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Messages - Shadowgandor

Pages: 1 ... 48 49 [50] 51 52 ... 87
736
I wish you the worst of luck Stworca, may the combined powers of the stars and an overwhelming enemy finally break a sweat on your forehead ^^

737
Creative Projects / Re: Please listen to this song a friend made
« on: January 03, 2012, 07:04:37 am »
Alright, it's been a while but here's a new track that he recently made and would like to get some feedback on ^^
http://soundcloud.com/pep-soundz/pep-soundz-transform

738
Other Games / Re: Sandbox Multiplayer Survival/RPG
« on: December 23, 2011, 04:55:53 pm »
Too bad it's not a multiplayer RPG, but atleast it's a sandbox..:P

739
Pics in latest update not working :(

740
Alex (on mp): I'm still waiting to exact my revenge upon these lowlife creatures

741
Other Games / Re: looking for a spaceship life sim
« on: December 11, 2011, 06:43:39 am »
Startopia is an excellent game!

Also, Space Colony might be a game for you as well. It's like the Sims in space (or not on earth ;p).

742
Oh God, how'd you do that? Could you upload your good games once in a while, or perhaps stream because you seem to be pretty good with most champions ^^

743
Other Games / Re: I need to hit a lick on a space sim and go ham on it.
« on: December 05, 2011, 04:24:58 pm »
Darkstar One was one of the first games that popped up in my mind after reading the OP. It's a bit arcadey but it pulled me in and kept me occupied throughough the whole ride ^^ It was over before I knew it and I had spend +/- 15 hours on it, could've done it faster though but I loved the RPG-aspect of the game.

744
lol? I love dogs myself, always had atleast one in my life but when rabid dogs are trying to kill me in a game where I also kill people, mutated warthogs and god knows what more, I don't care :P Especially not in DF, where newborn dwarves can get mutilated in the most horrible ways XD

745
This thread finally convinced me to fight through the Haunted Mansion in Vampire: The masquarade bloodline. I'm so proud of myself! Now I can finally enjoy the rest of the game, instead of replaying the first part 10 times XD

746
Heroes nowadays can choose mastermind as well, just like villains can pick controllers :) Since praetoria(sp?), everyone can be anything ^^

747
What a coincidence, was thinking about making a thread about this game as well.
I started playing again since a week and immediately bought VIP in order to unlock all slots and my old demon toon :p
Anyway, I'm playing on..freedom I think and it might be fun to team up with some fellow B12ers. Perhaps even start our own supergroup and build our heroic fortress?:)

748
Because magic shouldn't be everywhere :P Having a couple of adepts capable of hurling a fireball should be an impressive feat, both for your side and the opposition. I always loved the fantasy worlds where seeing magic was actually rare instead of having a magic academy every few blocks in your local city :P

749
On the subject of magic and balance, why does everything have to be in perfect balance? If magic is stronger then normal, then that should be okay.
In my opinion, single player games, especially sandbox, should not have to be perfectly balanced, as long as the player can have fun.

And as for using magic, having the player grow fatigued would be a good way to balance spellcasting out. Want to raise a volcano in the middle of the battlefield? Sure, but don't expect to be able to stand on your feet after that, let alone fighting or casting another spell. This is the system Dominions 3 used and I really loved it :)
Perhaps even ripping the earth in two, swallowing all soldiers unfortunate enough to be standing in the center! Massive post-battle resurrection in order to continue your neverending conquests. Those are the kind of spells which would make magic really interesting imo.
Of course, these kind of spells should be really hard to learn and control. Perhaps ancient tombs have to be raided for certain spells, or from a book stolen from a historical figure.

This also brings up a question, how detailed will town development be? Lets say you could protect a town or a couple of towns for 2000 years and compare them to a town that's seen combat every few months, would you see a difference? The wartown for example having great walls and cheap fortifications everywhere while the towns that have developed in a peaceful environment are filled with marketplaces and stuff?
I was picturing an insanely powerful mage raising mountains and lakes around his country to protect it from hostilities :)

750
But the ones liking and disliking are not?:P

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