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Messages - Henrietta

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1
Once we had a Baroness and her consort show up to our skeleton and vomit encrusted series of meandering caves that passed for a fort. The Baroness was a perfectly sensible Dwarf and apart from her intial demands for an opulent bedroom she pretty much minded her own business. Sometimes we'd hear an order to construct granite hatch covers, not that the fort actually needed any hatch covers, but we were happy enough to carve a few lumps of granite into slabs.

Her consort, the Baron however... in the first month he demanded we make him... mittens. Wool mittens. This was not considered an appropriately Dwarven request, and so it was rightly ignored. Time passed, and some months later there came another request from on high for mittens. This too was ignored. The bleak chill of midwinter set in and we huddled down in our misreable rat infested dirt pile, shivering in the blood stinking halls.

"Mittens."

"No."

Spring arrived, then Summer, and then the least Dwarven mandate we'd ever recieved. The Baron demanded that we construct an ornate gem window for his bedroom. This was ignored. Unfortunately, after mocking and studiously ignoring him for the better part of two years the Baron went berserk. He smashed through his bedroom door and began flailing his fists at a nearby Dwarven child, screaming in incoherent rage. This minor kerfuffle was noticed by a pack of the fortress hounds who set upon the Baron with great fervour, tearing out his throat and biting off both of his hands. The child scampered away, cursing at the mad Dwarf over his shoulder, and the Baron Consort bled to death shamefully, torn to pieces by half-starved mutts.

I ordered half of his remains to be buried in the paupers graveyard, the other half incinerated. Then I renamed his only child "Disgraced".

2
DF Gameplay Questions / Re: DF 2012v0.34 question and answer thread
« on: March 25, 2012, 05:50:26 am »
I haven't played since 40d12 and I cannot work out how to make a patrol route for my military dwarves. Is there a quick simple way to say to a squad "go here" like when you drew a blue rectangle on the ground in the older version of the game?

I need them to go and kill an irritating harpy that's been chasing a cow around outside for about 3 months. It keeps scaring my Dwarves :<

3
DF General Discussion / Re: Elf Appreciation Thread
« on: June 17, 2009, 05:47:18 am »
Elves brought me a sack full of bears, a giant venomous scorpion, and eleven barrels of wine. So I did not set them on fire.

I think this was a fair trade.

4
Get them to read boatmurdered.... it works

Quoted for truth. The first time I played Df I only put up with floundering around in it for 30 minutes before quitting and leaving it alone for a month. It was only after I read the Boatmurdered saga that I gave it another shot and started to love it. There were some tutorial videos on youtube that were really helpful for the first couple days of playing too.

5
Eight and a half beards!

6
Could someone tell me what happens to constructed walls and floodgates / inaccessible buildings (ones built under magma, underwater, behind walls etc) when you reclaim a fortress?

I want to abandon my current fortress but there are a lot of floodgates that if removed would flood loads of the lower levels, so do I have to build walls in front of them or block them off somehow?

Thanks!

7
http://www.youtube.com/watch?v=DkkYxmMj-Oo

I cannot listen to this without laughing.  :)

"BLAAAAAARB FHHOOORRR DE BHLLAAARB BHLAAAAAAAAAAAAAAAR... UUUUUUUUUUUUUUGH"

8
This is what I did to get mayday's running under 40d9.  I hope it is correct to post this here.  I would assume it would work for d11 also:

 - copy the raw/objects directory over to the d11 install.   
 - Copy the graphics from raw/graphics and convert them to png. 
 - Copy the raw/graphics/graphics_mayday.txt. 
 - edit raw/graphics/graphics_mayday.txt and change all references to <file>.bmp to <file>.png
 - remove the raw/graphics example text file and directory
 - Copy the tilesets from data/art and convert them to .png
 - update your data/init/init.txt file to point at the mayday tiles
 - update the data/init/init.txt for any size and settings you want
 - copy data/init/interface.txt and data/init/embark.txt and data/init/world_gen over to data/init

at this point I was able to copy and play one of my previous saves.  I would my working 40d9 to DFFD but I am new here and not sure if the community would frown upon a blatant repack for a development release.  It is also not the currently tested version.



Great, thanks! Everything works fine now, and I get about 15fps more, which doesn't sound like a whole lot but it really makes a difference to playability.

9
What are the steps involved for using Mike Mayday's graphics set for 40d11?

10
DF General Discussion / Re: Fan art competition!
« on: March 17, 2009, 06:16:35 am »
Well I'm sorry my arts weren't good enough for you. I'll leave you to your pristine, flawless, humourless thread...

11
DF General Discussion / Re: Fan art competition!
« on: March 17, 2009, 02:14:16 am »
Meh... It's not that I care much but draw something beautiful. Stop spamming this once grand thread with NSFW content :E.
I am close to tantruming.

SERIOUS DWARF THREAD ONLY. ONLY NOBLE, SERIOUS DWARVES WITH NOBLE SERIOUS BEARDS ALLOWED.

12
DF General Discussion / Re: Fan art competition!
« on: March 16, 2009, 11:22:20 pm »
New rule: NSFW images are not allowed. This is retroactive.

NSFW
Spoiler (click to show/hide)
NSFW

13
DF General Discussion / Re: Fan art competition!
« on: March 16, 2009, 09:05:56 pm »
NSFW
Spoiler (click to show/hide)
NSFW

14
DF General Discussion / Re: Fan art competition!
« on: March 16, 2009, 06:56:31 pm »
NSFW
Spoiler (click to show/hide)
NSFW

15
DF Gameplay Questions / Increasing Siege Size
« on: March 15, 2009, 09:44:08 am »
Is there any way to manually increase the size of Goblin sieges? I usually get about three groups of Goblins but I'd like a lot more to make it more challenging. (Fortress population is at 107, 20th year.)


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