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DF Dwarf Mode Discussion / Re: Attribute raises by attribute -- Pump Operating example
« on: April 07, 2012, 11:43:45 am »
Did your pump operators gain enough of those attributes by Legendary to show a difference on the "Thoughts and Preferences" screen?
I just ran a rough experiment with a dwarf who was a Proficient Dodger and a Proficient Teacher (set at embark), but no other skills. The only physical attributes that were displayed were "quick to tire" and "flimsy." I set him to mine until he became Legendary (took around 9 months), and checked his attributes again.
Result was exactly the same as his starting condition: "quick to tire" and "flimsy."
I didn't check any raw numbers with DT, etc.
Attribute gain seems fairly irrelevant if that much training isn't even enough to bump a dwarf up a single "tier" in the relevant attributes.
I just ran a rough experiment with a dwarf who was a Proficient Dodger and a Proficient Teacher (set at embark), but no other skills. The only physical attributes that were displayed were "quick to tire" and "flimsy." I set him to mine until he became Legendary (took around 9 months), and checked his attributes again.
Result was exactly the same as his starting condition: "quick to tire" and "flimsy."
I didn't check any raw numbers with DT, etc.
Attribute gain seems fairly irrelevant if that much training isn't even enough to bump a dwarf up a single "tier" in the relevant attributes.