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DF Community Games & Stories / Re: Return to Chlilithaymis [Kobold Camp Succession Game]
« on: October 03, 2009, 01:30:07 am »
Well that was a good sleep.
Anyway. A mechanic eh? Sure.
Although with kobolds, that only would happen if one appears as a migrant, right? I'm pretty sure my first year will be me trying to put the place back in some sort of order.
That and burying all the dead. Oh god there's corpses everywhere.
For both story, and gameplay reasons, I was thinking of using Dwarf Companion so we can get all these Friendly invaders hostile again. And these two reasons. One, it'd be much more fun. Two, at least the next player in line wouldn't have to deal with iron-wielding enemies right in the fort. Warren. Camp. You know what I mean.
Anyway. A mechanic eh? Sure.
Although with kobolds, that only would happen if one appears as a migrant, right? I'm pretty sure my first year will be me trying to put the place back in some sort of order.
That and burying all the dead. Oh god there's corpses everywhere.
For both story, and gameplay reasons, I was thinking of using Dwarf Companion so we can get all these Friendly invaders hostile again. And these two reasons. One, it'd be much more fun. Two, at least the next player in line wouldn't have to deal with iron-wielding enemies right in the fort. Warren. Camp. You know what I mean.