286
Other Games / Re: X-Com 2: 40 Hours Until Unification Day
« on: February 03, 2016, 11:04:31 am »...I mean, I pre-ordered, but I refuse to get my hopes up after the EU disaster. No inventories.... LMAO.
On with the blind glorification of largely obsolete mechanics.
What exactly do you miss? Picking up a Sectoid corpse and stuffing it in your backpack? Having a soldier equip nothing but grenades? Counting the TUs to determine whether you can pick up a weapon and fire it after walking three steps? Overloading a soldier to the point they can only walk those three steps, rendered utterly useless? 95% of the useful uses of the old inventory system are replicated in the new version's incarnation.
What "challenging" and "in-depth" features were removed? UFO and TFTD were pretty simple games compared to XCOM:EU and XCOM 2.

