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Messages - TheMirth

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46
DF Gameplay Questions / Re: Farming in 0.31.03
« on: May 12, 2010, 02:23:13 pm »
How about Burrows? Are the seeds and farms in different burrows than your dwarfs?

47
DF Dwarf Mode Discussion / Re: Awwww...Skill Decay?
« on: May 07, 2010, 09:22:52 am »
Yes, I should've said 'might explain'. You're right, fat doesn't look like an attribute. I assumed since it changed during gameplay that it was.

So is it just the new genes that cause some dwarfs to balloon up regardless of labor intensity?

48
DF Dwarf Mode Discussion / Re: Awwww...Skill Decay?
« on: May 07, 2010, 08:28:22 am »
This explains why my starting miner went from fat,to great hanging folds of fat, to corpulent before the first caravan arrived while mining every moment he wasn't eating or drinking.

49
I'll let zagibu's hard work show what I've been unable to convey.

Test method: 10 rounds of 1 vs 1.
Race: modded dwarf (average stats, removed intelligence tag, added noexert tag).
Equipment: attacker has full adamantine armor + weapon to be tested and vitim has full armor to be tested + wooden sword.
Displayed: hit ratio (green), light wounds (yellow), medium wounds (orange), heavy wounds (red)

silver armorcopper armoriron armorbronze armorsteel armoradamantine armor
silver hammer21% 66% 31% 3%20% 58% 41% 1%17% 69% 30% 1%14% 68% 31% 1%18% 61% 37% 2%5% 82% 18% 0%
copper hammer17% 66% 32% 2%17% 65% 32% 3%15% 65% 33% 2%16% 60% 39% 1%15% 71% 28% 1%4% 95% 4% 1%
iron hammer17% 69% 29% 2%11% 76% 22% 2%13% 73% 25% 2%13% 67% 31% 2%13% 70% 28% 2%4% 95% 5% 0%
bronze hammer19% 67% 31% 2%16% 66% 32% 2%14% 70% 29% 1%12% 76% 22% 2%13% 74% 25% 1%4% 90% 8% 2%
steel hammer17% 71% 28% 1%14% 65% 35% 0%13% 71% 28% 1%12% 74% 25% 1%13% 68% 31% 1%3% 94% 5% 1%
adamantine hammer1% 99% 0% 1%1% 100% 0% 0%1% 99% 0% 1%1% 99% 0% 1%1% 100% 0% 0%1% 98% 0% 2%

silver armorcopper armoriron armorbronze armorsteel armoradamantine armor
silver mace18% 73% 25% 2%16% 76% 22% 2%13% 75% 23% 2%12% 82% 16% 2%15% 72% 26% 2%6% 83% 16% 1%
copper mace14% 84% 14% 2%12% 75% 22% 3%13% 73% 25% 2%11% 77% 22% 1%12% 79% 19% 2%5% 83% 16% 1%
iron mace16% 76% 23% 1%12% 80% 19% 1%11% 83% 15% 2%10% 78% 20% 2%12% 76% 23% 1%4% 83% 16% 1%
bronze mace17% 70% 29% 1%12% 83% 15% 2%12% 77% 22% 1%12% 74% 25% 1%11% 81% 18% 1%6% 79% 20% 1%
steel mace15% 81% 18% 1%12% 76% 23% 1%11% 78% 19% 3%10% 85% 14% 1%11% 82% 16% 2%4% 85% 14% 1%
adamantine mace1% 99% 0% 1%1% 99% 0% 1%1% 97% 0% 3%1% 100% 0% 0%1% 99% 0% 1%1% 100% 0% 0%

silver armorcopper armoriron armorbronze armorsteel armoradamantine armor
silver spear13% 67% 31% 2%10% 65% 33% 2%8% 72% 26% 2%8% 73% 25% 2%8% 70% 29% 1%2% 74% 25% 1%
copper spear8% 78% 21% 1%8% 75% 24% 1%7% 85% 14% 1%7% 86% 13% 1%7% 78% 20% 2%2% 74% 22% 4%
iron spear98% 0% 94% 6%9% 63% 34% 3%8% 72% 26% 2%6% 83% 14% 3%6% 86% 13% 1%1% 77% 21% 2%
bronze spear99% 0% 100% 0%98% 0% 100% 0%99% 0% 100% 0%7% 74% 25% 1%6% 85% 13% 2%2% 68% 32% 0%
steel spear99% 0% 90% 10%99% 0% 100% 0%99% 0% 100% 0%99% 0% 100% 0%8% 76% 23% 1%2% 71% 27% 2%
adamantine spear99% 1% 99% 0%99% 0% 100% 0%99% 0% 100% 0%99% 0% 100% 0%99% 0% 100% 0%1% 71% 26% 3%

