46
DF Community Games & Stories / Blacksun: The Dwarves' Last Stand [Community Fortress]
« on: March 01, 2009, 11:55:35 am »
This Community Fortress tells the tale of Blacksun, the final Stronghold of the Dwarves. The initial expedition team, and a handful of other refugees who escaped the fall of Distantrope, are all that remain of Dwarfkind, and their survival hinges on the success or failure of the Blacksun expedition... but in a land surrounded by corrupted elves, bloodthirsty goblins, and worse, do they have any hope to survive?
Journal Entries:
Arrival at Blacksun, Early Summer, 140
A Mystery, Early Summer, 140
Much Progress, Mid Summer, 140
Business at Hand, Late Summer, 140
Old Friends and New Enemies, Early Autumn, 140
The Wandering Lord (Part 1), Mid Autumn, 140
Prologue:
"At long last, our scouts have returned from the ruins of Distantrope. Their arrival was a welcome boost to the morale of the refugees, but the news they brought with them was as dreadful as we could have feared... the mountain homes are no more.
The statues of the Kings and Queens of old lay toppled and broken, strewn among shards of engraved legends and shattered steel. Worse yet, the corpses of the fallen lay mutilated or charred beyond recognition, with nobles mounted on wooden crosses to slowly die, and our dead Queen's body skewered upon a spear for the carrion birds to peck at. We share the same sorrow, the same loss.... and the same rage towards the Goblins of Omoamxu, and their Demon-Queen.
The invasion haunts my dreams some nights... I can still hear the clash of iron, steel, and stone, and the hoots and snarls of the goblin horde descending on our mountain home. I see the sun as it grew dark and cold in the sky, as though its radiance were stolen not by an eclipse, but by some profane magic. Visions remain of cruel iron scimitars and scourges cutting down warrior and worker alike, while the fires of the Demon Snang Cryptmenaced lay waste to everything we had created. I even recall the look in my childhood friend Ilral's eyes- that dark and frantic look of one pushed over the edge of madness- as he stuck his blade in our own Queens back, and kicked her to the Demon's feet... but tomorrow I awaken from these nightmares to a new dawn.
In the morning, a band of six refugees and myself will embark for a land to the Northeast, beyond the Goblins' eyes: a land of siltstone mesas and hot sands. The other survivors will stay with the elves to the south, until we can prove to the refugees (and to our newly-appointed Queen), that our expedition was successful, and that we have the strength to defend ourselves once more.
Armed with only what goods we've been able to salvage, and our trade skills, we will bring life and prosperity to the desert. As surely as I chisel these words today, I know that we will rise from these ashes to become a great civilization once more, and we will strike a blow of vengeance against those fiends who thought themselves our unmaking. From barren sands will rise the capitol of a new nation, a great fortress. For our fallen brothers and sisters, for the legacy left us by our forebearers, and for the honor and glory of all Dwarvenkind, we will strike the earth!"
Interested in joining the Blacksun expedition?
Whether a wandering adventurer who escaped the Goblin Invasion, a refugee migrating from Elven Lands, a mad hermit, or whoever, you're welcome to join! Just provide the following:
- Name
(Fantasy-style names preferred, but any nickname works if you can make it make sense)
- Profession
(Any job; they don't have to be Dwarf Fortress standard)
- Hobby/2nd Job
(Anything, but only minor skills. Also don't have to be standard jobs)
- Fighting Style
(Blacksunners are used to war, and must fight to survive. Choose any weapon or style: melee, ambush, siege, etc.)
- Goals:
(Personal mandates; can relate to gameplay, skills to master, things to achieve, pets you want, etc.)
Oh, and dibs on the Overseer!
- Name: Fugue
- Fighting Style: Armored Melee, Warhammer & Buckler
- Profession: Bookkeeper
- 2nd Job: Soldier
- Goals: Find a husband. Create a goblin-skull totem. Kill the Demon Snang Cryptmenace.

Arrival at Blacksun, Early Summer, 140
A Mystery, Early Summer, 140
Much Progress, Mid Summer, 140
Business at Hand, Late Summer, 140
Old Friends and New Enemies, Early Autumn, 140
The Wandering Lord (Part 1), Mid Autumn, 140
Prologue:
"At long last, our scouts have returned from the ruins of Distantrope. Their arrival was a welcome boost to the morale of the refugees, but the news they brought with them was as dreadful as we could have feared... the mountain homes are no more.
