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Forum Games and Roleplaying / Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« on: March 05, 2010, 08:37:48 pm »
But...kusari-gamas!
March 6, 2024: Dwarf Fortress 50.12 has been released.
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WEBADICT, I AM VOTING YOU FOR A BULLSHIT REASON FOR THE FOLLOWING REASONSThat...can't work. You didn't e'en include anythin' to talk 'bout.
1. GETTING THE CONVERSATION GOING.
2. SEEING HOW YOU REACT TO GETTING VOTED
I'm going to warn you of two things:Mmm.Fire gooood.
1) They were related to abilties I was considering, removed during the balance phase. Neither one is possible, so he could not have a role allowing him to.
2) Trying that manner of meta is possible or likely to backfire.
Or I can modkill you. <_<;Why would you do that?
Yeah, it's annoying to have to go through 15 pages (for me, anyway) of random stuff before the game starts.Alternate Solution: Link to gamestart in first post.
Like hell you don't, this thread is already over 200 replies in.So? You can navihate easily to anypage. Like this one.
Hi there, tehstefan. I hear you were involved in some kind of Gangsta Party?I don't believe you. Die, scum! To the electric chair with you!QuoteLeafsnail why do you know more than I?I am, apparently, better at taking inferences from rules.
Would it possible to add a test mode that just randomly changes x-y number of tiles or even every tile every frame? This would be just to test the speed of the new graphics code as I don't see any way to get a fort that would test it. You wouldn't be able to compare it to 40D but at least it gives a way to see if the graphics code is running at an acceptable speed.Battle Champs was something like that but more organized, I think.
/df_linuxd19$ ./df
./dwarfort.exe: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory
Including when [PRINT_MODE:TEXT].