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« on: September 07, 2021, 09:18:23 am »
Kinda disapointed with the kobolds, they don't have a cherry ontop - yeah, you got different colors, but it really lacks that kobold energy of really intresting traps or woreship, the dragons you can summon also suicide themselfs to much.
Druid has the "issue" that you run out of high level summons at one point and nothing responds anymore, which is very weird seeing how it have no issue given you 10 ents or 10 beholders, then just stops at a abitary point.
Illusionist has some mild improvements, but still lacks options imo.
Anyone found a organic/natural way to invade the primal plane?
It also seems like anytime you open a gate or portal to elysium (heaven) every single non-defender unit in it will swarm out and overrun the lands.
I would enjoy more "special recuit" places, like the cloud-towers, but mortal - from barbarian villages to goblin enclaves, why not mix it up a little - and give the "true" factions something more special then "just" units. Let me learn and teach a special spell per capita per faction. The promotion mechanic is nice and could also be expanded. Not letting you delete old saved games from the load menu is a crime imo.