Turn 0
« on: May 24, 2010, 08:42:37 pm »
"Move along, just a bush, nothing to see here. Really, I'm a bush. Move along."
Ehh, they won't understand a word, you don't know Elven.
Jump out and yell at them.  Elves are weak anyways, they will probably run away. 
That explains why the elves stopped there caravans with like 6 guards.

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