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Messages - magic dwarf

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91
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 26, 2010, 02:51:55 pm »
Mind if i join the cycle? I dont need a dwarf right away but if one is available, make him an awesome smithy, all the smithing professions. Tack on digging too if you want. This fort looks like it will be most enjoyable

Added.
I can't wait to start kicking some elven arse.

92
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 25, 2010, 09:01:22 pm »
I deleted the site files to bring it down to a decent size, 50 MB. lets hope it doesn't mess too much with the game.
http://dffd.wimbli.com/file.php?id=3604

Baron Baconeer, it's all yours, start whenever you're ready. you will have 2 days or one dwrven year. If there's any problems with the file just contact me.

93
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 25, 2010, 08:24:07 pm »
That completes our party. I have already found a suitable map enjoy

The file is pretty big due to a few big DAT files named site-XXXX (~1.5 GB ), can i delete these without consequence??? it would make the file alot smaller...

94
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 25, 2010, 06:00:05 pm »
I'll take whatever first spot is open, one, two, three, whatever.
so IN

You get the last dwarf, what do you want to be?

95
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 24, 2010, 04:11:13 pm »
we need one more dwarf and then i can start preparing and finding a map

96
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 24, 2010, 01:23:22 pm »
Good. Dorf me.
Metal worker - Furnace Op/Weapon/Armor/Blacksmith
Are you taking a turn as well or just a dwarf?

Also, we need some dwarfs with combat experience points so that training doesn't take forever.

97
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 23, 2010, 05:03:26 pm »
Also, I might be able to take year one if nobody else shows up, but only from day 26 and forward.

I think I'm going to wait till after Christmas to start this fortress anyway. I'm sure where all gonna be busy the next few days

98
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 23, 2010, 04:18:44 pm »
I'll take year 3.
You want to be a paranoid mason again? or something different this time

99
DF Community Games & Stories / Re: Goldgreed succession fort
« on: December 23, 2010, 01:22:28 pm »
OK then, i guess we can extend the one day thing, lets just make it 2 days to keep it simple  ;D
we'll be using 0.31.18 no mods

101
This is the second succession fortress i've run, so I'm hoping it'll run kinda smoothly.
Here's the run down:
- CHALLENGE:: 100 million dollar fort (I've personally never gotten over 10 mil)
EDIT: To build the Perfect strip club in hell.
- The area I've generated has evil war elves who ride bear Calvary
- In some areas it glitched and spawns the magma layer on or slightly above the ground layer creating magma rivers!
- also im not big on writing stories.. but I do love uploading pictures and maps so, deal with it.
-turns are 1 dwarven year, not to exceed 2 human days, if your too busy we'll skip you and let you do your turn when you more available. I want to keep this fortress moving!

I will take the 2nd turn:

0. Doc Zaerosz(Butcher/Doctor)

1. Baron Baconeer (doctoresque)
2. Magic Dwarf (Leader/Broker)
3. Deviled (Mason)
4. (missed half of turn) peregarrett (Metal worker)( Furnace Op/Weapon/Armor/Blacksmith)
5. (skipped) Duggan the miner (Miner)
6. (skipped) Kilakan (farmer/brewer)
7. Crocatowa (metalsmith)
8. Ibid Straydrink (private)
9. evilcherry
10. Scaraban
11. Urist Imiknorris
12. ggamer
13.
14.
15.
16.
17.
18.

P.S. war elves + expensive fortress = crazy seiges and ambushes, defense should be priority number one
P.S.S. Once all seven starting dwarves have been determined I will choose the map, but it will have elves and surface magma so no worries  8)

102
Yet another community fortress lost to lack of interest? or the longest dwarven year ever

103
looks like the fortress is expanding rapidly

104
why not?

???
I'm forseeing a lot of death and disaster fun in this fortress  :D

105
ohh  :o terrifying icy waste sounds like quite a challenge! (at least we won't have to worry about overpopulation)

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