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Messages - Necronic

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16
DF Gameplay Questions / Mods with graphics
« on: May 08, 2009, 05:44:06 pm »
Was wanting to try some mods (spec Chaos Reigns, but could be others) and was wondering what would happen if I threw in the standard mayday tiles with a modded game? Or, are their mods that include good tiles (I noticed that fallout mod does)?

17
DF Dwarf Mode Discussion / Re: Because of Dwarf Fortress...
« on: May 08, 2009, 03:13:06 pm »
I know where the bar is set for game design

18
This looks like a great mod, but can it work with graphical tilesets or is it too much of a conversion? Btw, on topic that was an epic fight, truly a chosen one of Khorne (although maybe Slaanesh, a pickaxe to the groin may have been just what the doctor ordered)

19
can someone link to this mod pls? My google fu is lacking

20
DF Dwarf Mode Discussion / Ever get in a design rut?
« on: April 19, 2009, 06:45:15 pm »
So I just keep redesigning my fortresses over and over again. Like, I'll get maybe a year in and not like it so I'll restart, then have to go through the time recreating worlds (cause I forget to savescum a good starting loc) and then lather rinse repeat. Its driving me nuts. My last one was going good until I breached a glowing pit by accident and lost like half my dudes, plus my magma channel was evaporating faster than it was filling for some weird reason. Hopefully this one will be better, but I dunno.

What do yall do to get out of ruts. Have a specific goal in mind? Walk away from the game for a whle? Name dwarves after family members?

21
DF Suggestions / Nobles (make them more than a target for murder)
« on: April 04, 2009, 01:27:03 am »
Let me start by apologizing for being late to the dance. This probably has come up, and I will be Urist McDouchbag for being the 50th person to mention it.

As they stand nobles are basically either a massive middle finger pointed at the player, or a massive walking suicide note. Either way, while the mechanics are interesting, I don't think they fall into "working as intended" (although maybe I am way off here).  Now, I think all the disadvantages are more than justified. A bunch of entitled douchebags should be a "royal" pain in the ass (pun intended). But there simply has to be some advantage to having them. So, here are some thoughts

1) More nobles (quality + quantity) should equal better trade possibilities. As opposed to some little mudhole of shitheels this is now the home of a Baron! You should see more rare items, things that shouldn't be available in the surrounding civs readily.

2) More serious attacks. The moment I get a baron(ess) I should be seeing serious seiges with trolls. So far I have yet to see a single troll and I have a king ffs. I think that having a member of the royal family present should make you a target for everyone in the world that hates you, to one degree or another.

Had some more ideas, but these seem to be the simple ones. If these already existed (and I just didn't know) excuse the post.

22
DF Gameplay Questions / Re: Serious lag
« on: April 01, 2009, 09:39:26 pm »
hmmm. Well my computer just lost sound as well.....I think there really is something different here. But I appreciate the comments on what to expect.

23
DF Gameplay Questions / Re: Serious lag
« on: April 01, 2009, 07:44:07 pm »
hmm, I just started a new map, and on a simple 6x4 map, I'm seeing my framerate drop below 100 from time to time, which is unheard of for me with only 7 dwarves. I think there is something more serious at play here, but I can't figure it out. Are there any programs people can think of that would seriously slow down DF?

24
DF Gameplay Questions / Trying to redo a starting location
« on: April 01, 2009, 06:00:59 pm »
I found a beautiful fortress location, and I thought I had a good supply of a sedimentary level, but it turns out its only on a couple squares. So I backed up the save, abandoned the fortress, and tried to find it again using the finder (to mess around with the size to get more sedimentary), but I couldn't. Is there any reason why that would be? Or is there a better way to find it?

25
DF Gameplay Questions / Re: Serious lag
« on: April 01, 2009, 05:45:12 pm »
I pumped the magma once, and channeled the water and the magma, but nothing that exotic. I'm abandoning the fortress anyways, just found an amazing new site on a 5x5, hopefully it will run better:



Still though, I am surprised this one was so slow. My last major fortress had no lag problems and the only difference was the magma. I think pathing was the real issue. I had maybe 40 dwarves doing serious hauling from all sorts of places.

26
d'oh, that's painfully obvious. Ok, I did it, how can I find the image that was exported now?

edit: NM, found it. I'll upload in a second.

There is a magma pipe right to the right of the bottomless pit, and its hard to see but there is a brook straight through the middle of the map from left to right.


27
DF Gameplay Questions / How can I export a local map image (1 z level)
« on: March 31, 2009, 10:37:25 pm »
I noticed in the main fortress sub forum there is a thread about a super awesome starting location. I actually just pulled on up myself (chasm, magma pipe, HFS, Bottomless pit, great cliffs, iron, sand, and wood on a 5x5) and wanted to post it somewhere, but I can't remember how to take a picture of 1 z- level of the entire map as was done in that thread (linked below). How do I do that?

http://www.bay12games.com/forum/index.php?topic=32682.0

28
DF General Discussion / Re: Wiki
« on: March 31, 2009, 08:47:05 pm »
ninja'd!

29
DF Gameplay Questions / Re: Serious lag
« on: March 31, 2009, 08:25:53 pm »
No HFS. My 3D mark vantage score was lower than I expected too. Wonder if my computer is just experiencing some degrading. Ran CCleaner, maybe that will help a bit. Otherwise I may just reinstall my OS.

30
DF Gameplay Questions / Re: Serious lag
« on: March 30, 2009, 09:43:52 pm »
my design is pretty lousy, that may have something to do with it. I dunno, I really like this location, has everything I could want except sand.

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