silver armorcopper armoriron armorbronze armorsteel armoradamantine armor
silver sword3% 59% 23% 18%9% 74% 17% 9%3% 65% 19% 16%3% 70% 17% 13%3% 55% 27% 18%1% 32% 46% 22%
copper sword3% 65% 25% 10%3% 66% 26% 8%3% 66% 19% 15%3% 55% 31% 14%2% 52% 40% 8%1% 36% 48% 16%
iron sword98% 0% 11% 89%9% 79% 2% 19%2% 62% 3% 35%2% 52% 4% 44%2% 60% 7% 33%1% 45% 14% 41%
bronze sword98% 0% 17% 83%100% 0% 20% 80%99% 0% 6% 94%2% 65% 2% 33%2% 53% 6% 41%2% 48% 8% 44%
steel sword98% 0% 3% 97%100% 0% 10% 90%98% 4% 15% 81%100% 0% 2% 98%2% 50% 3% 47%1% 43% 5% 52%
adamantine sword98% 0% 16% 84%100% 0% 31% 69%98% 0% 8% 92%99% 0% 21% 79%100% 0% 5% 95%1% 34% 3% 63%

silver armorcopper armoriron armorbronze armorsteel armoradamantine armor
silver axe7% 60% 0% 40%14% 18% 43% 39%5% 51% 11% 38%4% 50% 2% 48%6% 69% 1% 30%1% 10% 0% 90%
copper axe5% 58% 6% 36%4% 63% 0% 37%4% 50% 2% 48%4% 44% 0% 56%4% 62% 3% 35%1% 11% 2% 87%
iron axe94% 0% 3% 97%9% 28% 36% 36%4% 46% 3% 51%3% 50% 0% 50%3% 42% 0% 58%1% 19% 0% 81%
bronze axe100% 0% 0% 100%100% 0% 6% 94%91% 0% 0% 100%3% 48% 1% 51%4% 58% 2% 40%2% 13% 0% 87%
steel axe97% 0% 8% 92%100% 0% 0% 100%97% 0% 0% 100%96% 0% 0% 100%4% 53% 4% 43%1% 6% 0% 94%
adamantine axe98% 0% 2% 98%100% 0% 0% 100%93% 15% 0% 85%100% 0% 0% 100%97% 0% 0% 100%2% 10% 0% 90%

I'd say the issue is more that Iron weapons suck than that iron armor is good. However, since iron weapons do suck, iron armor is quite serviceable.

50
Iron armor works as well against iron weapons as bronze armor does against iron weapons. Or at least the difference is negligible. The difference is that bronze weapons work considerably better against iron armor. So if goblins don't have anything better than iron weapons, then iron armor will work fine if you have a shortage of tin or flux. Otherwise, steel armor is better than iron armor or if you're facing humans, bronze armor should be employed over iron armor as well.


51
Counter question: OP are you on 40d or DF2010?

Anyway, iron for armour in DF2010 is a bad idea as it loses to Bronze weapons. In 40d, it would have been a good idea, but not in DF2010.

Haven't seen any goblins wielding bronze weapons yet. And Iron armor is considerably better than anything less than iron armor. Even copper armor is fairly impressive against copper weapons.

52
DF Dwarf Mode Discussion / Re: Chasing the elusive Mermaid
« on: May 04, 2010, 11:57:13 am »
"sapeant"? Is that a child treeant?   ::)


53
DF Gameplay Questions / Re: A few questions....
« on: May 04, 2010, 11:53:53 am »
I believe wells still act as a desalination device. At least I think they are in my fort.

54
Thanks for the tip about possessions Dethworks. My tombs have always the hollowed veins of ore for the non nobles. With the knowledge that they can keep their possessions if assigned ahead of time I may re think my dworfs burial rituals. 

55
DF Gameplay Questions / Re: Less brutal justice?
« on: May 04, 2010, 09:10:20 am »
Your butcher? Was he a member of the guard? Did he have a weapon? I've seen dwarves surrounded by oppponents getting assaulted with strikes left and right and they got nothing more than some bruises and some unhappy thoughts. Either way, creating a few restraints and making a jail (with food) will prevent the beatings.

56
DF Gameplay Questions / Re: Armor Level
« on: April 30, 2010, 11:16:29 am »
I could not get my dwarf to wear both chainmail and a breastplate with his tunic, he just kept swapping htem.

having armor replace clothes fixed the issue for me.

57
Thanks for the hard work. It's a great unique mod.

58
DF Gameplay Questions / Re: Vertical Magma Pump 100 Z-level HOWTO?
« on: April 29, 2010, 03:24:37 pm »
well, here's a list of magma safe materials in the current version.

http://df.magmawiki.com/index.php/Magma_safe


59
DF Dwarf Mode Discussion / Re: Does adamantine still bring the king?
« on: April 26, 2010, 02:57:49 pm »
Considering it takes 3 raw adamatine to make 1 weapon, and you only need 4 statues if you've kept your mason busy, you don't lose very much.

That only makes each stone that much more precious, not the other way around. Better to use twice the Platinum or Aluminum than remove 4 stones of clownite.

60
DF Gameplay Questions / Re: Artifact help
« on: April 26, 2010, 10:37:42 am »
I was pretty stoked about my weapon and armor smith being taken by my first mood om 2010 and beginning work. I had set some bars of bronze and iron nearby but he only used the copper already in the forge after he kicked out the previous smith. I thought, oh well it will probably be at least as good as anything under steel. He made a copper shoe. Not a pair, a single shoe. With nothing really special about it except studs of copper. Oh well, I had a legendary armorsmith for all of 5 minutes before a skelephant stomped him to death.

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