The statues of the Kings and Queens of old lay toppled and broken, strewn among shards of engraved legends and shattered steel. Worse yet, the corpses of the fallen lay mutilated or charred beyond recognition, with nobles mounted on wooden crosses to slowly die, and our dead Queen's body skewered upon a spear for the carrion birds to peck at. We share the same sorrow, the same loss.... and the same rage towards the Goblins of Omoamxu, and their Demon-Queen.
The invasion haunts my dreams some nights... I can still hear the clash of iron, steel, and stone, and the hoots and snarls of the goblin horde descending on our mountain home. I see the sun as it grew dark and cold in the sky, as though its radiance were stolen not by an eclipse, but by some profane magic. Visions remain of cruel iron scimitars and scourges cutting down warrior and worker alike, while the fires of the Demon Snang Cryptmenaced lay waste to everything we had created. I even recall the look in my childhood friend Ilral's eyes- that dark and frantic look of one pushed over the edge of madness- as he stuck his blade in our own Queens back, and kicked her to the Demon's feet... but tomorrow I awaken from these nightmares to a new dawn.
In the morning, a band of six refugees and myself will embark for a land to the Northeast, beyond the Goblins' eyes: a land of siltstone mesas and hot sands. The other survivors will stay with the elves to the south, until we can prove to the refugees (and to our newly-appointed Queen), that our expedition was successful, and that we have the strength to defend ourselves once more.
Armed with only what goods we've been able to salvage, and our trade skills, we will bring life and prosperity to the desert. As surely as I chisel these words today, I know that we will rise from these ashes to become a great civilization once more, and we will strike a blow of vengeance against those fiends who thought themselves our unmaking. From barren sands will rise the capitol of a new nation, a great fortress. For our fallen brothers and sisters, for the legacy left us by our forebearers, and for the honor and glory of all Dwarvenkind, we will strike the earth!"
Spoiler: Embark Location (click to show/hide)
<><><><><>
Interested in joining the Blacksun expedition?
Whether a wandering adventurer who escaped the Goblin Invasion, a refugee migrating from Elven Lands, a mad hermit, or whoever, you're welcome to join! Just provide the following:
- Name
(Fantasy-style names preferred, but any nickname works if you can make it make sense)
- Profession
(Any job; they don't have to be Dwarf Fortress standard)
- Hobby/2nd Job
(Anything, but only minor skills. Also don't have to be standard jobs)
- Fighting Style
(Blacksunners are used to war, and must fight to survive. Choose any weapon or style: melee, ambush, siege, etc.)
- Goals:
(Personal mandates; can relate to gameplay, skills to master, things to achieve, pets you want, etc.)
Code: (Blacksun) [Select]
Population 7
Initial Expedition Team:
♂ Fireheart, Miner (thunderclan) Miner / Engraver / Jeweler
♂ Short Dwarf, Architect (short_dwarf) Carpenter / Mason / Mechanic / Building Designer
♂ Cirino, Farmer (scuba) Grower / Herbalist / Cook / Brewer / Weaver
♂ Tamunshin, Crafter (muwahahaha) Stonecrafter / Woodcrafter / Bonecarver / Glassmaker / Leatherworker
♂ Grimes, Ranger (gumball135) Woodcutter / Hunter / Trapper / Axedwarf / Shield User
♀ Fugue, Overseer (solifuge) Recordkeeper / Broker / Leader / Hammerdwarf / Shield User
♀ Libash, Smith (jplur) Weaponsmith / Armorsmith / Metalsmith / Metalcrafter
Player Waiting List:
♂ Id, Miner (Slinkyfest)
? Katsuun, Engineer (Katsuun)
? Worker Drone, Swordsdwarf (WorkerDrone)
♂ Lord Legon, Ballistics (LegoLord)
? Gwynned, Miner/Manson (Lucifer)Oh, and dibs on the Overseer!

- Name: Fugue
- Fighting Style: Armored Melee, Warhammer & Buckler
- Profession: Bookkeeper
- 2nd Job: Soldier
- Goals: Find a husband. Create a goblin-skull totem. Kill the Demon Snang Cryptmenace.
