Bay 12 Games Forum
- April 18, 2024, 02:53:27 am
- Welcome, Guest
News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Show Posts
Curses / Re: LCS 3.12 Alpha 8 Windows Download
« on: February 22, 2008, 02:06:00 am »Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 14, 2007, 02:10:00 am »Okay, that's him who is working on the code right know. But if it helps that one those who know a bit more about sourceforge creates an account, that would a good thing to do. And to demonstrate how usefull it is. (Basically to start the machine running...)
That said, I don't know anything about that type of things. and have little time right now..
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 12, 2007, 01:29:00 am »That might be a good opportunity to learn, see and try.
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 04, 2007, 11:04:00 am »quote:
Originally posted by Jonathan S. Fox:
<STRONG>
One possibility is that Gun Control could be made an issue that tends to slowly Liberalize over time, and so long as the LCS doesn't hurt the issue. Thus, as long as they disarm in the very end, Liberals will forget their temporary Conservative leanings and return to their True Liberal Nature. I'm not sure if I like this approach though, it seems to be a bit of a weak solution to the issue. If I do add a gun control issue, I'd want it to be properly thought out, and be an interesting dimension that adds to gameplay rather than just getting in the way.</STRONG>
These are very good questions, that you probably find in all real life revolutionary groups : they start with great ideas of peace and all that, but recruit a bunch of terrorists, who once they have tasted blood can't stop it... How many groups of resistance and in the end been worse for the population than the oppressor they were fighting.
Here to achieve your goal you need to behave against your original thought (use plenty of weapons). That would probably be accurate if to finally win the game you would have to manage that part of getting rid of lust for blood, and bunch of terrorists. Kind of cleaning that part of your history...
Yuck. When we think of it that game is quite disgusting, but fearly close to reality. (well, even if you replace liberal and conservative by any other type political conflict you would imagine : dirty yellow against magic blue)
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 03, 2007, 04:37:00 am »A tiny issue with your release. Well, maybe it is on purpose... But the arrow key you implemented now behave like the WADX keys : If I press up on the main screen, I will wait on day, as if I had pressed W.
I'll let you decide if it is an issue or not.
Also, an other solution for the pgdn and pgup keys, why not simply uisng up and down arrow ? All keyboard would have them. (while otherwise you would laway find someone telling 'yeah, but my weird keyboard as it, but they are difficult to reach...'
Well. anyway, being able to play with the arrow keys is really much easier than before !
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 01, 2007, 05:52:00 am »Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: June 01, 2007, 02:34:00 am »At least it starts.
The arrow keys do work.
Eeer, that's all I can tell for now...
Oh, yes a suggestion : on the first screen, maybe you should tell that it is a version modified by you. (And not only a work done by Tarn Adams).
[ June 01, 2007: Message edited by: flap ]
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: May 31, 2007, 07:13:00 am »1: Yes, there are the arrow keys
2: yes ; and : is perfect
3: Hmm. I have just tried to see how LCS handles the figures. If I press "shift" first it things that I have typed a wrong key and leaves the selection. To reach the guys, I have to press "caps lock" first. I can eventually spend my time playing with caps lock switch on...
Yep, I'll play a bit and try to spot the difficulties.
[ May 31, 2007: Message edited by: flap ]
Curses / Re: LCS 3.10 (Formerly "what would you want to see?&quo
« on: May 30, 2007, 08:59:00 am »A configuration file to costumize the keys you use would be so wonderfull !!! (and then I might be able to play, and propose really interesting things)
Curses / Re: Corin's Mystery Massacre
« on: June 24, 2007, 09:59:00 pm »DF General Discussion / Re: Future of the Fortress 2
« on: January 24, 2008, 03:20:00 pm »This kindy intriguing. Does it means that the mecanism to have priests move around and be displayed is different than all others creatures ?
DF General Discussion / Re: Future of the Fortress 2
« on: October 19, 2007, 02:17:00 am »And for lighting, I'd love to these that type of stuff implemented :
From that discussion (in the same forum) : http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=3&t=000107&p=2
DF General Discussion / Re: Wiki decision
« on: August 18, 2006, 08:57:00 am »Good, lets start to fill it then !
DF General Discussion / Re: Key binding, again
« on: August 11, 2006, 02:21:00 pm »If ever I read, understand, and manage to write some easy code, I'll send it to you. (but not befor 1 week or 2)
[ August 11, 2006: Message edited by: flap ]