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Messages - gumball135

Pages: 1 [2] 3 4 ... 25
16
Other Games / Re: Dwarfs!?
« on: May 04, 2011, 11:16:55 am »
It looks fun and, aside from DF, also similar to Dungeon Keeper.

EDIT: In the video, that guy's fortr-I mean, tunnel design was just asking for trouble :P

EDIT2: Looking at the website, I came across this comic...
Spoiler (click to show/hide)
Interadesting...

17
Other Games / Re: How did you last die?
« on: April 30, 2011, 06:34:36 pm »
Quote
Yup! Its Cortex Command

Score! Love that game. I have a ridiculously large collection of mods for it. Takes about 4 times as long to load it up as the vanilla game. It's a shame that there aren't as many available for the newest version.

Blah blah Armed Assault.

I played the demo of ArmA. Really difficult to adjust to after playing fast-paced shooters for so long. Died about 6 times on the one mission before I gave up. Of course, it didn't help that I could't play properly on my laptop because of poor FPS.

As for my most recent death...
Devoured by zombies in Die2nite. Beginner towns are so rubbish.

18
Life Advice / Re: Guitar-ing
« on: April 29, 2011, 03:31:47 pm »
Carrion did a great job of answering your questions, I'll just add in a bit more stuff.

First, how long does it take for callouses to form and how long do they last?
Carrion explained this well; I just want to add that you should stop playing when your fingers-tips start to hurt. You'll get some really messed up callouses otherwise, as I learned the hard way. They were actually so flaky that they began to catch on the strings while I was playing. Also, on some guitars the action is ridiculously high, making it very difficult and painful to press down the strings, so you might want to have it lowered by someone who knows how.

Do I really need to use a pick?  Finger picking is a lot easier, more accurate, and sounds just as good if not better, since I can more easily control my volume.  Will I be able to learn to do this if I use a pick?
As Carrion said, it depends on what you're looking for. I myself think it's better to use both, so that you don't limit yourself in any way. One of my old guitar teachers only used his fingers; I use a plectrum and fingers in equal amounts. It's personal preference, really, although if you want to try out fingerstyle guitar, of course you'll have to use your fingers.

I've been teaching myself for the last couple of weeks, from books and the internet.  Will I ever need to find a real teacher?
I think a good teacher can really benefit you. But as with every profession, not all teachers are great at what they do. You'll come across some people who have about as much a clue as you do, and who'll just give you printed tabs from simple chord songs every lesson and tell you to learn them. (Personal experience. I finally realized that she was a rubbish teacher when she was trying to show me how a particularly challenging chord should sound, but couldn't because her fingernails were too long). But my next teacher was great, and really helped me to improve quickly.
TL/DR; I think teachers are worthwhile, but only if you can find a good one. ALSO, continue to learn things by yourself at home even if you do find a teacher. You'll progress twice as quickly.

And, perhaps most importantly... how soon will the ladies start throwing themselves at me?  :D
Two months tops :P Although, a request; please, please don't become a cocky show-off. People will always respect a bit of modesty. Don't be afraid to showcase your skills, but at the same time don't ever get a big head, and don't look down at/try to one-up your fellow guitarists. Mumblemumble. It isn't a competition, after all; we're all just music-lovin', instrument playin' people doing what we enjoy.
Did I mention that I hate cocky show-offs?

Oh, and practice every day. Preferably with a routine.
Here's a good website, although there're probably more out there: http://www.justinguitar.com/

Best of luck, hope I helped slightly.

19
Can't help sharing this movie with others. It definitely has smell of true dwarfiness.

http://www.youtube.com/watch?v=MV5w262XvCU
Very entertaining. Thanks for the link!

20
Other Games / Re: How did you last die?
« on: April 29, 2011, 12:40:37 pm »
I insta-failed the tutorial to Vampire Masquerade Bloodlines when I got spotted by some enemy vampire.
I've always wanted to try this game out. Is it a good buy?

I triggered the self-destruction mechanism in my big cloning-base/mutagen research lab, failed, killed everyone but a turret and my brain, then i took control of the turret and railgunned the grey out of that fish bowl!
Game?
Cortex Command, if I'm not mistaken.
Edit: Re-reading the description, I probably got that wrong. But the mention of a brain and then ''taking control'' of a turret made it seem to be the most obvious first choice. Then again, what is making me doubt myself now is the ''grey out of the fish bowl'' part, but that could just be a
reference to the enemy player's brain, I guess.

Come on dudes, do I really have to tell you the game?
Hmmm.... Minecraft? :P

And my death; either shot by enemy rifles while hiding in one of my fox-holes (Ace of Spades Beta), or burnt to death by enemy Pyros (Team Fortress 2). Can't actually remember which I played last, but I do recall that while giving the Pyro class another try in TF2 that there were some fairly proficient players on the other team who were giving me a good run for my money (they were playing Pyro too). They would've completely dominated me if I hadn't looked up a strategy guide a few hours beforehand. Who would've guessed that one of the classes that initially seems to be extremely cheap and shallow, could be so challenging and fun to play as. PYROS ARE COOL, PEOPLE!

21
You should make another version of that tower picture in which the saboteur is on the green team. Title it:
"OMG VOTEKICK 7 HE GREEFED ME LOL!"

