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Messages - AlanL

Pages: 1 ... 49 50 [51] 52 53 ... 66
751
DF Suggestions / Re: Bucket of Suggestions #1
« on: December 17, 2006, 11:13:00 am »
people who want to free up kegs for more beer.

752
DF Suggestions / Re: Playable ratmen!
« on: August 19, 2007, 06:00:00 pm »
As far as i know, Goblins, Humans, Elves, and Dwarves are all about the same intelligence, kobolds are close, if not the same. Lizardmen, batmen, ratmen etc. are probably less, but still have quite a bit, afterall, batmen make blowguns.

753
DF Suggestions / Re: Playable ratmen!
« on: August 19, 2007, 01:56:00 pm »
What if you start out primitive, but could reverse engineer dwarven technology until youre as advanced as they are?

This could lead to some interesting decisions. Do you use the anvil youve managed to capture, or bust it apart, ruining it but potentially allowing you to make anvils yourself?

[ August 19, 2007: Message edited by: AlanL ]


754
DF Suggestions / Re: ADD DWARVES NOW
« on: August 17, 2007, 03:53:00 pm »
Quote
Originally posted by AlanL:
[QB]The occasional stupid act on a great forum

I always find it funny     :D

Especially since power leveling sites make for annoying siggys sometimes (if youre talking about what i think you are).


755
DF Suggestions / Re: ADD DWARVES NOW
« on: August 17, 2007, 03:51:00 pm »
The occasional stupid act on a great forum

I always find it funny    :D

Especially since power leveling sites make for annoying siggys sometimes.

[ August 17, 2007: Message edited by: AlanL ]


756
Other Games / Re: Off-Road Velociraptor Safari
« on: April 01, 2008, 09:24:00 pm »
Poor 'raptors :/

Looks pretty well made for a browser game though.


757
Curses / Re: [LCS] Pls explain US government system
« on: March 29, 2008, 11:16:00 am »
you need 2/3 of the senate because it takes 2/3 for an amendment IIRC.

758
Curses / Re: [LCS] Stashing at safehouse bug
« on: March 29, 2008, 11:19:00 am »
I think (guess) that has to do with how many bits the number is allocated (It's about half of 255 I see).

[ March 29, 2008: Message edited by: AlanL ]


759
Curses / Re: Mithril rip off!
« on: March 29, 2008, 11:15:00 am »
I actually equipped both my characters with mithril mail and thought that was part of the reason that gunshots were glancing away. I guess they were just really that tough, and were showing it off by wearing a joke into battle and still winning  :p

760
Curses / Re: Apartment raid causes loss of equipment.
« on: March 19, 2008, 02:43:00 pm »
As in it was in their inventory but not equipped (both a matter of disguise and practicing what you preach). I assumed it was in a backpack or something. Also, I searched the apartments during the raid and they weren't anywhere either. It's like they dematerialized.

Edit: Oh, and while I'm here, one of my crew, and it's always the same one, keeps getting arrested while selling art even though she has plenty of street sense. On top of it, there's no notification except the final moved-to-courthouse notice.

[ March 19, 2008: Message edited by: AlanL ]


761
Curses / Apartment raid causes loss of equipment.
« on: March 19, 2008, 11:44:00 am »
I had my guys put their weapons away for going around, since now I hardly need them. The problem is when the cops raided the apartment they were in, the guns and the ammo they had stored on themselves all vanished. How am I supposed to fight my way out with no guns?

[ March 19, 2008: Message edited by: AlanL ]


762
Curses / Interrogation crash
« on: March 18, 2008, 07:39:00 pm »
I captured a soldier (kidnap while disabled) and proceeded to attempt to interrogate him. It crashed. Is it not meant for you to hold prisoners of war?

Edit: looks like the problem was it was day 0. Waited a day and it works.

Edit: Oh, looks like also, you should allow indoor activities (repairing clothes, interrogating hostages) during a siege.

[ March 18, 2008: Message edited by: AlanL ]


763
Curses / Re: More bugs
« on: March 19, 2008, 01:56:00 am »
Ah, considering I don't have any real hackers I doubt that's it, but I think I found it. If your people aren't at the guardian HQ writing, you can still publish a special on something even with nobody writing. And as a bonus, the disk isn't at the guardian for the game to remove.

764
Curses / Re: More bugs
« on: March 18, 2008, 07:37:00 pm »
I already used up all those disks.

765
Curses / Re: More bugs
« on: March 18, 2008, 06:52:00 pm »
I only broke the safe once in the history of the entire game.

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