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Messages - Canadark

Pages: 1 ... 7 8 [9] 10 11 ... 16
121
DF Dwarf Mode Discussion / Re: someone needs to...
« on: December 07, 2009, 05:12:39 pm »
I can't do it because I suck at dorf fortress...

This made me laugh.

122
Smoked meat?

In one of my forts(long time ago), I decided to make smoked meat, so, whenever I killed an animal for food I had it put in a smoking chamber that had grates over a fire, the fire wasn't just lignite because I know that different smoke has different tastes (I have burned all manner of things over the years) and that coal-smoked food tastes horrible, so I only used the wood I had to spare from my Logging operations (dense tree map) and ignited it with fire imps.

Balls...

123
DF Dwarf Mode Discussion / Re: "So it's like The Sims?" she asked.
« on: December 01, 2009, 06:04:44 pm »
No to everyone who says Sim City, I say Sim Town.

... is it good?

No. It was horrible.

124
DF Dwarf Mode Discussion / Re: "So it's like The Sims?" she asked.
« on: November 29, 2009, 07:40:25 pm »
It's more like JRR Tolkien meets Quentin Tarantino.

125
DF Dwarf Mode Discussion / Re: Dwarf mode has become boring. Any Ideas?
« on: November 29, 2009, 07:36:46 pm »
in simplest terms its an orc rape kit

Ok so Orc mod and Dig deeper are the same thing? Their both the mod that sends orcs every month

In dig deeper they have steel weapons and can avoid traps and pick locks. In other words, they will ruin you every time.

126
DF Dwarf Mode Discussion / Re: Appropriately random names
« on: November 26, 2009, 10:29:10 am »
I had an expedition leader named Mosus. We should have embarked near a river and pumped it out.

127
DF Dwarf Mode Discussion / Re: Siegers spawning inside my fortress?
« on: November 21, 2009, 12:51:02 am »
If a map isn't a perfect square, if they spawn on one of the long sides they can spawn in the interior of the map. This is a known bug, don't worry about it.

Yeah, tell the dwarfs to just calm down.

128
Make a bust of Abraham Lincoln and make a fort inside it.

Agreed. But include Roosevelt, Jefferson and Washington if you want it to be truly balls.

129
DF Dwarf Mode Discussion / Re: Little concessions you make
« on: November 19, 2009, 10:23:34 am »
Right now I'm working on a tropical plantation and I modded sugarcane byproducts to be worth ten times their normal value (playing with dig deeper).

130
DF Dwarf Mode Discussion / Re: Holy crap that's evil...
« on: November 19, 2009, 10:02:05 am »
...It's the only way to give my werewolves names, since none of the dwarves seem to want to adopt them...

Yeah, well. They are werewolves.

131
DF Dwarf Mode Discussion / Re: Unplanned Hermit Fortress
« on: November 18, 2009, 09:40:37 pm »
Congratulations! You have chosen or have been chosen to relocate to one of our finest city centres...

Ahh that's just wonderful.  :)

132
DF General Discussion / Re: What music do you think fits DF?
« on: November 18, 2009, 12:36:32 pm »
Ramble on, Battle of Evermore, and Misty Mountain Hop on repeat.

133
DF General Discussion / Re: Fan art competition!
« on: November 18, 2009, 11:40:01 am »


[spoiler]





I'd say this is probably the best image of a goblin I've seen so far, at least the way I perceive them. I play with Dig Deeper, so I imagine the goblins to be something similar to the orcs that the Fellowship of the Ring fought in Moria, while the orcs in DF are akin to the Uruk Hai who fought at the Hornburg.

134
DF General Discussion / Re: Fan art competition!
« on: November 18, 2009, 11:33:25 am »
Ooookay, nightmares for a month it is.

 :D

Seriously Bala, do you do this professionally? You're far too good to imagine that your skills aren't being used to better mankind.

That is an ideal demon, either way.

Thanks!  I'm not a professional yet. 

These are old.  I think these are almost the first fanarts I ever posted here (but never in this thread, so here they are now).  Dwarf silhouettes!

Spoiler (click to show/hide)

I immediately though of Ralph Bakshi's LOTR

135
DF Dwarf Mode Discussion / Re: Miasmic Emergency
« on: November 17, 2009, 06:37:28 pm »
Items marked for Dumping go to a Garbage Dump zone, not a Refuse stockpile.

Also, if you mark a coffin available for burial (not a tomb), it will automatically be claimed by the dead. But if you've had other deaths you'll need more coffins, as they get claimed even by dead dwarves who have rotted away.

Quoted for emphasis. This is the problem.

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