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Messages - Jordo

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DF Dwarf Mode Discussion / Re: Remember your first Fortresss?
« on: November 22, 2010, 07:50:44 pm »
Don't remember what it was called. I do remember that I didn't understand that creatures can travel diagonally. The goblins had no trouble getting in.

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Dear female dwarves of Udilshoveth:

Stop having so many babies. Seriously, they make up 1/4th of the fort's population

Yours truly,
The mysterious force that controls all.

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DF Adventure Mode Discussion / World of evil
« on: December 29, 2009, 09:30:27 pm »
Imagine a world without dwarves...or humans...or elves. This describes the pocket world i recently generated. I set the parameters to have the maximum number of evil squares, and turned off the requirement for playable civs. I ended up with a world in which the only civ is goblins, led by the demon Uslot. Also populating the world are a significant number of giants and cyclopses, as well as a hydra. I can't play fortress mode (as there were never any dwarves to begin with!) on this world, but I can play adventure, as either a human play now or a goblin. I picked a goblin, Usbu Devildanced, and made him a knife user. The game didn't start me with a knife, so i was ripped apart by harpies. Now I'm playing as Strodno Sinprison, Axeman. I've been looking for Uslot in the goblin capital of Lullspider, i will post again if I ever do.

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DF Adventure Mode Discussion / Re: Funniest Names
« on: December 28, 2009, 08:53:24 pm »
One of my worlds had an evil glacier called "The Black Frost". My last adventurer earned the title of "the flicker of weakness", no doubt a statement about my indirect method of fighting (namely, strangling people in their sleep).

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DF Adventure Mode Discussion / Your epic deaths?
« on: December 28, 2009, 02:50:00 pm »
Sometimes the end of your adventure is the most memorable part of all. My Human, whose name i forget, killed 180 people, mostly by sneaking into their houses at night and choking or chopping them to death. His last kill, a high priest, mortally wounded him before being killed. Looking at the priest in legends, he was nothing special: former farmer and ranger with no notable kills besides me. But then I looked at his wife: turns out, I had killed her a year earlier! So it's a sort of double revenge: he kills me for killing his wife, I kill him for mortally wounding me. Post your own epic deaths!

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DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2009, 12:37:24 pm »
Currently fighting off a goblin ambush. most have gone or are dead, but a few still remain. A baby lost both eyes in battle, don't know if it will survive. my military is mostly dead as well, but the mother of the baby still lives.

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DF Dwarf Mode Discussion / Re: Eccentric player behaviors
« on: December 24, 2009, 12:10:27 pm »
I've never set up a good metalcrafting industry. therefore, my military is always full of unarmored wrestlers. They're actually quite dangerous if all of them are champions.

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DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 21, 2009, 07:19:01 pm »
For this fort, I've decided to go in an entirely different direction: instead of making an underground fort, I'm making a cluster of aboveground buildings out of obsidian blocks. Of course, this means my dwarves have had to live 2 years so far without beds. I'm nearly done laying the foundation of my apartment complex, where each dwarf gets a 5x5 bedroom.

Secondly, I've been capturing and taming the local wildlife. Mostly hippos so far, but also a gazelle. Also, my dwarves have been dieing mysterious deaths, 9 so far, mostly to fish in the river i suppose. could also be the hippos, at least 3 are named.

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DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: July 03, 2009, 10:11:12 am »
In one of my earliest forts, I dug into a small dirt hill. A stockpile in the back was dug in such a way that it left a diagonal opening. I ignored it, and my dwarves paid dearly. The goblins made it inside before I even knew there was an ambush! Plus, I had no army.

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DF Dwarf Mode Discussion / The mad muskox
« on: July 03, 2009, 10:02:03 am »
Recently, something happened that I never knew was possible.

  My Fortress TallTower hasn't been doing too well. After an ambush I definately wasn't prepared for, 6 dwarves died and several others went insane, including my clerk. Later, the Dwarven caravan arrived, and was ambushed. The merchants decided it was best to run away, and all of them apparently escaped. Except for one: a single merchant with a muskox. I'm surveying the land, and come across the two of them, flashing with blue exclamation marks. Both have been stricken with melancholy. I looked through the announcements and found a message that said "Muskox is stricken with melancholy!"

So, has anyone else come across an insane animal?

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DF Dwarf Mode Discussion / Re: Planning the Fortress
« on: June 13, 2009, 10:53:28 pm »
I also have trouble with design. My fortresses are always quite small, and I never have to expand them to the size most people do. I've never even earned the economy! One thing I like to do is to build finished goods stockpiles directly under the trade depot, to minimize travel for haulers. Is this a good or bad idea?

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DF Dwarf Mode Discussion / Re: Farming in icy areas
« on: June 13, 2009, 09:47:20 pm »
Yes, both farms were inside my fortress. Not that there would be much use in making one outdoors, as I'm sure that outdoor plants can't grow in such cold places.

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DF Dwarf Mode Discussion / Farming in icy areas
« on: June 13, 2009, 07:39:09 pm »
I'm sure this is common knowledge, but I didn't see it in the wiki, so I'll post it here. There are a few different ways to create muddy tiles in an icy area, but the easiest one i know of is to build constructions (stair, floor ect.) made of ice all over the area you plan to farm, and then deconstruct them. they will melt, creating muddy tiles. I can't guarantee this will work in every fortress, but it worked for the two I built in glaciers.

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