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Messages - CobaltKobold

Pages: 1 ... 40 41 [42] 43 44 ... 224
616
Mafia / Re: Horrible Role Mafia - Day Two - Jolly Blue Giant
« on: February 04, 2010, 06:09:07 pm »
Extension It's LyLo...

617
DF General Discussion / Re: Dwarf Fortress Talk #6: Feedback
« on: February 04, 2010, 06:06:04 pm »
Which game would that be?

618
*nudges images off front page*

619
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: February 04, 2010, 05:58:00 pm »
Armor deflection roll has *3 roll modifier instead of the masterwork's *2.
Same for melee attack and archery rolls.
Finally the mystery is solved!

There's a lot of Assyrian-style stuff in world gen that might get realized during actual play, but there are also a lot of things that are not going in.
Assyrian-style?
From my quick reading, a small layer_permit would be bad.

Huh, yeah, you're right.  I don't get why masks would have a LAYER_PERMIT that's smaller than their LAYER_SIZE,
Permit is how much you can have under it, size is how big it is. Different variables. Presumably like that so you don't get Maskx2 worn, which would be odd/make it so you'd always make masks in pairs. (Not sure if you could actually get fort-moders to wear2 though)
1.  Will dwarves still use coffins for invading dead dwarves?  Honestly I'm a little tired of my coffin space being used for enemy dwarves who sided with goblins in attacks on my fortress.  Seriously - dwarven led goblin raids?  Why do they get a respectable burial?  Love thy enemies doesn't apply to dwarves.

This will probably be the same in the next version, yes.  If it bothers you, it's pretty easy to forbid the corpses (you can even auto-forbid them via the orders menu).
Even if you let one of your corpses rot, marking a coffin for burial will make it 'occupied by' (dedicated to) the oldest unhoused dead thing, corpse/bones or no. So I don't think this'll matter much for their problem.

Bug probably caused by them being dwarves (you'll bury dwarven caravan guards) and/or lingering attachment if they were abducted from your fort.
Does there exist yet a way to "draw" with a particular type of building (constructions, doors, floodgates, etc) using a palette on the right panel to select which item you're going to draw with? Maybe even making a bit more use of the mouse to select things?
To the suggestions forum with you! This sounds useful, but it'll be a while.

*gets beaten to punch a few times by FKC*

620
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: February 04, 2010, 12:52:27 am »
Or the flail/mace/morningstar discussion we already had in this thread.  We covered most of what there is to be said, I think.
Bay12 corollary to Godwin's Law:
As the Future of the Fortress thread length increases, the probability of a topic's (re)appearance approaches 1.

621
Mafia / Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« on: February 03, 2010, 11:56:13 pm »
EXHIBIT 1: KILL WEBADICT NOW

622
General Discussion / Re: MSPA: Intermission
« on: February 03, 2010, 11:55:31 pm »
To people who complain that the eyepatch switches sides:  Left and right just don't work that way.

Andrew has already pointed out that in the MSPA Universe, left and right switch sides depending on which way the sprite is facing.
I believe that was zchris13's assertion.


update! Spades will NEVER live this down.

623
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: February 03, 2010, 11:51:12 pm »
smjjames: Society for Creative Anachronism
Misterstone: If you want to see worse, see the Very minor semantics suggestion (re. "plate mail") thread.
http://en.wikipedia.org/wiki/Morning_star_(weapon)
http://en.wikipedia.org/wiki/Flail_(weapon)
http://en.wikipedia.org/wiki/Mace_(club)
http://en.wikipedia.org/wiki/War_hammer
Now there shouldn't be any more confusion :)
*clicks first link*
Quote
The term can also be used to describe a type of military flail. Rather than a steel ball on the end of a chain, however, it features a short iron bar covered in sharp spines.
ê.e I think my point is illustrated adequately.

624
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: February 03, 2010, 07:03:02 pm »
"Morningstar" is variously (mis?)used to be "spiked mace" or "spiked flail". I don't know which is intended.

625
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: February 03, 2010, 06:50:41 pm »
Depends on whether we're talking flail or not, doesn't it? not another terminology issue

626
Mafia / Re: Horrible Role Mafia - Day Two - Jolly Blue Giant
« on: February 03, 2010, 05:55:39 pm »
threatening that a truthchecker may exist.

Not quite, I guess.

629
That's my word! *shakes stick*

630
Mafia / Re: Horrible Role Mafia - Day Two - Jolly Blue Giant
« on: February 03, 2010, 04:46:43 pm »
Nirur's pulling my old scheme!

I am town-aligned.
I am not scum.

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