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Messages - Rolan7

Pages: 1 ... 1130 1131 [1132] 1133 1134 ... 1149
16966
Roll To Dodge / Re: Elemental RTD (turn 61: ...fine, the city loses)
« on: March 27, 2010, 09:29:45 pm »
Thanks ShadowDump, I still owe you one anyway!

Unless you're in a hurry to get moving, I'm going to
Flip the switch and shoot the moon!

Screw that, testing (without live targets) is for the boring.  Where to, friend?

16967
DF Gameplay Questions / Re: The Little Questions Thread
« on: March 27, 2010, 04:51:13 pm »
I'm having a problem with my dwarfs not using all my bins. Both my craft and bar stockpile are overflowing, yet they only have around 4 or 5 bins in them, even though there are 7 perfectly good bins nearby. I tried taking away my bin-only stockpiles, yet my dwarfs still won't use them. My barrels are used fine, and even when I have 55 idel hauler dwarfs, nothing happens.
 ???
Help?

If you select the stockpile with q, does it have 0 "bins allowed"?  I don't remember the exact layout, but you can control how many bins are allowed and how many barrels are allowed.  If that isn't it check the bins you want to use with k to see if they're tasked or forbidden or something, and definitely empty.

16968
Roll To Dodge / Re: Elemental RTD (turn 60: you're attacking a city!?)
« on: March 27, 2010, 04:38:20 pm »
I'll use one of my 5's please.
If that's ok! (:

Edit: I bet there'll be multiple rolls to mess up, like the pauldron, but I'd still like to improve my odds.

16969
Roll To Dodge / Re: Elemental RTD (turn 60: you're attacking a city!?)
« on: March 27, 2010, 03:52:40 pm »
ShadowDump will you do me a big favor and cast your orbital-cannon-summon... on my empowered gun?  I'll party with you and owe you a big favor!
You want to merge your gun with a orbital cannon? How will you hold it?

Fascinated by his request, I summon a second cannon for him to merge his gun with. I also offer him transportation via my chariot.(I assume it has at least two seats)

Thanks, I'll owe you one!
I figured I couldn't shoot my gun while wearing the pauldron (now confirmed), so I decided to move the gun to a remote location to fire from. 
I'm imagining Dual casting with Shadowdump, his summon and my enchantment, to combine the gun with the new cannon.  Much as the medallion was combined with the gun.

16970
Play With Your Buddies / Re: MOO2 Nostalga: Dwarfy Universe
« on: March 26, 2010, 08:58:37 pm »
Crap, I'm still failing to connect ):

Do I have to specify the port?  I don't know if I did or not, I tried:
ipxnet connect 71.142.49.221 213

But failed with the same message as
ipxnet connect 71.142.49.221

I did ping that IP fine.  I haven't opened up any ports, I'll reread the instructions to see if I need to.

16971
Play With Your Buddies / Re: MOO2 Nostalga: Dwarfy Universe
« on: March 26, 2010, 08:00:19 pm »
Should I be able to connect now?

I'm trying
ipxnet connect 71.142.49.221

and it's failing to connect.

I have "ipx=true" in my dosbox.conf

16972
Roll To Dodge / Re: Elemental RTD (turn 60: you're attacking a city!?)
« on: March 26, 2010, 07:51:27 pm »
Haha this is fun!

Ok I'm not sure whether my pauldron stops me from firing my gun, so...

ShadowDump will you do me a big favor and cast your orbital-cannon-summon... on my empowered gun?  I'll party with you and owe you a big favor!

I'll combine my gun with the orbital cannon as he summons it, if he decides too.  Otherwise I make a big a scope on the end to escape my pauldron.

Kind of funny, my pauldron is sort of the opposite of a heat sink if you think about it (:

16973
DF Dwarf Mode Discussion / Re: Lame artifacts!
« on: March 26, 2010, 01:07:20 pm »
I dunno about lamest, but I have a Bituminous Coal toy boat. With 4 or 5 decorations, all in Bituminous Coal. Is there a "Most Flammable Artifact" thread anywhere?

Someday, dwarven children will play with their toys.  How do you play with a toy boat?  You float it in a magma pool, of course!

