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Messages - Toady Two

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256
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 23, 2011, 06:52:17 am »
It's funny that in MM playing as say, Ottomans and trying to achieve their historical conquests is actually more challenging that playing some annexable OPM with little ambition.

What nations do you think would be good for such a succession game?

Probably one of the more forgiving ones like France or Austria. Maybe Muscovy, Bohemia or Venice for more of a challenge. I've mentioned Ottomans because they seem most likely to meet a calamitous end when played improperly(and thus, are likely to be the most Fun!).

257
Quote
Just ask and I'll take this down. Remember that imitation is the sincerest form of flattery, though. :p

Ha ha, I've got no problem with this. TBH keeping both the HttT and IN list updated was pretty encumbering for me so I'm relieved that I don't have to make a new one for DW. Best luck to you guys.

As for me I've recently discovered my masochistic tendencies and started playing Magna Mundi Ultimate, so I won't be getting DW on steam until an update from team MM is released for the expansion.

258
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 16, 2011, 04:19:46 pm »
I think the link to the save is broken.

259
Other Games / Re: Favorite Game Quotes
« on: January 16, 2011, 11:30:48 am »
"It's starting to bore me how much you suck!" - The Scout, TF2

upon killing a dominated opponent :D

260
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 15, 2011, 03:23:11 pm »
I could make a thread to see how many people would be interested in a Magna Mundi(MUU or MMP2) succession game. I predict that we could collapse any country within 3 monarchs.

262
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 13, 2011, 10:02:09 am »
though as far as I know I would be playing from my own save...

Sorry, failed to notice that. I guess then either Autarch or Farseer will get Hyo's turn instead.

263
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 12, 2011, 12:55:30 pm »
I have to ask, am I the only one who has never actually played a complete game of EUIII?

I either

A) get bored
B) Get pissed at something
C) Forget about the game, then start a new one, then don't feel like going back.

I know I haven't played further than the beginning of the 16th century from the 1399 start. I prefer to play short, 30 year periods as a given country with some set goals. Most fun were probably returning Byzantium to glory or forming Ireland.

But 400 year spanning world conquests do sound like fun. I guess I just don't have the tenacity to pull off something like this or this.

264
Play With Your Buddies / Re: Let's re-write history! (forum game of eu3)
« on: January 11, 2011, 03:44:56 pm »
Don't you guys play Magni Mundi? I thought everyone played that?

If you switch nations whilst playing MM, it breaks a lot of triggers. Also, MM isn't really for everyone.

I've tied playing MMP2 and it was just too masochistic for me since I don't like to play the nations that already "won" in real history. Also the interface doesn't really keep pace with the depth of new options you have. A full page of provincial decisions is very hard to manage for example. Piracy? EXTREMELY annoying if you have many ports.

I am in awe of the Magna Mundi devs ability to create to most realistic alternate history simulator and I like the concept but I prefer fun to historical accuracy. I'll stick with vanilla Eu3 and it's world conquests as Georgia or whatever :P

I haven't tried much of Manga Mundi ultimate for HttT so I might fire that up and check if I can get into it knowing that I still can troll the shit out of history like I normally do.

It's Hyo's turn is the HttT continuum. I'll send a PM and is no response comes in a week we'll skip.

Doesn't anyone want to play so IN? I can't since I've upgraded to HttT.

265
Other Games / Re: Complain About Games
« on: January 06, 2011, 05:45:44 pm »
I would like to complain about Silent Storm. Specifically, when I'm playing Silent Storm, I regret that I could be playing Jagged Alliance 1.13 instead.

So why won't I play that instead you ask? Simple. I know that if I switch then I will start regretting that I'm not playing Silent Storm.

Both games have flaws that the other doesn't have.