22
DF General Discussion / Re: I don't beleive i've introduced myself...
« on: April 28, 2011, 07:14:28 pm »
-Hailed as the next Jimi Hendrix on the guitar.
Give us a taste then!

Look, I did say that only a certain number of those statements were true...

But if you insist!
http://www.youtube.com/watch?v=MpRIYi721WE
(Disregard the title, that really is me playing. And if you don't believe me, then you're a racist)
 :P

23
Oh Gods. Just when you thought it was safe to go back in the trenches...
Spoiler (click to show/hide)

I take back everything I said about the game being hack-free now.
Curses.

24
He just took a piss on anyone who's ever installed cheat engine for the hell of it. He didn't actually do anything to stop hacking, he just made it less publicly accessible.
... securom is DRM, not anti-hacking crap, isn't it?

I could post the workaround in .bat form, but I don't want to be banned for posting hacks. PM me if you want to leave cheat engine installed but want to play Ace of Spades without hacking.

EDIT: In other news, there's an actual website in place of the server list now!

EDIT2: Oh, greeeaaaat... he's adding a reputation system instead of griefer prevention. Also:
Quote
And the fun of being a free inpedendent developer is I can do whatever scans I want and ban whoever.

Oh, don't be so cynical :P I'm sure the rep system isn't the only anti-grief precaution he's taking.

25
 I doubt all of the hackers are using cheat-engine, though; that's just the easy, everyman's way of accessing teh hax. Best to use a solution that'll put a stop to all methods rather than just the simple one. Besides which, I haven't seen a single hacker since the latest update.

26
DF General Discussion / Re: If Dwarf Fortress was round...
« on: April 27, 2011, 07:47:30 am »
There's something about those square eyes that makes me shiver. It's this robotic, emotionless stare; the eyes of a being which will carry out your bidding with ruthless efficiency no matter how immoral the task, uncaring of the effect it'll have on their Karma. "Job: 'Slaughter puppies'? Initiated." They're the eyes of a dwarf who's seen it all. Cold, harsh cubes which have witnessed a thousand times a thousand worth of horrifying acts, acts that one can only barely comprehend; execution, impaling, genocide, imprisonment, atomizing, kitten slaughtering....

Yours are cuter though :P

27
Don't know about you guys, but I haven't seen a hacker in about 5 game sessions. Hopefully this lack of hacking will bring back more players, and hopefully the dev can concentrate on new content now. Can't wait for artillery and what not.

I'd like to imagine artillery as such:
-Requires a crew of two to use; kills acquired with the artillery give points to both players. Don't know how the work-load would be spread between them, though.
-Very slow to construct/move from place to place, but able to soak up a lot of damage. Only has a range covering about 3 fifths of the map horizontally. Carried around in a similar fashion to the intel, but slows the player a lot and removes their ability to use equipment. This way, it'd be necessary to protect anyone carrying artillery around, and the impeded movement would also make it more difficult to steal the other team's artillery.
-Aimed using a Call of Duty 4 air-strike style selector on the map. "Spotters" would be necessary to use the artillery efficiently. Plus, the enemy team would have to cower in fear once their intel has been captured due to the UAV system this unlocks.
-Only able to fire once every minute or so. Quite a wide damage radius around the selected point, insta-kill if you're anywhere near the centre of this area.
-Concrete blocks (which require the use of 5 ordinary blocks to create) would be immune to artillery damage, and any other damage aside from that caused by the pick. (It'd take more time for invading forces to get rid of a concrete bunker if they can't use their shovels against it). This'd also be a nice feature for the greens due to their base building tendencies.
-Possibly a 'gas' attack? Very slowly deals damage, but the gas stays in the area for quite a while and can spread downwards, into, say, bunkers. To prevent OP use of this attack in a defensive manner, it can't be fired within a certain distance of your own team's intel.

That said, I'm going to post this on the Google Moderator site the dev has up.

28
Other Games / Re: PlaneHacked Minecraft Server: Whitelist updated
« on: April 22, 2011, 10:29:59 am »
Thanks guys and gals. Hopefully I'll be registered before too long.

29
Other Games / Re: PlaneHacked Minecraft Server: Whitelist updated
« on: April 22, 2011, 08:32:35 am »
Hey, where do you register for this server on the website? Through the forum? The ''Contact'' page seems to be non-existent. Thanks.
Read the first post please.

"DO NOT request whitelisting in the thread! You will be banned.
Email us (@ nowherepublishing.com, PlanehackedWhitelist) to get added to the whitelist. Tell me the best part of Dwarf Fortress in that E-mail. Read the RULES."

That's all I can see relating to registration in the first post, and as I said before, the website itself is fairly confusing.

Giving that a re-read, though, it seems as if it's asking you to E-mail "BLARG *removed it*". Is that correct?
Sorry, it's just a little unclear about how to register. Reading that post the first time gave me the impression that you were supposed to register "@" nowherepublishing.com, in a sub-section of the website called ''PlanehackedWhitelist".
Thanks for your response, I appreciate the help  :)

30
Other Games / Re: PlaneHacked Minecraft Server: Whitelist updated
« on: April 22, 2011, 07:57:07 am »
Hey, where do you register for this server on the website? Through the forum? The ''Contact'' page seems to be non-existent. Thanks.

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