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Mafia / Re: Horrible Role Mafia - Day Two - Jolly Blue Giant
« on: February 04, 2010, 06:09:07 pm »
Extension It's LyLo...
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Armor deflection roll has *3 roll modifier instead of the masterwork's *2.Finally the mystery is solved!
Same for melee attack and archery rolls.
There's a lot of Assyrian-style stuff in world gen that might get realized during actual play, but there are also a lot of things that are not going in.Assyrian-style?
Permit is how much you can have under it, size is how big it is. Different variables. Presumably like that so you don't get Maskx2 worn, which would be odd/make it so you'd always make masks in pairs. (Not sure if you could actually get fort-moders to wear2 though)From my quick reading, a small layer_permit would be bad.
Huh, yeah, you're right. I don't get why masks would have a LAYER_PERMIT that's smaller than their LAYER_SIZE,
Even if you let one of your corpses rot, marking a coffin for burial will make it 'occupied by' (dedicated to) the oldest unhoused dead thing, corpse/bones or no. So I don't think this'll matter much for their problem.1. Will dwarves still use coffins for invading dead dwarves? Honestly I'm a little tired of my coffin space being used for enemy dwarves who sided with goblins in attacks on my fortress. Seriously - dwarven led goblin raids? Why do they get a respectable burial? Love thy enemies doesn't apply to dwarves.
This will probably be the same in the next version, yes. If it bothers you, it's pretty easy to forbid the corpses (you can even auto-forbid them via the orders menu).
Does there exist yet a way to "draw" with a particular type of building (constructions, doors, floodgates, etc) using a palette on the right panel to select which item you're going to draw with? Maybe even making a bit more use of the mouse to select things?To the suggestions forum with you! This sounds useful, but it'll be a while.
Or the flail/mace/morningstar discussion we already had in this thread. We covered most of what there is to be said, I think.Bay12 corollary to Godwin's Law:
I believe that was zchris13's assertion.To people who complain that the eyepatch switches sides: Left and right just don't work that way.
Andrew has already pointed out that in the MSPA Universe, left and right switch sides depending on which way the sprite is facing.
http://en.wikipedia.org/wiki/Morning_star_(weapon)*clicks first link*
http://en.wikipedia.org/wiki/Flail_(weapon)
http://en.wikipedia.org/wiki/Mace_(club)
http://en.wikipedia.org/wiki/War_hammer
Now there shouldn't be any more confusion
The term can also be used to describe a type of military flail. Rather than a steel ball on the end of a chain, however, it features a short iron bar covered in sharp spines.ê.e I think my point is illustrated adequately.
scumpkin ... Scumpkin