I get frustrated with the weak AI in S2 that, although it outnumbers you will never take advantage and rush your cover position with a human wave, that way 6 guys can reliably assault a building occupied by thirty to forty armed hostiles. When I lose a battle and have to reload I usually feel that I was duped by the dice rather than that I have made a tactical error. The weapons are kind of meh and lack the variety that is in JA with the tons of guns setting, and oh, there is no body armor, or clothes. I get angry with the WW2 setting which I hate(especially with the scifi/alt history bullshit later on), the lighthearted fictional war that takes place in Arulco is just so much better. I'm bored to death by the strategic map and pre-mission preparations that feel like they could all be handled in just one menu instead of different load zones, while in JA the most important decisions are made in the strategic map.

If I were to start playing JA however I would immediately miss S2's gorgeous graphics, 3d map that lets you adjust the view, and most of all, that awesome physics engine and destructible buildings. Only in S2 can you hear a hostile soldier creaking in the attic of a building and order your heavy machine gunners to unload full-auto over their heads, breaking through the roof and killing him. Only in S2 can you decide that instead of fighting a hangar full of mecha nazis you will simply plant enough explosives at its foundations to raze the entire hangar in one controlled explosion, killing all inside.

Both games are excellent but playing one makes me think of the other.

It is regrettable that games cannot have babies because if these two combined their genes then the result may well have been perfection.

266
Other Games / Re: Shogun 2 : Total War
« on: January 06, 2011, 12:48:44 pm »
 
I think it's just one man units that are as tough as a full regiment or very powerful general cav. Would still be annoying, and more than a little idiotic for the first one, but it wouldn't be infuriateingly so.
Still, here's hopeing Shogun 2 adds what I've wanted since I first played Total War. Cavilry who can actuilly dismount, at a cost to their effectiveness perhaps, but haveing extra infantry for a seige would be invaluable.

Yeah it's just one guy.. But hero units also have a weakness, and come on a regiment of archers all blasting arrows into him would take him down, hero units are tough but they also have drawbacks

It is still terribly dumb since stuff like that just flat out didn't happen during historical battle. Japan or not. A general or leader without his well trained retinue is just another loser that should die from one stab.

Unless this is implemented very tactfully it will make battles lose all resemblance of realism.

What I would really hate to see is a lone samurai charging into a clusterfuck. That would just be way too gamey for the Total War series battles.

I hope this just means that important characters will no longer be tied to their units. That would be okay, useful even. But if they seriously go charging into combat by themselves or even worse TAKING ON WHOLE UNITS then that will be just so wrong, considering the series.

267
Other Games / Re: Shogun 2 : Total War
« on: January 06, 2011, 12:30:22 pm »
you have hero units which are amazingly powerful

Oh shit that sounds horrible.

Giant Enemy Crab : Total War anyone?

268
Other Games / Re: Why does Hitman: Blood Money have to be so bad :|
« on: January 06, 2011, 12:23:54 pm »
I got silent assassin in the castle mission itself, since a disguise becomes fair game there but in the tunnel even hopping in a truck doesn't help since the patrolling guards have effing night vision and can spot you in the trucks bunk as well.

I played a few missions of Contracts but it was terrifyingly buggy to a point where, in one mission literally ever guard on the map would home in on my location regardless of what I did and where I hid. It happened every time at one point during the mission and made the game unbeatable, or at least, unbeatable without going on a shooting spree.

269
Other Games / Re: Why does Hitman: Blood Money have to be so bad :|
« on: January 06, 2011, 05:18:52 am »
The japan mission before the castle. Disguises don't work and you have to take a tunnel route which provides no cover and your enemies have night vision. Professional grade is possible if you just run once you get an alert.

270
Other Games / Re: Why does Hitman: Blood Money have to be so bad :|
« on: January 05, 2011, 06:45:02 pm »
Yeah well for me Silent Assassin is second best after Blood Money. I was also very good, but a bit more buggy and less polished.(it was IMPOSSIBLE to get silent assassin grade in every mission IIRC)

In Blood money the agency is supposed to be detached as someone is systematically eliminating its members, your contact(the female voice) is alarmed by this and asks 47 for help that was the premise of the plot as far as I remember.

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