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Messages - Vieto

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181
Anyone have any requests for the use of a copper anvil?

Also, where is the lever to the entrance? I can't find it!

In the lever room, which should be hotkeyed to F2.

Unless it's been deconstructed.  In which case.....

God have mercy on ye.

Ok, I see the levers. All 11 of them. I hope they are labeled :P

edit: you guys know that the magma-bridge allows the Orcs to cross the river, right?

Oh well, I'll fix that after this seige.

182
Anyone have any requests for the use of a copper anvil?

Also, where is the lever to the entrance? I can't find it!

183
DF Dwarf Mode Discussion / Re: A family of two...
« on: September 08, 2009, 07:35:22 am »
you could 'adopt' migrant children, while killing their parents. :P

problem solved.

184
yay! my magmarine (minus the non-existant magma) was cross-sectioned!

also, I'm beginning to dig out the chamber with the spark-gate.

185
Ok, I have the turn.

Since it is the first day of school, however, I likely won't get too much done this turn.

Either way, I think I can get a simple project going.

186
DF Modding / Re: making immigrants useful
« on: September 04, 2009, 02:33:45 pm »
If you turned off, say, woodcrafting, would you be forever safe from people going fey and becoming woodcrafters, and if, by extension, you eliminated all the crafting jobs would you only get dwarves going fey with useful skills?

So, lets say you run out of arrows and bones...

187
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 04, 2009, 01:47:08 pm »
I hope they spawn in the middle of my mega-project ;)

188
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 04, 2009, 01:17:00 pm »
It occurred once from the top of the map for me (I believe)

189
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 04, 2009, 11:36:57 am »
So far, I've pierced the Aquifer 2.5 times!

Also, note to self, fully-automated magma pumps are fast

190
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 03, 2009, 10:20:28 pm »
for those who plan on using windmills:

Spoiler (click to show/hide)

191
DF Dwarf Mode Discussion / Re: SimEcosystem
« on: September 03, 2009, 10:03:02 pm »
One last note, I remember something about a very simple genetics system going in, but I believe it was mostly for cosmetic appearances (i.e. a brown dog and a black dog breed and have a brown/black puppy).

That + ecosystem =
1. you never know what creatures will be like
2. stronger enemies
3. CARPIPPOTOMUS!!!

192
DF General Discussion / Re: Delhi's Deputy Mayor slain by RHESUS MACAQUES.
« on: September 03, 2009, 07:52:09 pm »
If I'm reading the article right, the monkeys weren't what actually killed him. He died from injuries related to the old "dodging off a cliff while in combat" problem.

Its a pity. I'm sure he was a legendary appraiser too...

193
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 03, 2009, 04:19:34 pm »
Remeber that first legendary metalcrafter?

Apparently someone else thought it was a good plan, because my second fey is ALSO a metalcrafter.

I think I will have to come up with a megaproject that involves metalcrafting.

good luck.

I hear Ignious layers don't have much metals.

194
DF Dwarf Mode Discussion / Re: We are all Urist here
« on: September 03, 2009, 10:44:06 am »
God of mountains, fortresses, and magma. Man, that would be a hard piece of world genning.
you forgot war! god of mountains, fortresses, magma, and war! (volcanoes could substitute magma)

195
DF Community Games & Stories / Re: [CONTEST] DFM2: Round 2 Has Begun!
« on: September 03, 2009, 10:14:22 am »
The ashes came in handy.

Why, for your previous sins? Or are your dwarves Catholic?  :D

Rope reed and ashes, the dwarven penance.

I prefere fire and brimstone.

Or Saltpeter and Brimstone. That works even better ;)

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