*pfff*

16974
DF Gameplay Questions / Re: The Little Questions Thread
« on: March 26, 2010, 11:19:19 am »
I noticed that I have (for the first time) two elven civilizations visible on civilization screen. Is this normal? Has something unexpected happenned? Ive never seen this in any of my ..20(?) games.

Strange, I usually get a few civilizations for each race, including elves.  Do you usually get 2-3 dwarven civilizations?  Are you playing tiny or pocket worlds?  Any major mods like Dig Deeper or Orcs?

Try checking the historical maps section of legends.  Maybe most of the elven civilizations getting killed in world-gen.

16975
Play With Your Buddies / Re: MOO2 Nostalga: Dwarfy Universe
« on: March 25, 2010, 08:48:39 am »
I want in please (:
I've mostly played single player against average bots, besides some hotseat with my little brother.  I'll have to see about the dos version but that should be fine, I use dosbox a lot for other games.  Never played a network game with it though.

How does tech trading work in multiplayer, would it be a waste to choose Creative? 

I'll probably take Subterranean and a research bonus, maybe try to squeeze democracy in there.

16976
Roll To Dodge / Re: Elemental RTD (turn 59: random.org hates you)
« on: March 23, 2010, 04:45:21 pm »
Awesomeness!  I have an unstably powerful pistol!  The only thing better than that is powered armor.
Hm, you gave me some chainmail and tools...

I remove my chainmail armor and forge Jetsquirrel's mace into a magical heat sink pauldron.


16977
DF Gameplay Questions / Re: Rain
« on: March 21, 2010, 05:02:02 pm »
Huh. I think it's happening to me. It's been raining almost non-stop, and it's still raining when it say "The weather has cleared"(and already raining when "It has started raining").

I haven't noticed any particular flooding, even though my underground farm is build next to a dug-out murky pool and accessible only by a single door. Could it be that every time one of my farmers use the door(which is often), 1/7 of water gets into the door, then destroyed by the door closing?

The door will destroy any water in its square when it closes, yep.
But what's all this about flooding?  I've heard of a murky pool filling past its top before.  Pretty sure it's impossible, no matter how much rain you have.
I wish rain affected all squares it landed on instead of just murky pools.  Particularly if it could be still be rigged to rain constantly, heheh.

16978
DF Dwarf Mode Discussion / Re: Lame artifacts!
« on: March 21, 2010, 04:53:07 pm »
Okay, now I have an artifact floodgate that "menaces with spikes of pig tail".

How do you make a pigtail spike?

You soak it in cat tallow.  Doubles as an emergency food source!

16979
DF Gameplay Questions / Re: The Little Questions Thread
« on: March 21, 2010, 04:15:12 pm »
I can't speak from experience, but I'd be very surprised if creatures can breath fire from in a cage.  It stops cats from adopting, and they aren't affected by heat (dump iron cages containing goblins into magma).  They won't even get pregnant, though they will give birth.  It's a kind of stasis in many ways.  So I highly doubt they can breathe out of the cage.

Although if they can, that's potentially a lot of fun!

My own question: does giving a room a high ceiling via channeling or ramps increase its quality?

No, only the floors and walls are counted, and rooms can't go up Z-levels.  High ceilings can look great in visualizers though (:

16980
DF Gameplay Questions / Re: The Little Questions Thread
« on: March 21, 2010, 01:03:18 pm »
Speaking of weird, I've recently messed around a bit with d19, which was my first distribution of DF without Mayday's modifications. I've long ago read that being able to green- or red-light all types of stone wasn't supposed to be possible in vanilla, but here I'm doing just that in d19. Has this feature been included recently, or am I missing something?

It's not been included, I'm positive.  I download and ran d19 (I use d16) and started up a fortress, and only the normal economic stones were available in the economic stones list.  I also checked the raws and there was no CAT_MOUTH body part, so the cat-mouth glitch hasn't been fixed either.  This matches the thread, which suggests that there have been no gameplay changes, though I wasn't sure fixing the cat-mouth glitch would count as a gameplay change exactly.

Are you sure you unzipped to a seperate folder?  I haven't used Mayday's version, but if it installed a shortcut or something you shouldn't use that anymore.  That's all I can think of.

Edit: I only tried the windows version, in case that matters.

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